Add a writeup of the overflow resolution algorithm in harfbuzz.
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# Introduction
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Several tables in the opentype format are formed internally by a graph of subtables. Parent node's
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reference their children through the use of positive offsets, which are typically 16 bits wide.
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Since offsets are always positive this forms a directed acyclic graph. For storage in the font file
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the graph must be given a topological ordering and then the subtables packed in serial according to
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that ordering. Since 16 bit offsets have a maximum value of 65,535 if the distance between a parent
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subtable and a child is more then 65,535 bytes then it's not possible for the offset to encode that
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edge.
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For many fonts with complex layout rules (such as Arabic) it's not unusual for the tables containing
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layout rules ([GSUB/GPOS](https://docs.microsoft.com/en-us/typography/opentype/spec/gsub)) to be
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larger than 65kb. As a result these types of fonts are susceptible to offset overflows when
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serializing to the binary font format.
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Offset overflows can happen for a variety of reasons and require different strategies to resolve:
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* Simple overflows can often be resolved with a different topological ordering.
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* If a subtable has many parents this can result in the link from furthest parent(s)
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being at risk for overflows. In these cases it's possible to duplicate the shared subtable which
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allows it to be placed closer to it's parent.
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* If subtables exist which are themselves larger than 65kb it's not possible for any offsets to point
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past them. In these cases the subtable can usually be split into two smaller subtables to allow
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for more flexibility in the ordering.
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* In GSUB/GPOS overflows from Lookup subtables can be resolved by changing the Lookup to an extension
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lookup which uses a 32 bit offset instead of 16 bit offset.
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In general there isn't a simple solution to produce an optimal topological ordering for a given graph.
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Finding an ordering which doesn't overflow is a NP hard problem. Existing solutions use heuristics
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which attempt a combination of the above strategies to attempt to find a non-overflowing configuration.
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The harfbuzz subsetting library
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[includes a repacking algorithm](https://github.com/harfbuzz/harfbuzz/blob/main/src/hb-repacker.hh)
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which is used to resolve offset overflows that are present in the subsetted tables it produces. This
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document provides a deep dive into how the harfbuzz repacking algorithm works.
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Other implementations exist, such as in
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[fontTools](https://github.com/fonttools/fonttools/blob/7af43123d49c188fcef4e540fa94796b3b44e858/Lib/fontTools/ttLib/tables/otBase.py#L72), however these are not covered in this document.
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# Foundations
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There's four key pieces to the harfbuzz approach:
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* Subtable Graph: a table's internal structure is abstraced out into a lightweight graph
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representation where each subtable is a node and each offset forms an edge. The nodes only need
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to know how many bytes the corresponding subtable occupies. This lightweight representation can
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be easily modified to test new ordering's and strategies as the repacking algorithm iterates.
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* [Topological sorting algorithm](https://en.wikipedia.org/wiki/Topological_sorting): an algorithm
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which given a graph gives a linear sorting of the nodes such that all offsets will be positive.
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* Overflow check: given a graph and a topological sorting it checks if there will be any overflows
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in any of the offsets. If there are overflows it returns a list of (parent, child) tuples that
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will overflow. Since the graph has information on the size of each subtable it's straightforward
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to calculate the final position of each subtable and then check if any offsets to it will
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overflow.
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* Offset resolution strategies: given a particular occurence of an overflow these strategies
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modify the graph to attempt to resolve the overflow.
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# High Level Algorithm
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```
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def repack(graph):
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graph.topological_sort()
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if (graph.will_overflow())
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assign_spaces(graph)
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graph.topological_sort()
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while (overflows = graph.will_overflow()):
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for overflow in overflows:
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apply_offset_resolution_strategy (overflow, graph)
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graph.topological_sort()
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```
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The actual code for this processing loop can be found in the function hb_resolve_overflows () of
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[hb-repacker.hh](https://github.com/harfbuzz/harfbuzz/blob/main/src/hb-repacker.hh).
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# Topological Sorting Algorithms
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The harfbuzz repacker uses two different algorithms for topological sorting:
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* [Kahn's Algorithm](https://en.wikipedia.org/wiki/Topological_sorting#Kahn's_algorithm)
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* Sorting by shortest distance
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Kahn's algorithm is approximately twice as fast as the shortest distance sort so that is attempted
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first (only on the first topological sort). If it fails to eliminate overflows then shortest distance
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sort will be used for all subsequent topological sorting operations.
