[VarC] Update for new format
https://github.com/harfbuzz/boring-expansion-spec/issues/71
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@ -28,12 +28,11 @@ struct VarCompositeGlyphRecord
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HAVE_TCENTER_X = 0x0400,
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HAVE_TCENTER_Y = 0x0800,
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GID_IS_24 = 0x1000,
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AXES_HAVE_VARIATION = 0x2000,
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};
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public:
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static constexpr unsigned NUM_TRANSFORM_POINTS = 5;
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unsigned int get_size () const
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{
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unsigned int size = min_size;
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@ -77,16 +76,23 @@ struct VarCompositeGlyphRecord
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unsigned get_num_points () const
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{
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return numAxes + NUM_TRANSFORM_POINTS;
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unsigned num = 0;
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if (flags & AXES_HAVE_VARIATION) num += numAxes;
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if (flags & (HAVE_TRANSLATE_X | HAVE_TRANSLATE_Y)) num++;
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if (flags & HAVE_ROTATION) num++;
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if (flags & (HAVE_SCALE_X | HAVE_SCALE_Y)) num++;
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if (flags & (HAVE_SKEW_X | HAVE_SKEW_Y)) num++;
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if (flags & (HAVE_TCENTER_X | HAVE_TCENTER_Y)) num++;
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return num;
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}
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void transform_points (hb_array_t<contour_point_t> transformation_points,
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void transform_points (hb_array_t<contour_point_t> record_points,
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contour_point_vector_t &points) const
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{
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float matrix[4];
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contour_point_t trans;
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get_transformation_from_points (transformation_points, matrix, trans);
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get_transformation_from_points (record_points, matrix, trans);
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points.transform (matrix);
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points.translate (trans);
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@ -175,10 +181,17 @@ struct VarCompositeGlyphRecord
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(flags & GID_IS_24 ? 3 : 2) +
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&StructAfter<const HBUINT8> (numAxes));
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hb_array_t<contour_point_t> axis_points = points.as_array ().sub_array (points.length - get_num_points ());
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hb_array_t<contour_point_t> rec_points = points.as_array ().sub_array (points.length - get_num_points ());
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unsigned count = numAxes;
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for (unsigned i = 0; i < count; i++)
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axis_points[i].x = *q++;
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if (flags & AXES_HAVE_VARIATION)
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{
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for (unsigned i = 0; i < count; i++)
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rec_points[i].x = *q++;
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rec_points += count;
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}
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else
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q += count;
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const HBUINT16 *p = (const HBUINT16 *) q;
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@ -195,38 +208,92 @@ struct VarCompositeGlyphRecord
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if ((flags & UNIFORM_SCALE) && !(flags & HAVE_SCALE_Y))
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scaleY = scaleX;
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hb_array_t<contour_point_t> t = points.as_array ().sub_array (points.length - NUM_TRANSFORM_POINTS);
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t[0].x = translateX;
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t[0].y = translateY;
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t[1].x = rotation;
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t[2].x = scaleX;
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t[2].y = scaleY;
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t[3].x = skewX;
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t[3].y = skewY;
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t[4].x = tCenterX;
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t[4].y = tCenterY;
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if (flags & (HAVE_TRANSLATE_X | HAVE_TRANSLATE_Y))
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{
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rec_points[0].x = translateX;
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rec_points[0].y = translateY;
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rec_points++;
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}
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if (flags & HAVE_ROTATION)
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{
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rec_points[0].x = rotation;
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rec_points++;
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}
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if (flags & (HAVE_SCALE_X | HAVE_SCALE_Y))
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{
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rec_points[0].x = scaleX;
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rec_points[0].y = scaleY;
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rec_points++;
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}
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if (flags & (HAVE_SKEW_X | HAVE_SKEW_Y))
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{
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rec_points[0].x = skewX;
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rec_points[0].y = skewY;
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rec_points++;
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}
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if (flags & (HAVE_TCENTER_X | HAVE_TCENTER_Y))
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{
