287 lines
8.1 KiB
C++
287 lines
8.1 KiB
C++
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/*
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* Copyright © 2022 Matthias Clasen
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*
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* This is part of HarfBuzz, a text shaping library.
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*
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* Permission is hereby granted, without written agreement and without
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* license or royalty fees, to use, copy, modify, and distribute this
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* software and its documentation for any purpose, provided that the
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* above copyright notice and the following two paragraphs appear in
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* all copies of this software.
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*
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
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* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
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* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*
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* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
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* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
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* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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*
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*/
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#ifndef HB_OT_COLR_COLRV1_PAINT_HH
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#define HB_OT_COLR_COLRV1_PAINT_HH
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#include "hb-open-type.hh"
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#include "hb-ot-layout-common.hh"
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#include "hb-ot-color-colr-table.hh"
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/*
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* COLR -- Color
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* https://docs.microsoft.com/en-us/typography/opentype/spec/colr
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*/
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namespace OT {
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struct hb_colrv1_paint_context_t :
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hb_dispatch_context_t<hb_colrv1_paint_context_t>
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{
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template <typename T>
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return_t dispatch (const T &obj)
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{
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obj.paint (this);
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return hb_empty_t ();
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}
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const COLR* get_colr_table () const
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{ return reinterpret_cast<const COLR *> (base); }
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public:
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const void *base;
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hb_paint_funcs_t *funcs;
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void *paint_data;
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hb_colrv1_paint_context_t (const void *base_, hb_paint_funcs_t *funcs_, void *paint_data_)
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base (base_), funcs (funcs_), paint_data (paint_data_)
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{}
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void push_transform (float xx, float yx,
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float xy, float yy,
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float x0, float y0)
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{
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funcs->push_transform (paint_data, xx, yx, xy, yy, x0, y0);
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}
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void pop_transform ()
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{
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funcs->pop_transform (paint_data);
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}
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void push_clip (hb_codepoint_t gid)
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{
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funcs->push_clip (paint_data, gid);
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}
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void pop_clip ()
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{
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funcs->pop_clip (paint_data);
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}
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void solid (unsigned int color_index)
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{
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funcs->solid (paint_data, color_index);
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}
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void linear_gradient (hb_color_line *color_line,
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float x0, float y0,
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float x1, float y1,
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float x2, float y2)
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{
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funcs->linear_gradient (paint_data,
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color_line, x0, y0, x1, y1, x2, y2);
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}
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void radial_gradient (hb_color_line *color_line,
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float x0, float y0, float r0,
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float x1, float y1, float r1)
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{
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funcs->radial_gradient (paint_data,
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color_line, x0, y0, r0, x1, y1, r1);
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}
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void sweep_gradient (hb_color_line *color_line,
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float x0, float y0,
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float start_angle, float end_angle)'
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{
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funcs->sweep_gradient (paint_data,
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color_line, x0, y0, start_angle, end_angle);
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}
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void push_group ()
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{
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funcs->push_group (paint_data);
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}
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void pop_group_and_composite (hb_paint_composite_mode_t mode)
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{
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funcs->pop_group_and_composite (paint_data, mode);
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}
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}
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HB_INTERNAL void PaintColrLayers::paint (hb_colrv1_paint_context_t *c) const
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{
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const COLR *colr_table = c->get_colr_table ();
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const LayerList &paint_offset_lists = colr_table->get_layerList ();
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for (unsigned i = firstLayerIndex; i < firstLayerIndex + numLayers; i++)
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{
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const Paint &paint = std::addressof (paint_offset_lists) + paint_offset_lists[i];
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c->push_group ();
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paint.dispatch (c);
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c->pop_group_and_composite (HB_PAINT_COMPOSITE_MODE_OVER);
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}
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}
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HB_INTERNAL void PaintGlyph::paint (hb_colrv1_paint_context_t *c) const
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{
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c->push_clip (gid);
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(this+paint).dispatch (c);
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c->pop_clip ();