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## Shortest Distance Sort
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This algorithm orders the nodes based on total distance to each node. Nodes with a shorter distance
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are ordered first.
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The "weight" of an edge is the sum of the size of the sub-table being pointed to plus 2^16 for a 16 bit
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offset and 2^32 for a 32 bit offset.
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The distance of a node is the sum of all weights along the shortest path from the root to that node
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plus a priority modifier (used to change where nodes are placed by moving increasing or
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decreasing the effective distance). Ties between nodes with the same distance are broken based
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on the order of the offset in the sub table bytes.
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The shortest distance to each node is determined using
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[Djikstra's algorithm](https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm). Then the topological
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ordering is produce by applying a modified version of Kahn's algorithm that uses a priority queue
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based on the shortest distance to each node.
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## Optimizing the Sorting
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The topological sorting operation is the core of the repacker and is run on each iteration so it needs
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to be as fast as possible. There's a few things that are done to speed up subsequent sorting
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operations:
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* The number of incoming edges to each node is cached. This is required by the Kahn's algorithm
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portion of boths sorts. Where possible when the graph is modified we manually update the cached
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edge counts of affected nodes.
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* The distance to each node is cached. Where possible when the graph is modified we manually update
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the cached distances of any affected nodes.
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Caching these values allows the repacker to avoid recalculating them for the full graph on each
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iteration.
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The other important factor to speed is a fast priority queue which is a core datastructure to
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the topological sorting algorithm. Currently a basic heap based queue is used. Heap based queue's
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don't support fast priority decreases, but that can be worked around by just adding redundant entries
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to the priority queue and filtering the older ones out when poppping off entries. This is based
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on the recommendations in
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[a study of the practical performance of priority queues in Dijkstra's algorithm](https://www3.cs.stonybrook.edu/~rezaul/papers/TR-07-54.pdf)
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## Special Handling of 32 bit Offsets
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If a graph contains multiple 32 bit offsets then the shortest distance sorting will be likely be
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suboptimal. For example consider the case where a graph contains two 32 bit offsets that each point
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to a subgraph which are not connected to each other. The shortest distance sort will interleave the
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subtables of the two subgraphs, potentially resulting in overflows. Since each of these subgraphs are
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independent of each other, and 32 bit offsets can point extremely long distances a better strategy is
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to pack the first subgraph in it's entirety and then have the second subgraph packed after with the 32
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bit offset pointing over the first subgraph. For example given the graph:
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```
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a--- b -- d -- f
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\
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\_ c -- e -- g
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```
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Where the links from a to b and a to c are 32 bit offsets, the shortest distance sort would be:
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```
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a, b, c, d, e, f, g
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```
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If nodes d and e have a combined size greater than 65kb then the offset from d to f will overflow.
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A better ordering is:
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```
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a, b, d, f, c, e, g
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```
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The ability for 32 bit offsets to point long distances is utilized to jump over the subgraph of
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b which gives the remaining 16 bit offsets a better chance of not overflowing.
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The above is an ideal situation where the subgraphs are disconnected from each other, in practice
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this is often not this case. So this idea can be generalized as follows:
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If there is a subgraph that is only reachable from one or more 32 bit offsets, then:
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* That subgraph can be treated as an indepedent unit and all nodes of the subgraph packed in isolation
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from the rest of the graph.
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* In a table that occupies less than 4gb of space (in practice all fonts), that packed independent
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subgraph can be placed anywhere after the parent nodes without overflowing the 32 bit offsets from
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the parent nodes.
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The sorting algorithm incorporates this via a "space" modifier that can be applied to nodes in the
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graph. By default all nodes are treated as being in space zero. If a node is given a non-zero space, n,
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then the computed distance to the node will be modified by adding `n * 2^32`. This will cause that
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node and it's descendants to be packed between all nodes in space n-1 and space n+1. Resulting in a
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topological sort like:
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```
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| space 0 subtables | space 1 subtables | .... | space n subtables |
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```
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The assign_spaces() step in the high level algorithm is responsible for identifying independent
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subgraphs and assigning unique spaces to each one. More information on the space assignment can be
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found in the next section.
