Always allocate new ligature id

No practical point in reusing ligature ids.
This commit is contained in:
Behdad Esfahbod 2010-10-27 16:25:28 -04:00
parent bf07d5a29c
commit 2e2b2480c0
1 changed files with 1 additions and 4 deletions

View File

@ -393,13 +393,10 @@ struct Ligature
: HB_OT_LAYOUT_GLYPH_CLASS_LIGATURE);
if (j == c->buffer->i + i) /* No input glyphs skipped */
/* We don't use a new ligature ID if there are no skipped
glyphs and the ligature already has an ID. */
c->buffer->add_output_glyphs_be16 (i,
1, (const uint16_t *) &ligGlyph,
0,
c->buffer->info[c->buffer->i].lig_id() && !c->buffer->info[c->buffer->i].component() ?
0xFFFF : c->buffer->allocate_lig_id ());
c->buffer->allocate_lig_id ());
else
{
unsigned int lig_id = c->buffer->allocate_lig_id ();