[embolden] Shuffle under hb_outline_t
This commit is contained in:
parent
7774bccb48
commit
fda2f6f64e
|
@ -47,9 +47,35 @@ struct hb_outline_point_t
|
|||
type_t type;
|
||||
};
|
||||
|
||||
struct hb_outline_vector_t
|
||||
{
|
||||
float normalize_len ()
|
||||
{
|
||||
float len = hypotf (x, y);
|
||||
if (len)
|
||||
{
|
||||
x /= len;
|
||||
y /= len;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
float x, y;
|
||||
};
|
||||
|
||||
struct hb_outline_t
|
||||
{
|
||||
void replay (hb_draw_funcs_t *pen, void *pen_data) const
|
||||
void reset () { points.shrink (0, false); contours.resize (0); }
|
||||
|
||||
HB_INTERNAL void replay (hb_draw_funcs_t *pen, void *pen_data) const;
|
||||
HB_INTERNAL float area () const;
|
||||
HB_INTERNAL void embolden (float x_strength, float y_strength);
|
||||
|
||||
hb_vector_t<hb_outline_point_t> points;
|
||||
hb_vector_t<unsigned> contours;
|
||||
};
|
||||
|
||||
void hb_outline_t::replay (hb_draw_funcs_t *pen, void *pen_data) const
|
||||
{
|
||||
hb_draw_state_t st = HB_DRAW_STATE_DEFAULT;
|
||||
|
||||
|
@ -99,7 +125,7 @@ struct hb_outline_t
|
|||
}
|
||||
}
|
||||
|
||||
float area () const
|
||||
float hb_outline_t::area () const
|
||||
{
|
||||
float a = 0;
|
||||
unsigned first = 0;
|
||||
|
@ -119,9 +145,114 @@ struct hb_outline_t
|
|||
return a * .5f;
|
||||
}
|
||||
|
||||
hb_vector_t<hb_outline_point_t> points;
|
||||
hb_vector_t<unsigned> contours;
|
||||
};
|
||||
void hb_outline_t::embolden (float x_strength, float y_strength)
|
||||
{
|
||||
if (!x_strength && !y_strength) return;
|
||||
if (!points) return;
|
||||
|
||||
x_strength /= 2.f;
|
||||
y_strength /= 2.f;
|
||||
|
||||
bool orientation_negative = area () < 0;
|
||||
|
||||
signed first = 0;
|
||||
for (unsigned c = 0; c < contours.length; c++)
|
||||
{
|
||||
hb_outline_vector_t in, out, anchor, shift;
|
||||
float l_in, l_out, l_anchor = 0, l, q, d;
|
||||
|
||||
l_in = 0;
|
||||
signed last = (int) contours[c] - 1;
|
||||
|
||||
/* pacify compiler */
|
||||
in.x = in.y = anchor.x = anchor.y = 0;
|
||||
|
||||
/* Counter j cycles though the points; counter i advances only */
|
||||
/* when points are moved; anchor k marks the first moved point. */
|
||||
for ( signed i = last, j = first, k = -1;
|
||||
j != i && i != k;
|
||||
j = j < last ? j + 1 : first )
|
||||
{
|
||||
if ( j != k )
|
||||
{
|
||||
out.x = points[j].x - points[i].x;
|
||||
out.y = points[j].y - points[i].y;
|
||||
l_out = out.normalize_len ();
|
||||
|
||||
if ( l_out == 0 )
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
out = anchor;
|
||||
l_out = l_anchor;
|
||||
}
|
||||
|
||||
if ( l_in != 0 )
|
||||
{
|
||||
if ( k < 0 )
|
||||
{
|
||||
k = i;
|
||||
anchor = in;
|
||||
l_anchor = l_in;
|
||||
}
|
||||
|
||||
d = in.x * out.x + in.y * out.y;
|
||||
|
||||
/* shift only if turn is less than ~160 degrees */
|
||||
if ( d > -15.f/16.f )
|
||||
{
|
||||
d = d + 1.f;
|
||||
|
||||
/* shift components along lateral bisector in proper orientation */
|
||||
shift.x = in.y + out.y;
|
||||
shift.y = in.x + out.x;
|
||||
|
||||
if ( orientation_negative )
|
||||
shift.x = -shift.x;
|
||||
else
|
||||
shift.y = -shift.y;
|
||||
|
||||
/* restrict shift magnitude to better handle collapsing segments */
|
||||
q = out.x * in.y - out.y * in.x;
|
||||
if ( orientation_negative )
|
||||
q = -q;
|
||||
|
||||
l = hb_min (l_in, l_out);
|
||||
|
||||
/* non-strict inequalities avoid divide-by-zero when q == l == 0 */
|
||||
if (x_strength * q <= l * d)
|
||||
shift.x = shift.x * x_strength / d;
|
||||
else
|
||||
shift.x = shift.x * l / q;
|
||||
|
||||
|
||||
if (y_strength * q <= l * d)
|
||||
shift.y = shift.y * y_strength / d;
|
||||
else
|
||||
shift.y = shift.y * l / q;
|
||||
}
|
||||
else
|
||||
shift.x = shift.y = 0;
|
||||
|
||||
for ( ;
|
||||
i != j;
|
||||
i = i < last ? i + 1 : first )
|
||||
{
|
||||
points[i].x += x_strength + shift.x;
|
||||
points[i].y += y_strength + shift.y;
|
||||
}
|
||||
}
|
||||
else
|
||||
i = j;
|
||||
|
||||
in = out;
|
||||
l_in = l_out;
|
||||
}
|
||||
|
||||
first = last + 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
hb_outline_recording_pen_move_to (hb_draw_funcs_t *dfuncs HB_UNUSED,
|
||||
|