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# Offset Resolution Strategies
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## Space Assignment
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The goal of space assignment is to find connected subgraphs that are only reachable via 32 bit offsets
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and then assign each such subgraph to a unique non-zero space. The algorithm is roughly:
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1. Collect the set, `S`, of nodes that are children of 32 bit offsets.
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2. Do a directed traversal from each node in `S` and collect all encountered nodes into set `T`.
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Mark all nodes in the graph that are not in `T` as being in space 0.
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3. Set `next_space = 1`.
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4. While set `S` is not empty:
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a. Pick a node `n` in set `S` then perform an undirected graph traversal and find the set `Q` of
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nodes that are reachable from `n`.
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b. During traversal if a node, `m`, has a edge to a node in space 0 then `m` must be duplicated
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to disconnect it from space 0.
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d. Remove all nodes in `Q` from `S` and assign all nodes in `Q` to `next_space`.
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c. Increment `next_space` by one.
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## Manual Iterative Resolutions
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For each overflow in each iteration the algorithm will attempt to apply offset overflow resolution
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strategies to eliminate the overflow. The type of strategy applied is dependant on the characteristics
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of the overflowing link:
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* If the overflowing offset is inside a space other than space 0 and the subgraph space has more
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than one 32 bit offset pointing into the subgraph then subdivide the space by moving subgraph
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from one of the 32 bit offsets into a new space via the duplication of shared nodes.
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* If the overflowing offset is pointing to a subtable with more than one incoming edge: duplicate
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the node so that the overflowing offset is pointing at it's own copy of that node.
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* Otherwise, attempt to move the child subtable closer to it's parent. This is accomplished by
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raising the priority of all children of the parent. Next time the topological sort is run the
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children will be ordered closer to the parent.
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# Test Cases
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The harfbuzz repacker has tests defined using generic graphs: https://github.com/harfbuzz/harfbuzz/blob/main/src/test-repacker.cc
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# Future Improvments
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The above resolution strategies are not sufficient to resolve all overflows. For example consider
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the case where a single subtable is 65k and the graph structure requires an offset to point over it.
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The current harfbuzz implementation is suitable for the vast majority of subsetting related overflows.
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Subsetting related overflows are typically easy to solve since all subsets are derived from a font
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that was originally overflow free. A more general purpose version of the algorithm suitable for font
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creation purposes will likely need some additional offset resolution strategies:
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* Currently only children nodes are moved to resolve offsets. However, in many cases moving a parent
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node closer to it's children will have less impact on the size of other offsets. Thus the algorithm
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should use a heuristic (based on parent and child subtable sizes) to decide if the children's
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priority should be increased or the parent's priority decreased.
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* Many subtables can be split into two smaller subtables without impacting the overall functionality.
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This should be done when an overflow is the result of a very large table which can't be moved
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to avoid offsets pointing over it.
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* Lookup subtables in GSUB/GPOS can be upgraded to extension lookups which uses a 32 bit offset.
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Overflows from a Lookup subtable to it's child should be resolved by converting to an extension
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lookup.
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Once additional resolution strategies are added to the algorithm it's likely that we'll need to
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switch to using a [backtracking algorithm](https://en.wikipedia.org/wiki/Backtracking) to explore
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the various combinations of resolution strategies until a non-overflowing combination is found. This
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will require the ability to restore the graph to an earlier state. It's likely that using a stack
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of undoable resolution commands could be used to accomplish this.
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@ -33,6 +33,10 @@
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#include "hb-serialize.hh"
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#include "hb-vector.hh"
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/*
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* For a detailed writeup on the overflow resolution algorithm see:
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* docs/overflow_resolution.md
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*/
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struct graph_t
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{
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@ -892,6 +896,9 @@ static bool _process_overflows (const hb_vector_t<graph_t::overflow_record_t>& o
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* If necessary the structure of the graph may be modified in ways that do not
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* affect the functionality of the graph. For example shared objects may be
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* duplicated.
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*
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* For a detailed writeup describing how the algorithm operates see:
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* docs/overflow_resolution.md
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*/
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inline void
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hb_resolve_overflows (const hb_vector_t<hb_serialize_context_t::object_t *>& packed,
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