Optimize runs without Default_Ignorable's
Now that we have a buffer-wide scratch flags facility, use it to optimize away a few passes.
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14c2de3218
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@ -43,7 +43,8 @@ template <> class hb_mark_as_flags_t<hb_buffer_serialize_flags_t> {};
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enum hb_buffer_scratch_flags_t {
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HB_BUFFER_SCRATCH_FLAG_DEFAULT = 0x00000000u,
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HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK = 0x00000001u,
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HB_BUFFER_SCRATCH_FLAG_HAS_DEFAULT_IGNORABLES = 0x00000001u,
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HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK = 0x00000002u,
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};
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template <> class hb_mark_as_flags_t<hb_buffer_scratch_flags_t> {};
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@ -240,8 +240,9 @@ enum hb_unicode_props_flags_t {
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template <> class hb_mark_as_flags_t<hb_unicode_props_flags_t> {};
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static inline void
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_hb_glyph_info_set_unicode_props (hb_glyph_info_t *info, hb_unicode_funcs_t *unicode)
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_hb_glyph_info_set_unicode_props (hb_glyph_info_t *info, hb_buffer_t *buffer)
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{
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hb_unicode_funcs_t *unicode = buffer->unicode;
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unsigned int u = info->codepoint;
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unsigned int gen_cat = (unsigned int) unicode->general_category (u);
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unsigned int props = gen_cat;
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@ -250,6 +251,7 @@ _hb_glyph_info_set_unicode_props (hb_glyph_info_t *info, hb_unicode_funcs_t *uni
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{
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if (unlikely (unicode->is_default_ignorable (u)))
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{
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buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_DEFAULT_IGNORABLES;
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props |= UPROPS_MASK_IGNORABLE;
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if (u == 0x200Cu) props |= UPROPS_MASK_ZWNJ;
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if (u == 0x200Du) props |= UPROPS_MASK_ZWJ;
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@ -99,7 +99,7 @@ output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
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{
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buffer->cur().glyph_index() = glyph;
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buffer->output_glyph (unichar); /* This is very confusing indeed. */
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_hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
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_hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
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}
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static inline void
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@ -399,7 +399,7 @@ _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
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/* Modify starter and carry on. */
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buffer->out_info[starter].codepoint = composed;
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buffer->out_info[starter].glyph_index() = glyph;
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_hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
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_hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
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continue;
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}
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@ -228,7 +228,7 @@ hb_set_unicode_props (hb_buffer_t *buffer)
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unsigned int count = buffer->len;
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hb_glyph_info_t *info = buffer->info;
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for (unsigned int i = 0; i < count; i++)
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_hb_glyph_info_set_unicode_props (&info[i], buffer->unicode);
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_hb_glyph_info_set_unicode_props (&info[i], buffer);
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}
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static void
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@ -245,7 +245,7 @@ hb_insert_dotted_circle (hb_buffer_t *buffer, hb_font_t *font)
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hb_glyph_info_t dottedcircle = {0};
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dottedcircle.codepoint = 0x25CCu;
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_hb_glyph_info_set_unicode_props (&dottedcircle, buffer->unicode);
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_hb_glyph_info_set_unicode_props (&dottedcircle, buffer);
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buffer->clear_output ();
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@ -416,7 +416,8 @@ hb_ot_zero_width_default_ignorables (hb_ot_shape_context_t *c)
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{
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hb_buffer_t *buffer = c->buffer;
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if (buffer->flags & HB_BUFFER_FLAG_PRESERVE_DEFAULT_IGNORABLES)
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if (!(buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_DEFAULT_IGNORABLES) ||
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(buffer->flags & HB_BUFFER_FLAG_PRESERVE_DEFAULT_IGNORABLES))
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return;
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unsigned int count = buffer->len;
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@ -433,7 +434,8 @@ hb_ot_hide_default_ignorables (hb_ot_shape_context_t *c)
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{
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hb_buffer_t *buffer = c->buffer;
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if (buffer->flags & HB_BUFFER_FLAG_PRESERVE_DEFAULT_IGNORABLES)
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if (!(buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_DEFAULT_IGNORABLES) ||
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(buffer->flags & HB_BUFFER_FLAG_PRESERVE_DEFAULT_IGNORABLES))
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return;
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unsigned int count = buffer->len;
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@ -892,6 +892,9 @@ hb_in_ranges (T u, T lo1, T hi1, T lo2, T hi2, T lo3, T hi3)
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/* Enable bitwise ops on enums marked as flags_t */
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/* To my surprise, looks like the function resolver is happy to silently cast
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* one enum to another... So this doesn't provide the type-checking that I
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* originally had in mind... :( */
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template <class T> class hb_mark_as_flags_t;
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template <class T> static inline T operator | (T l, T r)
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{ hb_mark_as_flags_t<T> unused HB_UNUSED; return T ((unsigned int) l | (unsigned int) r); }
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