Use bit tricks for HB_DIRECTION_IS_*
We already depend on the exact values of the direction enum in HB_DIRECTION_REVERSE(), so we may as well use that.
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@ -79,10 +79,10 @@ typedef enum _hb_direction_t {
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HB_DIRECTION_BTT
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} hb_direction_t;
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#define HB_DIRECTION_IS_HORIZONTAL(dir) ((dir) == HB_DIRECTION_LTR || (dir) == HB_DIRECTION_RTL)
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#define HB_DIRECTION_IS_VERTICAL(dir) ((dir) == HB_DIRECTION_TTB || (dir) == HB_DIRECTION_BTT)
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#define HB_DIRECTION_IS_FORWARD(dir) ((dir) == HB_DIRECTION_LTR || (dir) == HB_DIRECTION_TTB)
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#define HB_DIRECTION_IS_BACKWARD(dir) ((dir) == HB_DIRECTION_RTL || (dir) == HB_DIRECTION_BTT)
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#define HB_DIRECTION_IS_HORIZONTAL(dir) ((((unsigned int) (dir)) & ~1U) == 0)
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#define HB_DIRECTION_IS_VERTICAL(dir) ((((unsigned int) (dir)) & ~1U) == 2)
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#define HB_DIRECTION_IS_FORWARD(dir) ((((unsigned int) (dir)) & ~2U) == 0)
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#define HB_DIRECTION_IS_BACKWARD(dir) ((((unsigned int) (dir)) & ~2U) == 1)
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#define HB_DIRECTION_REVERSE(dir) ((hb_direction_t) (((unsigned int) (dir)) ^ 1))
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