[ft] Try harder
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40a3468906
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14
src/hb-ft.cc
14
src/hb-ft.cc
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@ -431,7 +431,7 @@ hb_ft_get_glyph_h_advances (hb_font_t* font, void* font_data,
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#ifdef HAVE_FT_GET_TRANSFORM
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FT_Matrix matrix;
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FT_Get_Transform (ft_face, &matrix, nullptr);
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float x_mult = sqrtf ((float)matrix.xx * matrix.xx + matrix.xy * matrix.xy) / 65536.f;
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float x_mult = sqrtf ((float)matrix.xx * matrix.xx + (float)matrix.xy * matrix.xy) / 65536.f;
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#else
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float x_mult = font->x_scale < 0 ? -1 : +1;
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#endif
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@ -469,7 +469,7 @@ hb_ft_get_glyph_v_advance (hb_font_t *font,
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#ifdef HAVE_FT_GET_TRANSFORM
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FT_Matrix matrix;
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FT_Get_Transform (ft_font->ft_face, &matrix, nullptr);
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + matrix.yy * matrix.yy) / 65536.f;
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + (float)matrix.yy * matrix.yy) / 65536.f;
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#else
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float y_mult = font->y_scale < 0 ? -1 : +1;
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#endif
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@ -501,8 +501,8 @@ hb_ft_get_glyph_v_origin (hb_font_t *font,
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#ifdef HAVE_FT_GET_TRANSFORM
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FT_Matrix matrix;
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FT_Get_Transform (ft_face, &matrix, nullptr);
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float x_mult = sqrtf ((float)matrix.xx * matrix.xx + matrix.xy * matrix.xy) / 65536.f;
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + matrix.yy * matrix.yy) / 65536.f;
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float x_mult = sqrtf ((float)matrix.xx * matrix.xx + (float)matrix.xy * matrix.xy) / 65536.f;
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + (float)matrix.yy * matrix.yy) / 65536.f;
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#else
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float x_mult = font->x_scale < 0 ? -1 : +1;
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float y_mult = font->y_scale < 0 ? -1 : +1;
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@ -556,8 +556,8 @@ hb_ft_get_glyph_extents (hb_font_t *font,
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#ifdef HAVE_FT_GET_TRANSFORM
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FT_Matrix matrix;
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FT_Get_Transform (ft_face, &matrix, nullptr);
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float x_mult = sqrtf ((float)matrix.xx * matrix.xx + matrix.xy * matrix.xy) / 65536.f;
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + matrix.yy * matrix.yy) / 65536.f;
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float x_mult = sqrtf ((float)matrix.xx * matrix.xx + (float)matrix.xy * matrix.xy) / 65536.f;
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + (float)matrix.yy * matrix.yy) / 65536.f;
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#else
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float x_mult = font->x_scale < 0 ? -1 : +1;
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float y_mult = font->y_scale < 0 ? -1 : +1;
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@ -666,7 +666,7 @@ hb_ft_get_font_h_extents (hb_font_t *font HB_UNUSED,
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#ifdef HAVE_FT_GET_TRANSFORM
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FT_Matrix matrix;
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FT_Get_Transform (ft_face, &matrix, nullptr);
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + matrix.yy * matrix.yy) / 65536.f;
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float y_mult = sqrtf ((float)matrix.yx * matrix.yx + (float)matrix.yy * matrix.yy) / 65536.f;
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#else
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float y_mult = font->y_scale < 0 ? -1 : +1;
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#endif
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