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}
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HB_INTERNAL void PaintColrGlyph::paint (hb_colrv1_paint_context_t *c) const
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{
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const COLR *colr_table = c->get_colr_table ();
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const BaseGlyphPaintRecord* baseglyph_paintrecord = colr_table->get_base_glyph_paintrecord (gid);
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if (!baseglyph_paintrecord) return;
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c->push_clip (gid);
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const BaseGlyphList &baseglyph_list = colr_table->get_baseglyphList ();
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(&baseglyph_list+baseglyph_paintrecord->paint).dispatch (c);
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c->pop_clip ();
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}
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template <template<typename> class Var>
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HB_INTERNAL void PaintTransform<Var>::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (transform.xx, transform.yx,
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transform.xy, transform.yy,
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transform.dx, transform.dy);
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(this+src).dispatch (c);
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c->pop_transform ();
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}
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HB_INTERNAL void PaintTranslate::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (0, 0, 0, 0, dx, dy);
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(this+src).dispatch (c);
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c->pop_transform ();
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}
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HB_INTERNAL void PaintScale::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (scaleX, 0, 0, scaleY, 0, 0);
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(this+src).dispatch (c);
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c->pop_transform ();
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}
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HB_INTERNAL void PaintScaleAroundCenter::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (0, 0, 0, 0, - centerX, - centerY);
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c->push_transform (scaleX, 0, 0, scaleY, 0, 0);
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c->push_transform (0, 0, 0, 0, centerX, centerY);
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(this+src).dispatch (c);
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c->pop_transform ();
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c->pop_transform ();
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c->pop_transform ();
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}
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HB_INTERNAL void PaintScaleUniform::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (scale, 0, 0, scale, 0, 0);
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(this+src).dispatch (c);
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c->pop_transform ();
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}
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HB_INTERNAL void PaintScaleUniformAroundCenter::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (0, 0, 0, 0, - centerX, - centerY);
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c->push_transform (scale, 0, 0, scale, 0, 0);
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c->push_transform (0, 0, 0, 0, centerX, centerY);
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(this+src).dispatch (c);
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c->pop_transform ();
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c->pop_transform ();
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c->pop_transform ();
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}
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HB_INTERNAL void PaintRotate::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (cos (angle), sin (angle),
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- sin (angle), cos (angle),
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0, 0);
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(this+src).dispatch (c);
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c->pop_transform ();
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}
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HB_INTERNAL void PaintRotateAroundCenter::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (0, 0, 0, 0, - centerX, - centerY);
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c->push_transform (cos (angle), sin (angle),
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- sin (angle), cos (angle),
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0, 0);
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c->push_transform (0, 0, 0, 0, centerX, centerY);
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(this+src).dispatch (c);
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c->pop_transform ();
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c->pop_transform ();
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c->pop_transform ();
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}
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HB_INTERNAL void PaintSkew::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (1, tan (ySkewAngle),
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- tan (xSkewAngle), 1,
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0, 0);
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(this+src).dispatch (c);
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c->pop_transform ();
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}
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HB_INTERNAL void PaintSkewAroundCenter::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_transform (0, 0, 0, 0, - centerX, - centerY);
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c->push_transform (1, tan (ySkewAngle),
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- tan (xSkewAngle), 1,
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0, 0);
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c->push_transform (0, 0, 0, 0, centerX, centerY);
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(this+src).dispatch (c);
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c->pop_transform ();
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c->pop_transform ();
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c->pop_transform ();
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}
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HB_INTERNAL void PaintComposite::paint (hb_colrv1_paint_context_t* c) const
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{
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c->push_group ();
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(this+src).dispatch (c);
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c->push_group ();
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(this+backdrop).dispatch (c);
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c->pop_group_and_composite (mode);
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c->pop_group_and_composite (HB_PAINT_COMPOSITE_MODE_OVER);
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}
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HB_INTERNAL void PaintSolid::paint (hb_colrv1_paint_context_t *c) const
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{
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c->solid (paletteIndex);
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}
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HB_INTERNAL void PaintLinearGradient::paint (hb_colrv1_paint_context_t *c) const
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{
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c->linear_gradient (color_line, x0, y0, x1, y1, x2, y2);
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}
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HB_INTERNAL void PaintRadialGradient::paint (hb_colrv1_paint_context_t *c) const
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{
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c->radial_gradient (color_line, x0, y0, radius0, x1, y1, radius1);
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}
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HB_INTERNAL void PaintSweepGradient::paint (hb_colrv1_paint_context_t *c) const
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{
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c->sweep_gradient (color_line, centerX, centerY, startAngle, endAngle);
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}
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} /* namespace OT */
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#endif /* HB_OT_COLR_COLRV1_CLOSURE_HH */
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