/* * Copyright © 2012 Google, Inc. * * This is part of HarfBuzz, a text shaping library. * * Permission is hereby granted, without written agreement and without * license or royalty fees, to use, copy, modify, and distribute this * software and its documentation for any purpose, provided that the * above copyright notice and the following two paragraphs appear in * all copies of this software. * * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. * * Google Author(s): Behdad Esfahbod */ #define HB_SHAPER icu_le #define hb_icu_le_shaper_font_data_t PortableFontInstance #include "hb-shaper-impl-private.hh" #include "hb-icu-le/PortableFontInstance.h" #include "layout/loengine.h" #include "unicode/unistr.h" #include "hb-icu.h" /* * shaper face data */ struct hb_icu_le_shaper_face_data_t {}; hb_icu_le_shaper_face_data_t * _hb_icu_le_shaper_face_data_create (hb_face_t *face) { return (hb_icu_le_shaper_face_data_t *) HB_SHAPER_DATA_SUCCEEDED; } void _hb_icu_le_shaper_face_data_destroy (hb_icu_le_shaper_face_data_t *data) { } /* * shaper font data */ hb_icu_le_shaper_font_data_t * _hb_icu_le_shaper_font_data_create (hb_font_t *font) { LEErrorCode status = LE_NO_ERROR; hb_icu_le_shaper_font_data_t *data = new PortableFontInstance (font->face, font->x_scale, font->y_scale, status); if (status != LE_NO_ERROR) { delete (data); return NULL; } return data; } void _hb_icu_le_shaper_font_data_destroy (hb_icu_le_shaper_font_data_t *data) { delete (data); } /* * shaper shape_plan data */ struct hb_icu_le_shaper_shape_plan_data_t {}; hb_icu_le_shaper_shape_plan_data_t * _hb_icu_le_shaper_shape_plan_data_create (hb_shape_plan_t *shape_plan, const hb_feature_t *user_features, unsigned int num_user_features) { return (hb_icu_le_shaper_shape_plan_data_t *) HB_SHAPER_DATA_SUCCEEDED; } void _hb_icu_le_shaper_shape_plan_data_destroy (hb_icu_le_shaper_shape_plan_data_t *data) { } /* * shaper */ hb_bool_t _hb_icu_le_shape (hb_shape_plan_t *shape_plan, hb_font_t *font, hb_buffer_t *buffer, const hb_feature_t *features, unsigned int num_features) { LEFontInstance *font_instance = HB_SHAPER_DATA_GET (font); le_int32 script_code = hb_icu_script_from_script (shape_plan->props.script); le_int32 language_code = -1 /* TODO */; le_int32 typography_flags = 3; // essential for ligatures and kerning LEErrorCode status = LE_NO_ERROR; le_engine *le = le_create ((const le_font *) font_instance, script_code, language_code, typography_flags, &status); if (status != LE_NO_ERROR) { le_close (le); return false; } retry: unsigned int scratch_size; char *scratch = (char *) buffer->get_scratch_buffer (&scratch_size); #define ALLOCATE_ARRAY(Type, name, len) \ Type *name = (Type *) scratch; \ scratch += (len) * sizeof ((name)[0]); \ scratch_size -= (len) * sizeof ((name)[0]); ALLOCATE_ARRAY (LEUnicode, chars, buffer->len); ALLOCATE_ARRAY (unsigned int, clusters, buffer->len); /* XXX Use UTF-16 decoder! */ for (unsigned int i = 0; i < buffer->len; i++) { chars[i] = buffer->info[i].codepoint; clusters[i] = buffer->info[i].cluster; } unsigned int glyph_count = le_layoutChars (le, chars, 0, buffer->len, buffer->len, HB_DIRECTION_IS_BACKWARD (buffer->props.direction), 0., 0., &status); if (status != LE_NO_ERROR) { le_close (le); return false; } unsigned int num_glyphs = scratch_size / (sizeof (LEGlyphID) + sizeof (le_int32) + sizeof (float) * 2); if (unlikely (glyph_count >= num_glyphs || glyph_count > buffer->allocated)) { buffer->ensure (buffer->allocated * 2); if (buffer->in_error) { le_close (le); return false; } goto retry; } ALLOCATE_ARRAY (LEGlyphID, glyphs, glyph_count); ALLOCATE_ARRAY (le_int32, indices, glyph_count); ALLOCATE_ARRAY (float, positions, glyph_count * 2 + 2); le_getGlyphs (le, glyphs, &status); le_getCharIndices (le, indices, &status); le_getGlyphPositions (le, positions, &status); #undef ALLOCATE_ARRAY /* Ok, we've got everything we need, now compose output buffer, * very, *very*, carefully! */ unsigned int j = 0; hb_glyph_info_t *info = buffer->info; for (unsigned int i = 0; i < glyph_count; i++) { if (glyphs[i] >= 0xFFFE) continue; info[j].codepoint = glyphs[i]; info[j].cluster = clusters[indices[i]]; /* icu-le doesn't seem to have separapte advance values. */ info[j].mask = positions[2 * i + 2] - positions[2 * i]; info[j].var1.u32 = 0; info[j].var2.u32 = -positions[2 * i + 1]; j++; } buffer->len = j; buffer->clear_positions (); for (unsigned int i = 0; i < buffer->len; i++) { hb_glyph_info_t *info = &buffer->info[i]; hb_glyph_position_t *pos = &buffer->pos[i]; /* TODO vertical */ pos->x_advance = info->mask; pos->x_offset = info->var1.u32; pos->y_offset = info->var2.u32; } le_close (le); return true; }