[glyf] Optimize shape loading
Do away with a copy for simple glyph load.
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@ -95,7 +95,8 @@ struct Glyph
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break;
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break;
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}
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}
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case SIMPLE:
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case SIMPLE:
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if (unlikely (!SimpleGlyph (*header, bytes).get_contour_points (points, phantom_only)))
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/* Load into all_points if it's empty, as an optimization. */
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if (unlikely (!SimpleGlyph (*header, bytes).get_contour_points (all_points.length == 0 ? all_points : points, phantom_only)))
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return false;
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return false;
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break;
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break;
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}
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}
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