Don't use variable-length-arrays
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@ -77,9 +77,14 @@ inline Type& StructAfter(TObject &X)
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* Size checking
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*/
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/* Check _assertion in a method environment */
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#define _DEFINE_SIZE_ASSERTION(_assertion) \
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inline void _size_assertion (void) const \
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{ ASSERT_STATIC (_assertion); }
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/* Check that _code compiles in a method environment */
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#define _DEFINE_COMPILES_ASSERTION(_code) \
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inline void _compiles_assertion (void) const \
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{ _code; }
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#define DEFINE_SIZE_STATIC(size) \
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@ -99,11 +104,13 @@ inline Type& StructAfter(TObject &X)
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static const unsigned int min_size = (size)
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#define DEFINE_SIZE_ARRAY(size, array) \
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_DEFINE_SIZE_ASSERTION (sizeof (*this) == (size) + array[0].static_size); \
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_DEFINE_SIZE_ASSERTION (sizeof (*this) == (size) + sizeof (array[0])); \
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_DEFINE_COMPILES_ASSERTION ((void) array[0].static_size) \
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static const unsigned int min_size = (size)
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#define DEFINE_SIZE_ARRAY2(size, array1, array2) \
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_DEFINE_SIZE_ASSERTION (sizeof (*this) == (size) + this->array1[0].static_size + this->array2[0].static_size); \
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_DEFINE_SIZE_ASSERTION (sizeof (*this) == (size) + sizeof (this->array1[0]) + sizeof (this->array2[0])); \
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_DEFINE_COMPILES_ASSERTION ((void) array1[0].static_size; (void) array2[0].static_size) \
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static const unsigned int min_size = (size)
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