Do alternate glyph selection!
Kinda hand-wavy right now. Not tested.
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750a229455
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@ -1498,6 +1498,7 @@ struct PosLookup : Lookup
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inline bool apply_once (hb_ot_layout_context_t *layout,
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hb_buffer_t *buffer,
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hb_mask_t lookup_mask,
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unsigned int context_length,
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unsigned int nesting_level_left) const
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{
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@ -1506,6 +1507,7 @@ struct PosLookup : Lookup
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c->layout = layout;
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c->buffer = buffer;
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c->lookup_mask = lookup_mask;
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c->context_length = context_length;
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c->nesting_level_left = nesting_level_left;
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c->lookup_flag = get_flag ();
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@ -1537,7 +1539,7 @@ struct PosLookup : Lookup
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bool done;
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if (buffer->info[buffer->i].mask & mask)
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{
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done = apply_once (layout, buffer, NO_CONTEXT, MAX_NESTING_LEVEL);
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done = apply_once (layout, buffer, mask, NO_CONTEXT, MAX_NESTING_LEVEL);
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ret |= done;
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}
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else
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@ -1621,7 +1623,7 @@ static inline bool position_lookup (hb_apply_context_t *c, unsigned int lookup_i
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if (unlikely (c->context_length < 1))
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return false;
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return l.apply_once (c->layout, c->buffer, c->context_length, c->nesting_level_left - 1);
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return l.apply_once (c->layout, c->buffer, c->lookup_mask, c->context_length, c->nesting_level_left - 1);
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}
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@ -274,6 +274,8 @@ struct AlternateSubstFormat1
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{
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TRACE_APPLY ();
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hb_codepoint_t glyph_id = c->buffer->info[c->buffer->i].codepoint;
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hb_mask_t glyph_mask = c->buffer->info[c->buffer->i].mask;
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hb_mask_t lookup_mask = c->lookup_mask;
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unsigned int index = (this+coverage) (glyph_id);
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if (likely (index == NOT_COVERED))
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@ -284,14 +286,8 @@ struct AlternateSubstFormat1
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if (unlikely (!alt_set.len))
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return false;
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unsigned int alt_index = 0;
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/* XXX callback to user to choose alternate
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if (c->layout->face->altfunc)
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alt_index = (c->layout->face->altfunc)(c->layout->layout, c->buffer,
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c->buffer->out_len, glyph_id,
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alt_set.len, alt_set.array);
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*/
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unsigned int shift = _hb_ctz (lookup_mask);
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unsigned int alt_index = (lookup_mask & glyph_mask) >> shift;
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if (unlikely (alt_index >= alt_set.len))
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return false;
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@ -777,6 +773,7 @@ struct SubstLookup : Lookup
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inline bool apply_once (hb_ot_layout_context_t *layout,
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hb_buffer_t *buffer,
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hb_mask_t lookup_mask,
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unsigned int context_length,
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unsigned int nesting_level_left) const
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{
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@ -785,6 +782,7 @@ struct SubstLookup : Lookup
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c->layout = layout;
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c->buffer = buffer;
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c->lookup_mask = lookup_mask;
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c->context_length = context_length;
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c->nesting_level_left = nesting_level_left;
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c->lookup_flag = get_flag ();
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@ -831,7 +829,7 @@ struct SubstLookup : Lookup
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while (buffer->i < buffer->len)
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{
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if ((buffer->info[buffer->i].mask & mask) &&
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apply_once (layout, buffer, NO_CONTEXT, MAX_NESTING_LEVEL))
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apply_once (layout, buffer, mask, NO_CONTEXT, MAX_NESTING_LEVEL))
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ret = true;
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else
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buffer->next_glyph ();
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@ -847,7 +845,7 @@ struct SubstLookup : Lookup
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do
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{
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if ((buffer->info[buffer->i].mask & mask) &&
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apply_once (layout, buffer, NO_CONTEXT, MAX_NESTING_LEVEL))
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apply_once (layout, buffer, mask, NO_CONTEXT, MAX_NESTING_LEVEL))
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ret = true;
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else
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buffer->i--;
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@ -933,7 +931,7 @@ static inline bool substitute_lookup (hb_apply_context_t *c, unsigned int lookup
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if (unlikely (c->context_length < 1))
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return false;
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return l.apply_once (c->layout, c->buffer, c->context_length, c->nesting_level_left - 1);
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return l.apply_once (c->layout, c->buffer, c->lookup_mask, c->context_length, c->nesting_level_left - 1);
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}
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@ -44,6 +44,7 @@ struct hb_apply_context_t
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unsigned int debug_depth;
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hb_ot_layout_context_t *layout;
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hb_buffer_t *buffer;
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hb_mask_t lookup_mask;
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unsigned int context_length;
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unsigned int nesting_level_left;
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unsigned int lookup_flag;
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@ -156,7 +156,7 @@ static inline HB_CONST_FUNC unsigned int
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_hb_bit_storage (unsigned int number)
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{
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#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(__OPTIMIZE__)
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return likely (number) ? (sizeof (unsigned int) * 8 - __builtin_clzl(number)) : 0;
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return likely (number) ? (sizeof (unsigned int) * 8 - __builtin_clz (number)) : 0;
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#else
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register unsigned int n_bits = 0;
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while (number) {
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@ -167,6 +167,23 @@ _hb_bit_storage (unsigned int number)
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#endif
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}
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/* Returns the number of zero bits in the least significant side of number */
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static inline HB_CONST_FUNC unsigned int
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_hb_ctz (unsigned int number)
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{
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#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(__OPTIMIZE__)
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return likely (number) ? __builtin_ctz (number) : 0;
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#else
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register unsigned int n_bits = 0;
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if (unlikely (!number)) return 0;
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while (!(number & 1)) {
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n_bits++;
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number >>= 1;
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}
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return n_bits;
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#endif
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}
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/* We need external help for these */
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#ifdef HAVE_GLIB
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