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rec_points[0].x = tCenterX;
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rec_points[0].y = tCenterY;
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rec_points++;
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}
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assert (!rec_points);
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return true;
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}
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void get_transformation_from_points (hb_array_t<contour_point_t> points,
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void get_transformation_from_points (hb_array_t<contour_point_t> rec_points,
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float (&matrix)[4], contour_point_t &trans) const
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{
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if (flags & AXES_HAVE_VARIATION)
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rec_points += numAxes;
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matrix[0] = matrix[3] = 1.f;
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matrix[1] = matrix[2] = 0.f;
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trans.init (0.f, 0.f);
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hb_array_t<contour_point_t> t = points.sub_array (points.length - NUM_TRANSFORM_POINTS);
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hb_array_t<contour_point_t> t = rec_points;
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float translateX = t[0].x;
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float translateY = t[0].y;
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float rotation = t[1].x / (1 << 14);
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float scaleX = t[2].x / (1 << 12);
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float scaleY = t[2].y / (1 << 12);
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float skewX = t[3].x / (1 << 14);
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float skewY = t[3].y / (1 << 14);
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float tCenterX = t[4].x;
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float tCenterY = t[4].y;
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float translateX = 0.f;
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float translateY = 0.f;
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float rotation = 0.f;
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float scaleX = 1.f;
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float scaleY = 1.f;
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float skewX = 0.f;
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float skewY = 0.f;
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float tCenterX = 0.f;
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float tCenterY = 0.f;
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if (flags & (HAVE_TRANSLATE_X | HAVE_TRANSLATE_Y))
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{
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translateX = rec_points[0].x;
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translateY = rec_points[0].y;
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rec_points++;
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}
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if (flags & HAVE_ROTATION)
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{
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rotation = rec_points[0].x / (1 << 14);
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rec_points++;
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}
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if (flags & (HAVE_SCALE_X | HAVE_SCALE_Y))
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{
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scaleX = rec_points[0].x / (1 << 12);
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scaleY = rec_points[0].y / (1 << 12);
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rec_points++;
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}
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if (flags & (HAVE_SKEW_X | HAVE_SKEW_Y))
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{
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skewX = rec_points[0].x / (1 << 14);
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skewY = rec_points[0].y / (1 << 14);
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rec_points++;
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}
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if (flags & (HAVE_TCENTER_X | HAVE_TCENTER_Y))
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{
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tCenterX = rec_points[0].x;
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tCenterY = rec_points[0].y;
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rec_points++;
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}
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assert (!rec_points);
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translate (matrix, trans, translateX + tCenterX, translateY + tCenterY);
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rotate (matrix, trans, rotation);
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@ -236,18 +303,23 @@ struct VarCompositeGlyphRecord
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}
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void set_variations (coord_setter_t &setter,
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hb_array_t<contour_point_t> axis_points) const
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hb_array_t<contour_point_t> rec_points) const
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{
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bool have_variations = flags & AXES_HAVE_VARIATION;
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unsigned axis_width = (flags & AXIS_INDICES_ARE_SHORT) ? 2 : 1;
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const HBUINT8 *p = (const HBUINT8 *) (((HBUINT8 *) &numAxes) + numAxes.static_size + (flags & GID_IS_24 ? 3 : 2));
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const HBUINT16 *q = (const HBUINT16 *) (((HBUINT8 *) &numAxes) + numAxes.static_size + (flags & GID_IS_24 ? 3 : 2));
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const F2DOT14 *a = (const F2DOT14 *) ((HBUINT8 *) (axis_width == 1 ? (p + numAxes) : (HBUINT8 *) (q + numAxes)));
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unsigned count = numAxes;
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for (unsigned i = 0; i < count; i++)
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{
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unsigned axis_index = axis_width == 1 ? *p++ : *q++;
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signed v = axis_points[i].x;
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signed v = have_variations ? rec_points[i].x : *a++;
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v += setter[axis_index];
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v = hb_clamp (v, -(1<<14), (1<<14));
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setter[axis_index] = v;
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