Implement Unicode Canonical Reordering Algorithm
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@ -98,17 +98,20 @@ decompose (hb_ot_shape_context_t *c,
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return FALSE;
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}
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static void
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static bool
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decompose_current_glyph (hb_ot_shape_context_t *c,
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bool shortest)
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{
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if (decompose (c, shortest, c->buffer->info[c->buffer->idx].codepoint))
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if (decompose (c, shortest, c->buffer->info[c->buffer->idx].codepoint)) {
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c->buffer->skip_glyph ();
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else
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return TRUE;
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} else {
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c->buffer->next_glyph ();
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return FALSE;
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}
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}
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static void
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static bool
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decompose_single_char_cluster (hb_ot_shape_context_t *c,
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bool will_recompose)
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{
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@ -117,23 +120,27 @@ decompose_single_char_cluster (hb_ot_shape_context_t *c,
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/* If recomposing and font supports this, we're good to go */
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if (will_recompose && hb_font_get_glyph (c->font, c->buffer->info[c->buffer->idx].codepoint, 0, &glyph)) {
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c->buffer->next_glyph ();
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return;
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return FALSE;
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}
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decompose_current_glyph (c, will_recompose);
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return decompose_current_glyph (c, will_recompose);
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}
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static void
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static bool
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decompose_multi_char_cluster (hb_ot_shape_context_t *c,
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unsigned int end)
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{
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bool changed = FALSE;
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/* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
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for (unsigned int i = c->buffer->idx; i < end; i++)
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if (unlikely (is_variation_selector (c->buffer->info[i].codepoint)))
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return;
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return changed;
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while (c->buffer->idx < end)
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decompose_current_glyph (c, FALSE);
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changed |= decompose_current_glyph (c, FALSE);
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return changed;
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}
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void
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@ -141,13 +148,16 @@ _hb_ot_shape_normalize (hb_ot_shape_context_t *c)
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{
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hb_buffer_t *buffer = c->buffer;
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bool recompose = !hb_ot_shape_complex_prefer_decomposed (c->plan->shaper);
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bool changed = FALSE;
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bool has_multichar_clusters = FALSE;
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unsigned int count;
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buffer->clear_output ();
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/* First round, decompose */
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unsigned int count = buffer->len;
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count = buffer->len;
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for (buffer->idx = 0; buffer->idx < count;)
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{
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unsigned int end;
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@ -156,14 +166,15 @@ _hb_ot_shape_normalize (hb_ot_shape_context_t *c)
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break;
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if (buffer->idx + 1 == end)
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decompose_single_char_cluster (c, recompose);
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changed |= decompose_single_char_cluster (c, recompose);
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else {
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decompose_multi_char_cluster (c, end);
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changed |= decompose_multi_char_cluster (c, end);
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has_multichar_clusters = TRUE;
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}
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}
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buffer->swap_buffers ();
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/* Technically speaking, two characters with ccc=0 may combine. But all
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* those cases are in languages that the indic module handles (which expects
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* decomposed), or in Hangul jamo, which again, we want decomposed anyway.
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@ -172,14 +183,59 @@ _hb_ot_shape_normalize (hb_ot_shape_context_t *c)
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if (!has_multichar_clusters)
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return; /* Done! */
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if (changed)
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_hb_set_unicode_props (c->buffer); /* BUFFER: Set general_category and combining_class in var1 */
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/* Second round, reorder (inplace) */
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count = buffer->len;
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for (unsigned int i = 0; i < count; i++)
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{
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if (buffer->info[i].combining_class() == 0)
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continue;
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unsigned int end;
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for (end = i + 1; end < count; end++)
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if (buffer->info[end].combining_class() == 0)
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break;
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/* We are going to do a bubble-sort. Only do this if the
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* sequence is short. Doing it on long sequences can result
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* in an O(n^2) DoS. */
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if (end - i > 10) {
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i = end;
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continue;
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}
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unsigned int k = end - i - 1;
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do {
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hb_glyph_info_t *pinfo = buffer->info + i;
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unsigned int new_k = 0;
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for (unsigned int j = 0; j < k; j++)
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if (pinfo[j].combining_class() > pinfo[j+1].combining_class()) {
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hb_glyph_info_t t;
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t = pinfo[j];
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pinfo[j] = pinfo[j + 1];
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pinfo[j + 1] = t;
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new_k = j;
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}
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k = new_k;
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} while (k);
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i = end;
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}
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/* Third round, recompose */
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if (recompose) {
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}
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}
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HB_END_DECLS
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@ -106,6 +106,8 @@ hb_glyph_info_set_unicode_props (hb_glyph_info_t *info, hb_unicode_funcs_t *unic
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info->combining_class() = hb_unicode_combining_class (unicode, info->codepoint);
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}
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HB_INTERNAL void _hb_set_unicode_props (hb_buffer_t *buffer);
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HB_INTERNAL void _hb_ot_shape_normalize (hb_ot_shape_context_t *c);
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HB_END_DECLS
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@ -176,8 +176,8 @@ hb_ot_position_complex (hb_ot_shape_context_t *c)
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/* Prepare */
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static void
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hb_set_unicode_props (hb_buffer_t *buffer)
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void
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_hb_set_unicode_props (hb_buffer_t *buffer)
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{
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unsigned int count = buffer->len;
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for (unsigned int i = 1; i < count; i++)
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@ -355,7 +355,7 @@ hb_ot_shape_execute_internal (hb_ot_shape_context_t *c)
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hb_reset_glyph_infos (c->buffer); /* BUFFER: Clear buffer var1 and var2 */
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hb_set_unicode_props (c->buffer); /* BUFFER: Set general_category and combining_class in var1 */
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_hb_set_unicode_props (c->buffer); /* BUFFER: Set general_category and combining_class in var1 */
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hb_form_clusters (c->buffer);
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