Move some more code around
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@ -249,20 +249,6 @@ hb_ot_shape_setup_lookups (hb_ot_shape_context_t *c,
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lookup_map *lookups,
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unsigned int *num_lookups)
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{
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unsigned int script_index, language_index, feature_index;
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unsigned int room_lookups;
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room_lookups = *num_lookups;
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*num_lookups = 0;
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hb_ot_layout_table_choose_script (c->face, c->table_tag,
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hb_ot_tags_from_script (c->buffer->props.script),
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&script_index);
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hb_ot_layout_script_find_language (c->face, c->table_tag, script_index,
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hb_ot_tag_from_language (c->buffer->props.language),
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&language_index);
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hb_mask_allocator_t allocator;
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switch (c->original_direction) {
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@ -292,11 +278,24 @@ hb_ot_shape_setup_lookups (hb_ot_shape_context_t *c,
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/* Compile features */
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unsigned int script_index, language_index, feature_index;
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unsigned int room_lookups;
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hb_ot_layout_table_choose_script (c->face, c->table_tag,
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hb_ot_tags_from_script (c->buffer->props.script),
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&script_index);
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hb_ot_layout_script_find_language (c->face, c->table_tag, script_index,
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hb_ot_tag_from_language (c->buffer->props.language),
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&language_index);
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allocator.compile (c->face, c->table_tag, script_index, language_index);
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/* Gather lookup indices for features */
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room_lookups = *num_lookups;
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*num_lookups = 0;
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if (hb_ot_layout_language_get_required_feature_index (c->face, c->table_tag, script_index, language_index,
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&feature_index))
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add_lookups (c->face, c->table_tag, feature_index, 1, lookups, num_lookups, room_lookups);
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