Remove shared-str pool
We used to have a shared-str pool. Removed to make thread-safety work easier. My measurements show that the extra overhead is not significant by any means.
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58
src/fcpat.c
58
src/fcpat.c
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@ -1147,66 +1147,22 @@ bail0:
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return NULL;
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return NULL;
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}
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}
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#define OBJECT_HASH_SIZE 251
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static struct objectBucket {
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/* We used to have a shared-str pool. Removed to make thread-safety
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struct objectBucket *next;
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* work easier. My measurements show that the extra overhead is not
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FcChar32 hash;
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* significant by any means. */
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int ref_count;
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} *FcObjectBuckets[OBJECT_HASH_SIZE];
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FcBool
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FcBool
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FcSharedStrFree (const FcChar8 *name)
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FcSharedStrFree (const FcChar8 *name)
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{
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{
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FcChar32 hash = FcStringHash (name);
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free (name);
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struct objectBucket **p;
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return FcTrue;
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struct objectBucket *b;
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int size;
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for (p = &FcObjectBuckets[hash % OBJECT_HASH_SIZE]; (b = *p); p = &(b->next))
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if (b->hash == hash && ((char *)name == (char *) (b + 1)))
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{
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b->ref_count--;
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if (!b->ref_count)
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{
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*p = b->next;
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size = sizeof (struct objectBucket) + strlen ((char *)name) + 1;
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size = (size + 3) & ~3;
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free (b);
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}
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return FcTrue;
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}
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return FcFalse;
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}
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}
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const FcChar8 *
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const FcChar8 *
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FcSharedStr (const FcChar8 *name)
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FcSharedStr (const FcChar8 *name)
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{
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{
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FcChar32 hash = FcStringHash (name);
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return strdup (name);
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struct objectBucket **p;
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struct objectBucket *b;
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int size;
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for (p = &FcObjectBuckets[hash % OBJECT_HASH_SIZE]; (b = *p); p = &(b->next))
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if (b->hash == hash && !strcmp ((char *)name, (char *) (b + 1)))
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{
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b->ref_count++;
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return (FcChar8 *) (b + 1);
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}
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size = sizeof (struct objectBucket) + strlen ((char *)name) + 1;
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/*
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* workaround valgrind warning because glibc takes advantage of how it knows memory is
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* allocated to implement strlen by reading in groups of 4
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*/
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size = (size + 3) & ~3;
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b = malloc (size);
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if (!b)
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return NULL;
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b->next = 0;
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b->hash = hash;
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b->ref_count = 1;
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strcpy ((char *) (b + 1), (char *)name);
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*p = b;
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return (FcChar8 *) (b + 1);
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}
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}
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FcBool
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FcBool
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