[HB] Add Sanitizer
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@ -212,7 +212,7 @@ struct _hb_sanitize_context_t
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};
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static HB_GNUC_UNUSED void
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hb_sanitize_init (hb_sanitize_context_t *context,
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_hb_sanitize_init (hb_sanitize_context_t *context,
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hb_blob_t *blob)
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{
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context->blob = blob;
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@ -222,14 +222,15 @@ hb_sanitize_init (hb_sanitize_context_t *context,
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}
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static HB_GNUC_UNUSED void
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hb_sanitize_fini (hb_sanitize_context_t *context, bool unlock)
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_hb_sanitize_fini (hb_sanitize_context_t *context,
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bool unlock)
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{
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if (unlock)
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hb_blob_unlock (context->blob);
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}
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static HB_GNUC_UNUSED bool
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hb_sanitize_edit (hb_sanitize_context_t *context)
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_hb_sanitize_edit (hb_sanitize_context_t *context)
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{
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bool perm = hb_blob_try_writeable_inplace (context->blob);
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if (perm)
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@ -258,9 +259,56 @@ hb_sanitize_edit (hb_sanitize_context_t *context)
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#define SANITIZE_MEM(B,L) HB_LIKELY (context->start <= CONST_CHARP(B) && CONST_CHARP(B) + (L) <= context->end) /* XXX overflow */
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#define NEUTER(Var, Val) (SANITIZE_OBJ (Var) && hb_sanitize_edit (context) && ((Var) = (Val), true))
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#define NEUTER(Var, Val) (SANITIZE_OBJ (Var) && _hb_sanitize_edit (context) && ((Var) = (Val), true))
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/* Template to sanitize an object. */
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template <typename Type>
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struct Sanitizer
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{
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static hb_blob_t *sanitize (hb_blob_t *blob) {
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hb_sanitize_context_t context;
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bool sane;
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/* XXX is_sane() stuff */
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retry:
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_hb_sanitize_init (&context, blob);
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Type *t = &CAST (Type, context.start, 0);
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sane = t->sanitize (&context);
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if (sane) {
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if (context.edit_count) {
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/* sanitize again to ensure not toe-stepping */
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context.edit_count = 0;
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sane = t->sanitize (&context);
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if (context.edit_count) {
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sane = false;
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}
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}
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_hb_sanitize_fini (&context, true);
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} else {
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_hb_sanitize_fini (&context, true);
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if (context.edit_count && !hb_blob_is_writeable (blob) && hb_blob_try_writeable (blob)) {
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/* ok, we made it writeable by relocating. try again */
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goto retry;
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}
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}
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if (sane)
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return blob;
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else {
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hb_blob_destroy (blob);
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return hb_blob_create_empty ();
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}
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}
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static const Type& instantiate (hb_blob_t *blob) {
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return Type::get_for_data (hb_blob_lock (blob));
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}
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};
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/*
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*
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