[glyf] Implement depth limit for add_gid_and_children

This commit is contained in:
Ebrahim Byagowi 2019-10-08 13:50:16 +03:30
parent be0eddd418
commit 1fb9c3b646
1 changed files with 5 additions and 3 deletions

View File

@ -1009,8 +1009,10 @@ struct glyf
}
void
add_gid_and_children (hb_codepoint_t gid, hb_set_t *gids_to_retain) const
add_gid_and_children (hb_codepoint_t gid, hb_set_t *gids_to_retain,
unsigned int depth = 0) const
{
if (unlikely (depth++ > HB_MAX_NESTING_LEVEL)) return;
/* Check if is already visited */
if (gids_to_retain->has (gid)) return;
@ -1019,7 +1021,7 @@ struct glyf
hb_bytes_t glyph_bytes = bytes_for_glyph (gid);
const GlyphHeader &glyph_header = *glyph_bytes.as<GlyphHeader> ();
for (auto &item : glyph_header.get_composite_iterator (glyph_bytes))
add_gid_and_children (item.glyphIndex, gids_to_retain);
add_gid_and_children (item.glyphIndex, gids_to_retain, depth);
}
private: