[wasm-api] Add ergonomic Rust interface
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[package]
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name = "harfbuzz-wasm"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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#![warn(missing_docs)]
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#![allow(dead_code)]
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//! Interface to Harfbuzz's WASM exports
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//!
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//! This crate is designed to make it easier to write a
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//! WASM shaper for your font using Rust. It binds the
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//! functions exported by Harfbuzz into the WASM runtime,
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//! and wraps them in an ergonomic interface using Rust
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//! structures. For example, here is a basic shaping engine:
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//!
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//!
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//! ```rust
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//! #[wasm_bindgen]
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//! pub fn shape(font_ref: u32, buf_ref: u32) -> i32 {
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//! let font = Font::from_ref(font_ref);
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//! let mut buffer = GlyphBuffer::from_ref(buf_ref);
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//! for mut item in buffer.glyphs.iter_mut() {
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//! // Map character to glyph
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//! item.codepoint = font.get_glyph(codepoint, 0);
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//! // Set advance width
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//! item.h_advance = font.get_glyph_h_advance(item.codepoint);
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//! }
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//! 1
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//! }
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//! ```
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use std::{
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ffi::{c_int, CStr, CString},
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mem,
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};
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// We don't use #[wasm_bindgen] here because that makes
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// assumptions about Javascript calling conventions. We
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// really do just want to import some C symbols and run
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// them in unsafe-land!
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extern "C" {
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fn face_get_upem(face: u32) -> u32;
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fn font_get_face(font: u32) -> u32;
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fn font_get_glyph(font: u32, unicode: u32, uvs: u32) -> u32;
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fn font_get_scale(font: u32, x_scale: *mut i32, y_scale: *mut i32);
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fn font_get_glyph_extents(font: u32, glyph: u32, extents: *mut CGlyphExtents) -> bool;
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fn font_glyph_to_string(font: u32, glyph: u32, str: *const u8, len: u32);
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fn font_get_glyph_h_advance(font: u32, glyph: u32) -> i32;
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fn font_get_glyph_v_advance(font: u32, glyph: u32) -> i32;
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fn face_reference_table(font: u32, tag: u32) -> Blob;
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fn buffer_copy_contents(buffer: u32) -> CBufferContents;
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fn buffer_set_contents(buffer: u32, cbuffer: &CBufferContents) -> bool;
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fn debugprint(s: *const u8);
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fn shape_with(
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font: u32,
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buffer: u32,
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features: u32,
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num_features: u32,
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shaper: *const u8,
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) -> i32;
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}
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/// An opaque reference to a font at a given size and
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/// variation. It is equivalent to the `hb_font_t` pointer
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/// in Harfbuzz.
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#[derive(Debug)]
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pub struct Font(u32);
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impl Font {
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/// Initialize a `Font` struct from the reference provided
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/// by Harfbuzz to the `shape` function.
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pub fn from_ref(ptr: u32) -> Self {
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Self(ptr)
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}
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/// Call the given Harfbuzz shaper on a buffer reference.
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///
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/// For example, `font.shape_with(buffer_ref, "ot")` will
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/// run standard OpenType shaping, allowing you to modify
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/// the buffer contents after glyph mapping, substitution
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/// and positioning has taken place.
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pub fn shape_with(&self, buffer_ref: u32, shaper: &str) {
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let c_shaper = CString::new(shaper).unwrap();
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unsafe {
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shape_with(self.0, buffer_ref, 0, 0, c_shaper.as_ptr() as *const u8);
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}
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}
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/// Return the font face object that this font belongs to.
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pub fn get_face(&self) -> Face {
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Face(unsafe { font_get_face(self.0) })
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}
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/// Map a Unicode codepoint to a glyph ID.
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///
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/// The `uvs` parameter specifies a Unicode Variation
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/// Selector codepoint which is used in conjunction with
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/// [format 14 cmap tables](https://learn.microsoft.com/en-us/typography/opentype/spec/cmap#format-14-unicode-variation-sequences)
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/// to provide alternate glyph mappings for characters with
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/// Unicode Variation Sequences. Generally you will pass
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/// `0`.
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pub fn get_glyph(&self, unicode: u32, uvs: u32) -> u32 {
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unsafe { font_get_glyph(self.0, unicode, uvs) }
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}
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/// Get the extents for a given glyph ID, in its design position.
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pub fn get_glyph_extents(&self, glyph: u32) -> CGlyphExtents {
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let mut extents = CGlyphExtents::default();
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unsafe {
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font_get_glyph_extents(self.0, glyph, &mut extents);
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}
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extents
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}
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/// Get the default advance width for a given glyph ID.
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pub fn get_glyph_h_advance(&self, glyph: u32) -> i32 {
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unsafe { font_get_glyph_h_advance(self.0, glyph) }
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}
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/// Get the default vertical advance for a given glyph ID.
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fn get_glyph_v_advance(&self, glyph: u32) -> i32 {
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unsafe { font_get_glyph_v_advance(self.0, glyph) }
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}
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/// Get the name of a glyph.
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///
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/// If no names are provided by the font, names of the form
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/// `gidXXX` are constructed.
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pub fn get_glyph_name(&self, glyph: u32) -> String {
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let mut s = [1u8; 32];
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unsafe {
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font_glyph_to_string(self.0, glyph, s.as_mut_ptr(), 32);
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}
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unsafe { CStr::from_ptr(s.as_ptr() as *const _) }
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.to_str()
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.unwrap()
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.to_string()
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}
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/// Get the X and Y scale factor applied to this font.
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///
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/// This should be divided by the units per em value to
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/// provide a scale factor mapping from design units to
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/// user units. (See [`Face::get_upem`].)
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pub fn get_scale(&self) -> (i32, i32) {
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let mut x_scale: i32 = 0;
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let mut y_scale: i32 = 0;
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unsafe {
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font_get_scale(
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self.0,
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&mut x_scale as *mut c_int,
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&mut y_scale as *mut c_int,
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)
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};
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(x_scale, y_scale)
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}
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}
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/// An opaque reference to a font face, equivalent to the `hb_face_t` pointer
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/// in Harfbuzz.
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///
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/// This is generally returned from [`Font::get_face`].
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#[derive(Debug)]
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pub struct Face(u32);
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impl Face {
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/// Get a blob containing the contents of the given binary font table.
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pub fn reference_table(&self, tag: &str) -> Blob {
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let mut tag_u: u32 = 0;
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let mut chars = tag.chars();
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tag_u |= (chars.next().unwrap() as u32) << 24;
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tag_u |= (chars.next().unwrap() as u32) << 16;
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tag_u |= (chars.next().unwrap() as u32) << 8;
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tag_u |= chars.next().unwrap() as u32;
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unsafe { face_reference_table(self.0, tag_u) }
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}
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/// Get the face's design units per em.
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pub fn get_upem(&self) -> u32 {
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unsafe { face_get_upem(self.0) }
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}
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}
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/// Trait implemented by custom structs representing buffer items
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pub trait BufferItem {
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/// Construct an item in your preferred representation out of the info and position data provided by Harfbuzz.
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fn from_c(info: CGlyphInfo, position: CGlyphPosition) -> Self;
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/// Return info and position data to Harfbuzz.
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fn to_c(self) -> (CGlyphInfo, CGlyphPosition);
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}
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/// Generic representation of a Harfbuzz buffer item.
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///
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/// By making this generic, we allow you to implement your own
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/// representations of buffer items; for example, in your shaper,
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/// you may want certain fields to keep track of the glyph's name,
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/// extents, or shape, so you would want a custom struct to represent
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/// buffer items. If you don't care about any of them, use the
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/// supplied `GlyphBuffer` struct.
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#[derive(Debug)]
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pub struct Buffer<T: BufferItem> {
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_ptr: u32,
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/// Glyphs in the buffer
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pub glyphs: Vec<T>,
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}
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impl<T: BufferItem> Buffer<T> {
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/// Construct a buffer from the pointer Harfbuzz provides to the WASM.
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///
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/// The `Buffer` struct implements Drop, meaning that when the shaping
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/// function is finished, the buffer contents are sent back to Harfbuzz.
