Respect user's wish if they set rand feature manually
Except if the set it to 1, which would mean "randomize"... Ugly.
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@ -534,13 +534,6 @@ struct AlternateSet
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if (unlikely (!count)) return_trace (false);
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if (c->random)
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{
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c->random_state = (0x5DEECE66Dull * c->random_state + 11) & (((uint64_t) 1 << 48) - 1);
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c->replace_glyph (alternates[(c->random_state >> 32) % count]);
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}
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else
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{
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hb_mask_t glyph_mask = c->buffer->cur().mask;
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hb_mask_t lookup_mask = c->lookup_mask;
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@ -550,9 +543,18 @@ struct AlternateSet
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if (unlikely (alt_index > count || alt_index == 0)) return_trace (false);
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c->replace_glyph (alternates[alt_index - 1]);
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/* This is ugly... If alt_index is 1, we take it as "on", and randomize
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* feature if it is the rand feature. If it's > 1, it's a user-set value
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* for sure, so respect it. So, user cannot set rand=1 and expect it to
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* choose the first alternate... */
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if (alt_index == 1 && c->random)
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{
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c->random_state = (0x5DEECE66Dull * c->random_state + 11) & (((uint64_t) 1 << 48) - 1);
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alt_index = (c->random_state >> 32) % count + 1;
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}
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c->replace_glyph (alternates[alt_index - 1]);
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return_trace (true);
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}
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