Remove font-dependent ASCII-only perf hack
Is confusing. I already hit it myself. Remove. We can optimize ASCII based on Unicode properties. But should not do based on assumptions on the font.
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@ -618,10 +618,6 @@ zero_mark_width (hb_glyph_position_t *pos)
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static inline void
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static inline void
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zero_mark_widths_by_gdef (hb_buffer_t *buffer, bool adjust_offsets)
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zero_mark_widths_by_gdef (hb_buffer_t *buffer, bool adjust_offsets)
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{
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{
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/* This one is a hack; Technically GDEF can mark ASCII glyphs as marks, but we don't listen. */
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if (!(buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_NON_ASCII))
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return;
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unsigned int count = buffer->len;
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unsigned int count = buffer->len;
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hb_glyph_info_t *info = buffer->info;
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hb_glyph_info_t *info = buffer->info;
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for (unsigned int i = 0; i < count; i++)
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for (unsigned int i = 0; i < count; i++)
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