[OT] Avoid calling get_glyph() twice
Essentially move the glyph mapping to normalization process. The effect on Devanagari is small (but observable). Should be more observable in simple text, like ASCII.
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@ -32,6 +32,8 @@
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#include "hb-font.h"
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#include "hb-buffer.h"
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/* buffer var allocations, used during the normalization process */
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#define glyph_index() var1.u32
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enum hb_ot_shape_normalization_mode_t {
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HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED,
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@ -258,16 +258,25 @@ compose_func (hb_unicode_funcs_t *unicode,
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return found;
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}
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static inline void
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output_char (hb_buffer_t *buffer, hb_codepoint_t unichar)
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set_glyph (hb_glyph_info_t &info, hb_font_t *font)
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{
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hb_font_get_glyph (font, info.codepoint, 0, &info.glyph_index());
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}
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static inline void
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output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
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{
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buffer->cur().glyph_index() = glyph;
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buffer->output_glyph (unichar);
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_hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
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}
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static inline void
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next_char (hb_buffer_t *buffer)
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next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
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{
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buffer->cur().glyph_index() = glyph;
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buffer->next_glyph ();
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}
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@ -282,31 +291,31 @@ decompose (hb_font_t *font, hb_buffer_t *buffer,
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bool shortest,
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hb_codepoint_t ab)
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{
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hb_codepoint_t a, b, glyph;
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hb_codepoint_t a, b, a_glyph, b_glyph;
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if (!decompose_func (buffer->unicode, ab, &a, &b) ||
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(b && !font->get_glyph (b, 0, &glyph)))
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(b && !font->get_glyph (b, 0, &b_glyph)))
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return false;
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bool has_a = font->get_glyph (a, 0, &glyph);
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bool has_a = font->get_glyph (a, 0, &a_glyph);
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if (shortest && has_a) {
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/* Output a and b */
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output_char (buffer, a);
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output_char (buffer, a, a_glyph);
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if (b)
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output_char (buffer, b);
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output_char (buffer, b, b_glyph);
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return true;
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}
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if (decompose (font, buffer, shortest, a)) {
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if (b)
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output_char (buffer, b);
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output_char (buffer, b, b_glyph);
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return true;
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}
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if (has_a) {
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output_char (buffer, a);
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output_char (buffer, a, a_glyph);
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if (b)
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output_char (buffer, b);
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output_char (buffer, b, b_glyph);
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return true;
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}
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@ -319,18 +328,18 @@ decompose_compatibility (hb_font_t *font, hb_buffer_t *buffer,
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{
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unsigned int len, i;
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hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
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hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
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len = buffer->unicode->decompose_compatibility (u, decomposed);
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if (!len)
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return false;
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hb_codepoint_t glyph;
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for (i = 0; i < len; i++)
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if (!font->get_glyph (decomposed[i], 0, &glyph))
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if (!font->get_glyph (decomposed[i], 0, &glyphs[i]))
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return false;
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for (i = 0; i < len; i++)
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output_char (buffer, decomposed[i]);
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output_char (buffer, decomposed[i], glyphs[i]);
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return true;
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}
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@ -343,15 +352,38 @@ decompose_current_character (hb_font_t *font, hb_buffer_t *buffer,
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/* Kind of a cute waterfall here... */
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if (shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph))
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next_char (buffer);
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next_char (buffer, glyph);
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else if (decompose (font, buffer, shortest, buffer->cur().codepoint))
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skip_char (buffer);
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else if (!shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph))
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next_char (buffer);
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next_char (buffer, glyph);
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else if (decompose_compatibility (font, buffer, buffer->cur().codepoint))
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skip_char (buffer);
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else
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next_char (buffer);
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else {
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/* A glyph-not-found case... */
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font->get_glyph (buffer->cur().codepoint, 0, &glyph);
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next_char (buffer, glyph);
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}
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}
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static inline void
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handle_variation_selector_cluster (hb_font_t *font, hb_buffer_t *buffer,
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unsigned int end)
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{
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for (; buffer->idx < end - 1;) {
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if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
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/* The next two lines are some ugly lines... But work. */
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font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index());
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buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
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} else {