@ -223,138 +354,4 @@ hb_outline_recording_pen_get_funcs ()
|
|||
}
|
||||
|
||||
|
||||
struct hb_draw_embolden_context_t : hb_outline_t
|
||||
{
|
||||
void operator () (float x_strength, float y_strength)
|
||||
{
|
||||
if (!x_strength && !y_strength) return;
|
||||
if (!points) return;
|
||||
|
||||
x_strength /= 2.f;
|
||||
y_strength /= 2.f;
|
||||
|
||||
bool orientation_negative = area () < 0;
|
||||
|
||||
struct vector_t
|
||||
{
|
||||
float normalize_len ()
|
||||
{
|
||||
float len = hypotf (x, y);
|
||||
if (len)
|
||||
{
|
||||
x /= len;
|
||||
y /= len;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
float x, y;
|
||||
};
|
||||
|
||||
signed first = 0;
|
||||
for (unsigned c = 0; c < contours.length; c++)
|
||||
{
|
||||
vector_t in, out, anchor, shift;
|
||||
float l_in, l_out, l_anchor = 0, l, q, d;
|
||||
|
||||
l_in = 0;
|
||||
signed last = (int) contours[c] - 1;
|
||||
|
||||
/* pacify compiler */
|
||||
in.x = in.y = anchor.x = anchor.y = 0;
|
||||
|
||||
/* Counter j cycles though the points; counter i advances only */
|
||||
/* when points are moved; anchor k marks the first moved point. */
|
||||
for ( signed i = last, j = first, k = -1;
|
||||
j != i && i != k;
|
||||
j = j < last ? j + 1 : first )
|
||||
{
|
||||
if ( j != k )
|
||||
{
|
||||
out.x = points[j].x - points[i].x;
|
||||
out.y = points[j].y - points[i].y;
|
||||
l_out = out.normalize_len ();
|
||||
|
||||
if ( l_out == 0 )
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
out = anchor;
|
||||
l_out = l_anchor;
|
||||
}
|
||||
|
||||
if ( l_in != 0 )
|
||||
{
|
||||
if ( k < 0 )
|
||||
{
|
||||
k = i;
|
||||
anchor = in;
|
||||
l_anchor = l_in;
|
||||
}
|
||||
|
||||
d = in.x * out.x + in.y * out.y;
|
||||
|
||||
/* shift only if turn is less than ~160 degrees */
|
||||
if ( d > -15.f/16.f )
|
||||
{
|
||||
d = d + 1.f;
|
||||
|
||||
/* shift components along lateral bisector in proper orientation */
|
||||
shift.x = in.y + out.y;
|
||||
shift.y = in.x + out.x;
|
||||
|
||||
if ( orientation_negative )
|
||||
shift.x = -shift.x;
|
||||
else
|
||||
shift.y = -shift.y;
|
||||
|
||||
/* restrict shift magnitude to better handle collapsing segments */
|
||||
q = out.x * in.y - out.y * in.x;
|
||||
if ( orientation_negative )
|
||||
q = -q;
|
||||
|
||||
l = hb_min (l_in, l_out);
|
||||
|
||||
/* non-strict inequalities avoid divide-by-zero when q == l == 0 */
|
||||
if (x_strength * q <= l * d)
|
||||
shift.x = shift.x * x_strength / d;
|
||||
else
|
||||
shift.x = shift.x * l / q;
|
||||
|
||||
|
||||
if (y_strength * q <= l * d)
|
||||
shift.y = shift.y * y_strength / d;
|
||||
else
|
||||
shift.y = shift.y * l / q;
|
||||
}
|
||||
else
|
||||
shift.x = shift.y = 0;
|
||||
|
||||
for ( ;
|
||||
i != j;
|
||||
i = i < last ? i + 1 : first )
|
||||
{
|
||||
points[i].x += x_strength + shift.x;
|
||||
points[i].y += y_strength + shift.y;
|
||||
}
|
||||
}
|
||||
else
|
||||
i = j;
|
||||
|
||||
in = out;
|
||||
l_in = l_out;
|
||||
}
|
||||
|
||||
first = last + 1;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static hb_draw_funcs_t *
|
||||
hb_draw_embolden_get_funcs ()
|
||||
{
|
||||
return hb_outline_recording_pen_get_funcs ();
|
||||
}
|
||||
|
||||
#endif /* HB_DRAW_EMBOLDEN_HH */
|
||||
|
|
|
@ -464,10 +464,10 @@ hb_ot_draw_glyph (hb_font_t *font,
|
|||
void *user_data)
|
||||
{
|
||||
|
||||
hb_draw_embolden_context_t emboldener;
|
||||
auto *embolden_funcs = hb_draw_embolden_get_funcs ();
|
||||
hb_outline_t outline;
|
||||
auto *pen = hb_outline_recording_pen_get_funcs ();
|
||||
|
||||
hb_draw_session_t draw_session (embolden_funcs, &emboldener, font->slant_xy);
|
||||
hb_draw_session_t draw_session (pen, &outline, font->slant_xy);
|
||||
if (!font->face->table.glyf->get_path (font, glyph, draw_session))
|
||||
#ifndef HB_NO_CFF
|
||||
if (!font->face->table.cff1->get_path (font, glyph, draw_session))
|
||||
|
@ -477,8 +477,8 @@ hb_ot_draw_glyph (hb_font_t *font,
|
|||
|
||||
float xstr = font->x_scale / 20;
|
||||
float ystr = font->y_scale / 20;
|
||||
emboldener (xstr, ystr);
|
||||
emboldener.replay (draw_funcs, draw_data);
|
||||
outline.embolden (xstr, ystr);
|
||||
outline.replay (draw_funcs, draw_data);
|
||||
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue