[glyf] Don't translate/transform components if has no effect
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@ -63,6 +63,9 @@ struct contour_point_vector_t : hb_vector_t<contour_point_t>
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void transform (const float (&matrix)[4])
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{
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if (matrix[0] == 1.f && matrix[1] == 0.f &&
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matrix[2] == 0.f && matrix[3] == 1.f)
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return;
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for (unsigned int i = 0; i < length; i++)
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{
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contour_point_t &p = (*this)[i];
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@ -74,6 +77,8 @@ struct contour_point_vector_t : hb_vector_t<contour_point_t>
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void translate (const contour_point_t& delta)
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{
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if (delta.x == 0.f && delta.y == 0.f)
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return;
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for (unsigned int i = 0; i < length; i++)
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(*this)[i].translate (delta);
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}
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