[object] Make debug code always available to the compiler
Such that we don't break debug build all the time.
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@ -1,6 +1,6 @@
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/*
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* Copyright (C) 2007 Chris Wilson
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* Copyright (C) 2009 Red Hat, Inc.
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* Copyright (C) 2009,2010 Red Hat, Inc.
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*
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* This is part of HarfBuzz, a text shaping library.
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*
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@ -30,20 +30,8 @@
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#ifndef HB_REFCOUNT_PRIVATE_H
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#define HB_REFCOUNT_PRIVATE_H
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#include "hb-private.h"
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#ifndef HB_DEBUG_OBJECT
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#define HB_DEBUG_OBJECT HB_DEBUG
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#endif
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#if HB_DEBUG_OBJECT
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#include <stdio.h>
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#define HB_OBJECT_DEBUG_OUT(obj) fprintf (stderr, "%p refcount=%d %s\n", \
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obj, \
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HB_REFERENCE_COUNT_GET_VALUE (obj->ref_count), \
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__FUNCTION__)
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#else
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#define HB_OBJECT_DEBUG_OUT(obj) 1
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#endif
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/* Encapsulate operations on the object's reference count */
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@ -68,7 +56,30 @@ typedef struct {
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/* Helper macros */
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/* Debug */
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#ifndef HB_DEBUG_OBJECT
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#define HB_DEBUG_OBJECT HB_DEBUG+0
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#endif
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static HB_GNUC_UNUSED inline hb_bool_t /* always returns TRUE */
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_hb_object_debug_out (void *obj,
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hb_reference_count_t *ref_count,
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const char *function)
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{
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if (HB_DEBUG_OBJECT)
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fprintf (stderr, "%p refcount=%d %s\n",
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obj,
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HB_REFERENCE_COUNT_GET_VALUE (*ref_count),
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function);
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return TRUE;
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}
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#define HB_OBJECT_DEBUG_OUT(obj) _hb_object_debug_out ((void *) obj, &obj->ref_count, __FUNCTION__)
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/* Object allocation and lifecycle manamgement macros */
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#define HB_OBJECT_IS_INERT(obj) \
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(HB_UNLIKELY (HB_REFERENCE_COUNT_IS_INVALID ((obj)->ref_count)))
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@ -122,4 +133,5 @@ typedef struct {
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} HB_STMT_END
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#endif /* HB_REFCOUNT_PRIVATE_H */
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