Further simplify IntType struct defs

This commit is contained in:
Behdad Esfahbod 2010-04-21 22:49:56 -04:00
parent 2cb08458f6
commit 01c01618e9
1 changed files with 12 additions and 9 deletions

View File

@ -354,18 +354,20 @@ template <typename Type>
class BEInt<Type, 2>
{
public:
inline void put (Type i) { hb_be_uint16_put (v,i); }
inline Type get () const { return hb_be_uint16_get (v); }
inline bool cmp (const BEInt<Type, 2> o) const { return hb_be_uint16_cmp (v, o.v); }
inline class BEInt<Type,2>& operator = (Type i) { hb_be_uint16_put (v,i); return *this; }
inline operator Type () const { return hb_be_uint16_get (v); }
inline bool operator == (const BEInt<Type, 2>& o) const { return hb_be_uint16_cmp (v, o.v); }
inline bool operator != (const BEInt<Type, 2>& o) const { return !(*this == o); }
private: uint8_t v[2];
};
template <typename Type>
class BEInt<Type, 4>
{
public:
inline void put (Type i) { hb_be_uint32_put (v,i); }
inline Type get () const { return hb_be_uint32_get (v); }
inline bool cmp (const BEInt<Type, 4> o) const { return hb_be_uint32_cmp (v, o.v); }
inline class BEInt<Type,4>& operator = (Type i) { hb_be_uint32_put (v,i); return *this; }
inline operator Type () const { return hb_be_uint32_get (v); }
inline bool operator == (const BEInt<Type, 4>& o) const { return hb_be_uint32_cmp (v, o.v); }
inline bool operator != (const BEInt<Type, 4>& o) const { return !(*this == o); }
private: uint8_t v[4];
};
@ -373,9 +375,10 @@ template <typename Type>
struct IntType
{
static inline unsigned int get_size () { return sizeof (Type); }
inline void set (Type i) { v.put (i); }
inline operator Type(void) const { return v.get (); }
inline bool operator == (const IntType<Type> &o) const { return v.cmp (o.v); }
inline void set (Type i) { v = i; }
inline operator Type(void) const { return v; }
inline bool operator == (const IntType<Type> &o) const { return v == o.v; }
inline bool operator != (const IntType<Type> &o) const { return v != o.v; }
inline bool sanitize (SANITIZE_ARG_DEF) {
TRACE_SANITIZE ();
return SANITIZE_SELF ();