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set_glyph (buffer->cur(), font);
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buffer->next_glyph ();
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}
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}
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if (likely (buffer->idx < end)) {
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set_glyph (buffer->cur(), font);
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buffer->next_glyph ();
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}
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}
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static void
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@ -361,8 +393,7 @@ decompose_multi_char_cluster (hb_font_t *font, hb_buffer_t *buffer,
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/* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
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for (unsigned int i = buffer->idx; i < end; i++)
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if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
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while (buffer->idx < end)
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next_char (buffer);
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handle_variation_selector_cluster (font, buffer, end);
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return;
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}
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@ -457,7 +488,7 @@ _hb_ot_shape_normalize (hb_font_t *font, hb_buffer_t *buffer,
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buffer->clear_output ();
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count = buffer->len;
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unsigned int starter = 0;
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next_char (buffer);
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buffer->next_glyph ();
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while (buffer->idx < count)
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{
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hb_codepoint_t composed, glyph;
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@ -478,19 +509,20 @@ _hb_ot_shape_normalize (hb_font_t *font, hb_buffer_t *buffer,
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font->get_glyph (composed, 0, &glyph))
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{
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/* Composes. */
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next_char (buffer); /* Copy to out-buffer. */
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buffer->next_glyph (); /* Copy to out-buffer. */
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if (unlikely (buffer->in_error))
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return;
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buffer->merge_out_clusters (starter, buffer->out_len);
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buffer->out_len--; /* Remove the second composable. */
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buffer->out_info[starter].codepoint = composed; /* Modify starter and carry on. */
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set_glyph (buffer->out_info[starter], font);
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_hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
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continue;
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}
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/* Blocked, or doesn't compose. */
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next_char (buffer);
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buffer->next_glyph ();
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if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
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starter = buffer->out_len - 1;
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@ -308,28 +308,12 @@ hb_ot_shape_setup_masks (hb_ot_shape_context_t *c)
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}
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static inline void
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hb_ot_map_glyphs (hb_font_t *font,
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hb_buffer_t *buffer)
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hb_ot_map_glyphs_fast (hb_buffer_t *buffer)
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{
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hb_codepoint_t glyph;
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buffer->clear_output ();
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unsigned int count = buffer->len - 1;
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for (buffer->idx = 0; buffer->idx < count;) {
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if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
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font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &glyph);
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buffer->replace_glyphs (2, 1, &glyph);
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} else {
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font->get_glyph (buffer->cur().codepoint, 0, &glyph);
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buffer->replace_glyph (glyph);
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}
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}
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if (likely (buffer->idx < buffer->len)) {
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font->get_glyph (buffer->cur().codepoint, 0, &glyph);
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buffer->replace_glyph (glyph);
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}
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buffer->swap_buffers ();
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/* Normalization process sets up glyph_index(), we just copy it. */
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unsigned int count = buffer->len;
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for (unsigned int i = 0; i < count; i++)
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buffer->info[i].codepoint = buffer->info[i].glyph_index();
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}
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static inline void
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@ -337,6 +321,8 @@ hb_ot_substitute_default (hb_ot_shape_context_t *c)
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{
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hb_ot_mirror_chars (c);
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HB_BUFFER_ALLOCATE_VAR (c->buffer, glyph_index);
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_hb_ot_shape_normalize (c->font, c->buffer,
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c->plan->shaper->normalization_preference ?
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c->plan->shaper->normalization_preference (c->plan) :
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@ -344,7 +330,9 @@ hb_ot_substitute_default (hb_ot_shape_context_t *c)
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hb_ot_shape_setup_masks (c);
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hb_ot_map_glyphs (c->font, c->buffer);
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hb_ot_map_glyphs_fast (c->buffer);
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HB_BUFFER_DEALLOCATE_VAR (c->buffer, glyph_index);
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}
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static inline void
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@ -558,6 +546,16 @@ _hb_ot_shape (hb_shape_plan_t *shape_plan,
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}
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static inline void
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hb_ot_map_glyphs_dumb (hb_font_t *font,
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hb_buffer_t *buffer)
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{
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unsigned int count = buffer->len;
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for (unsigned int i = 0; i < count; i++)
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font->get_glyph (buffer->cur().codepoint, 0, &buffer->cur().codepoint);
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}
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void
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hb_ot_shape_glyphs_closure (hb_font_t *font,
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hb_buffer_t *buffer,
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@ -574,7 +572,7 @@ hb_ot_shape_glyphs_closure (hb_font_t *font,
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/* TODO: normalization? have shapers do closure()? */
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/* TODO: Deal with mirrored chars? */
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hb_ot_map_glyphs (font, buffer);
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hb_ot_map_glyphs_dumb (font, buffer);
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/* Seed it. It's user's responsibility to have cleard glyphs
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* if that's what they desire. */
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