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pub fn from_ref(ptr: u32) -> Self {
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let c_contents: CBufferContents = unsafe { buffer_copy_contents(ptr) };
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let positions: Vec<CGlyphPosition> = unsafe {
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std::slice::from_raw_parts(c_contents.position, c_contents.length as usize).to_vec()
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};
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let infos: Vec<CGlyphInfo> = unsafe {
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std::slice::from_raw_parts(c_contents.info, c_contents.length as usize).to_vec()
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};
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Buffer {
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glyphs: infos
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.into_iter()
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.zip(positions.into_iter())
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.map(|(i, p)| T::from_c(i, p))
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.collect(),
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_ptr: ptr,
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}
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}
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}
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impl<T: BufferItem> Drop for Buffer<T> {
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fn drop(&mut self) {
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let mut positions: Vec<CGlyphPosition>;
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let mut infos: Vec<CGlyphInfo>;
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let glyphs = mem::take(&mut self.glyphs);
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(infos, positions) = glyphs.into_iter().map(|g| g.to_c()).unzip();
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let c_contents = CBufferContents {
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length: positions.len() as u32,
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info: infos[..].as_mut_ptr(),
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position: positions[..].as_mut_ptr(),
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};
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unsafe {
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buffer_set_contents(self._ptr, &c_contents);
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}
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}
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}
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/// Some data provided by Harfbuzz.
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#[derive(Debug)]
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#[repr(C)]
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pub struct Blob {
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/// Length of the blob in bytes
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pub length: u32,
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/// A raw pointer to the contents
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pub data: *mut u8,
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}
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/// Glyph information in a buffer item provided by Harfbuzz
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///
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/// You'll only need to interact with this if you're writing
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/// your own buffer item structure.
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct CGlyphInfo {
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pub codepoint: u32,
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pub mask: u32,
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pub cluster: u32,
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pub var1: u32,
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pub var2: u32,
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}
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/// Glyph positioning information in a buffer item provided by Harfbuzz
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///
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/// You'll only need to interact with this if you're writing
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/// your own buffer item structure.
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#[derive(Debug, Clone)]
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#[repr(C)]
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pub struct CGlyphPosition {
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pub x_advance: i32,
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pub y_advance: i32,
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pub x_offset: i32,
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pub y_offset: i32,
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pub var: u32,
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}
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/// Glyph extents
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#[derive(Debug, Clone, Default)]
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#[repr(C)]
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pub struct CGlyphExtents {
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/// The scaled left side bearing of the glyph
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pub x_bearing: i32,
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/// The scaled coordinate of the top of the glyph
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pub y_bearing: i32,
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/// The width of the glyph
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pub width: i32,
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/// The height of the glyph
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pub height: i32,
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}
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#[derive(Debug)]
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#[repr(C)]
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struct CBufferContents {
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length: u32,
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info: *mut CGlyphInfo,
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position: *mut CGlyphPosition,
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}
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/// Ergonomic representation of a Harfbuzz buffer item
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///
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/// Harfbuzz buffers are normally split into two arrays,
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/// one representing glyph information and the other
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/// representing glyph positioning. In Rust, this would
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/// require lots of zipping and unzipping, so we zip them
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/// together into a single structure for you.
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pub struct Glyph {
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/// The Unicode codepoint or glyph ID of the item
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pub codepoint: u32,
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/// The index of the cluster in the input text where this came from
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pub cluster: u32,
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/// The horizontal advance of the glyph
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pub x_advance: i32,
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/// The vertical advance of the glyph
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pub y_advance: i32,
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/// The horizontal offset of the glyph
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pub x_offset: i32,
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/// The vertical offset of the glyph
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pub y_offset: i32,
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/// You can use this for whatever you like
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pub flags: u32,
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}
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impl BufferItem for Glyph {
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fn from_c(info: CGlyphInfo, pos: CGlyphPosition) -> Self {
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Self {
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codepoint: info.codepoint,
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cluster: info.cluster,
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x_advance: pos.x_advance,
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y_advance: pos.y_advance,
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x_offset: pos.x_offset,
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y_offset: pos.y_offset,
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flags: 0,
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}
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}
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fn to_c(self) -> (CGlyphInfo, CGlyphPosition) {
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let info = CGlyphInfo {
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codepoint: self.codepoint,
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cluster: self.cluster,
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mask: 0,
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var1: 0,
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var2: 0,
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};
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let pos = CGlyphPosition {
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x_advance: self.x_advance,
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y_advance: self.y_advance,
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x_offset: self.x_offset,
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y_offset: self.y_offset,
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var: 0,
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};
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(info, pos)
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}
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}
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/// Our default buffer item struct. See also [`Glyph`].
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pub type GlyphBuffer = Buffer<Glyph>;
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/// Write a string to the Harfbuzz debug log.
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pub fn debug(s: &str) {
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let c_s = CString::new(s).unwrap();
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unsafe {
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debugprint(c_s.as_ptr() as *const u8);
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};
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}
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