/* * Copyright © 2022 Matthias Clasen * * This is part of HarfBuzz, a text shaping library. * * Permission is hereby granted, without written agreement and without * license or royalty fees, to use, copy, modify, and distribute this * software and its documentation for any purpose, provided that the * above copyright notice and the following two paragraphs appear in * all copies of this software. * * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. * */ #ifndef HB_OT_COLR_COLRV1_PAINT_HH #define HB_OT_COLR_COLRV1_PAINT_HH #include "hb-open-type.hh" #include "hb-ot-layout-common.hh" #include "hb-ot-color-colr-table.hh" /* * COLR -- Color * https://docs.microsoft.com/en-us/typography/opentype/spec/colr */ namespace OT { struct hb_colrv1_paint_context_t : hb_dispatch_context_t { template return_t dispatch (const T &obj) { obj.paint (this); return hb_empty_t (); } const COLR* get_colr_table () const { return reinterpret_cast (base); } public: const void *base; hb_paint_funcs_t *funcs; void *paint_data; hb_colrv1_paint_context_t (const void *base_, hb_paint_funcs_t *funcs_, void *paint_data_) base (base_), funcs (funcs_), paint_data (paint_data_) {} void push_transform (float xx, float yx, float xy, float yy, float x0, float y0) { funcs->push_transform (paint_data, xx, yx, xy, yy, x0, y0); } void pop_transform () { funcs->pop_transform (paint_data); } void push_clip (hb_codepoint_t gid) { funcs->push_clip (paint_data, gid); } void pop_clip () { funcs->pop_clip (paint_data); } void solid (unsigned int color_index) { funcs->solid (paint_data, color_index); } void linear_gradient (hb_color_line *color_line, float x0, float y0, float x1, float y1, float x2, float y2) { funcs->linear_gradient (paint_data, color_line, x0, y0, x1, y1, x2, y2); } void radial_gradient (hb_color_line *color_line, float x0, float y0, float r0, float x1, float y1, float r1) { funcs->radial_gradient (paint_data, color_line, x0, y0, r0, x1, y1, r1); } void sweep_gradient (hb_color_line *color_line, float x0, float y0, float start_angle, float end_angle)' { funcs->sweep_gradient (paint_data, color_line, x0, y0, start_angle, end_angle); } void push_group () { funcs->push_group (paint_data); } void pop_group_and_composite (hb_paint_composite_mode_t mode) { funcs->pop_group_and_composite (paint_data, mode); } } HB_INTERNAL void PaintColrLayers::paint (hb_colrv1_paint_context_t *c) const { const COLR *colr_table = c->get_colr_table (); const LayerList &paint_offset_lists = colr_table->get_layerList (); for (unsigned i = firstLayerIndex; i < firstLayerIndex + numLayers; i++) { const Paint &paint = std::addressof (paint_offset_lists) + paint_offset_lists[i]; c->push_group (); paint.dispatch (c); c->pop_group_and_composite (HB_PAINT_COMPOSITE_MODE_OVER); } } HB_INTERNAL void PaintGlyph::paint (hb_colrv1_paint_context_t *c) const { c->push_clip (gid); (this+paint).dispatch (c); c->pop_clip (); } HB_INTERNAL void PaintColrGlyph::paint (hb_colrv1_paint_context_t *c) const { const COLR *colr_table = c->get_colr_table (); const BaseGlyphPaintRecord* baseglyph_paintrecord = colr_table->get_base_glyph_paintrecord (gid); if (!baseglyph_paintrecord) return; c->push_clip (gid); const BaseGlyphList &baseglyph_list = colr_table->get_baseglyphList (); (&baseglyph_list+baseglyph_paintrecord->paint).dispatch (c); c->pop_clip (); } template class Var> HB_INTERNAL void PaintTransform::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (transform.xx, transform.yx, transform.xy, transform.yy, transform.dx, transform.dy); (this+src).dispatch (c); c->pop_transform (); } HB_INTERNAL void PaintTranslate::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (0, 0, 0, 0, dx, dy); (this+src).dispatch (c); c->pop_transform (); } HB_INTERNAL void PaintScale::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (scaleX, 0, 0, scaleY, 0, 0); (this+src).dispatch (c); c->pop_transform (); } HB_INTERNAL void PaintScaleAroundCenter::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (0, 0, 0, 0, - centerX, - centerY); c->push_transform (scaleX, 0, 0, scaleY, 0, 0); c->push_transform (0, 0, 0, 0, centerX, centerY); (this+src).dispatch (c); c->pop_transform (); c->pop_transform (); c->pop_transform (); } HB_INTERNAL void PaintScaleUniform::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (scale, 0, 0, scale, 0, 0); (this+src).dispatch (c); c->pop_transform (); } HB_INTERNAL void PaintScaleUniformAroundCenter::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (0, 0, 0, 0, - centerX, - centerY); c->push_transform (scale, 0, 0, scale, 0, 0); c->push_transform (0, 0, 0, 0, centerX, centerY); (this+src).dispatch (c); c->pop_transform (); c->pop_transform (); c->pop_transform (); } HB_INTERNAL void PaintRotate::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (cos (angle), sin (angle), - sin (angle), cos (angle), 0, 0); (this+src).dispatch (c); c->pop_transform (); } HB_INTERNAL void PaintRotateAroundCenter::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (0, 0, 0, 0, - centerX, - centerY); c->push_transform (cos (angle), sin (angle), - sin (angle), cos (angle), 0, 0); c->push_transform (0, 0, 0, 0, centerX, centerY); (this+src).dispatch (c); c->pop_transform (); c->pop_transform (); c->pop_transform (); } HB_INTERNAL void PaintSkew::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (1, tan (ySkewAngle), - tan (xSkewAngle), 1, 0, 0); (this+src).dispatch (c); c->pop_transform (); } HB_INTERNAL void PaintSkewAroundCenter::paint (hb_colrv1_paint_context_t* c) const { c->push_transform (0, 0, 0, 0, - centerX, - centerY); c->push_transform (1, tan (ySkewAngle), - tan (xSkewAngle), 1, 0, 0); c->push_transform (0, 0, 0, 0, centerX, centerY); (this+src).dispatch (c); c->pop_transform (); c->pop_transform (); c->pop_transform (); } HB_INTERNAL void PaintComposite::paint (hb_colrv1_paint_context_t* c) const { c->push_group (); (this+src).dispatch (c); c->push_group (); (this+backdrop).dispatch (c); c->pop_group_and_composite (mode); c->pop_group_and_composite (HB_PAINT_COMPOSITE_MODE_OVER); } HB_INTERNAL void PaintSolid::paint (hb_colrv1_paint_context_t *c) const { c->solid (paletteIndex); } HB_INTERNAL void PaintLinearGradient::paint (hb_colrv1_paint_context_t *c) const { c->linear_gradient (color_line, x0, y0, x1, y1, x2, y2); } HB_INTERNAL void PaintRadialGradient::paint (hb_colrv1_paint_context_t *c) const { c->radial_gradient (color_line, x0, y0, radius0, x1, y1, radius1); } HB_INTERNAL void PaintSweepGradient::paint (hb_colrv1_paint_context_t *c) const { c->sweep_gradient (color_line, centerX, centerY, startAngle, endAngle); } } /* namespace OT */ #endif /* HB_OT_COLR_COLRV1_CLOSURE_HH */