Revert "[subst/SingleSubstFormat1] Rewrite nicer"
This reverts commit bababe1072
.
The hand-written code is still much faster :(.
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@ -42,18 +42,35 @@ struct SingleSubstFormat1_3
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hb_codepoint_t d = deltaGlyphID;
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hb_codepoint_t mask = get_mask ();
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if ((this+coverage).get_population () < c->parent_active_glyphs ().get_population ())
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if (1)
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{
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+ hb_iter (this+coverage)
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| hb_filter (c->parent_active_glyphs ())
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| hb_map ([d, mask] (hb_codepoint_t g) { return (g + d) & mask; })
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| hb_sink (c->output)
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;
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/* Walk the coverage and set together, to bail out when the
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* coverage iterator runs over the end of glyphset. Otherwise,
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* the coverage may cover many glyphs and we spend a lot of
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* time here. Other subtables don't have this problem because
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* they zip coverage iterator with some array... */
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auto c_iter = hb_iter (this+coverage);
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auto s_iter = hb_iter (c->parent_active_glyphs ());
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while (c_iter && s_iter)
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{
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hb_codepoint_t cv = *c_iter;
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hb_codepoint_t sv = *s_iter;
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if (cv == sv)
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{
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c->output->add ((cv + d) & mask);
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c_iter++;
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s_iter++;
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}
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else if (cv < sv)
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c_iter++;
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else
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s_iter++;
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}
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}
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else
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{
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+ hb_iter (c->parent_active_glyphs ())
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| hb_filter (this+coverage)
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+ hb_iter (this+coverage)
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| hb_filter (c->parent_active_glyphs ())
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| hb_map ([d, mask] (hb_codepoint_t g) { return (g + d) & mask; })
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| hb_sink (c->output)
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;
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@ -119,16 +136,35 @@ struct SingleSubstFormat1_3
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hb_codepoint_t mask = get_mask ();
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hb_sorted_vector_t<hb_codepoint_t> intersection;
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if ((this+coverage).get_population () < glyphset.get_population ())
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if (1)
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{
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+ hb_iter (this+coverage)
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| hb_filter (glyphset)
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| hb_sink (intersection);
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/* Walk the coverage and set together, to bail out when the
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* coverage iterator runs over the end of glyphset. Otherwise,
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* the coverage may cover many glyphs and we spend a lot of
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* time here. Other subtables don't have this problem because
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* they zip coverage iterator with some array... */
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auto c_iter = hb_iter (this+coverage);
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auto s_iter = hb_iter (glyphset);
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while (c_iter && s_iter)
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{
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hb_codepoint_t cv = *c_iter;
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hb_codepoint_t sv = *s_iter;
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if (cv == sv)
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{
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intersection.push (cv);
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c_iter++;
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s_iter++;
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}
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else if (cv < sv)
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c_iter++;
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else
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s_iter++;
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}
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}
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else
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{
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+ hb_iter (glyphset)
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| hb_filter (this+coverage)
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+ hb_iter (this+coverage)
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| hb_filter (glyphset)
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| hb_sink (intersection);
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}
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