/* * Copyright © 2012 Google, Inc. * * This is part of HarfBuzz, a text shaping library. * * Permission is hereby granted, without written agreement and without * license or royalty fees, to use, copy, modify, and distribute this * software and its documentation for any purpose, provided that the * above copyright notice and the following two paragraphs appear in * all copies of this software. * * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. * * Google Author(s): Behdad Esfahbod */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "ansi-print.hh" #include #include #include #include #include #include #include #ifdef HAVE_UNISTD_H #include /* for isatty() */ #endif #ifdef HAVE_SYS_IOCTL_H #include #endif #define MIN(a,b) ((a) < (b) ? (a) : (b)) #define MAX(a,b) ((a) > (b) ? (a) : (b)) #define CELL_W 8 #define CELL_H (2 * CELL_W) struct color_diff_t { int dot (const color_diff_t &o) { return v[0]*o.v[0] + v[1]*o.v[1] + v[2]*o.v[2] + v[3]*o.v[3]; } int v[4]; }; struct color_t { static color_t from_ansi (unsigned int x) { color_t c = {(0xFF<<24) | ((0xFF*(x&1))<<16) | ((0xFF*((x >> 1)&1))<<8) | (0xFF*((x >> 2)&1))}; return c; } unsigned int to_ansi (void) { return ((v >> 23) & 1) | ((v >> 14)&2) | ((v >> 5)&4); } color_diff_t diff (const color_t &o) { color_diff_t d; for (unsigned int i = 0; i < 4; i++) d.v[i] = (int) ((v >> (i*8))&0xFF) - (int) ((o.v >> (i*8))&0xFF); return d; } uint32_t v; }; struct image_t { public: image_t (unsigned int width_, unsigned int height_, const uint32_t *data_, unsigned int stride_) : width (width_), height (height_), own_data (false), data ((color_t *) data_), stride (stride_) {} image_t (unsigned int width_, unsigned int height_) : width (width_), height (height_), own_data (true), data ((color_t *) malloc (sizeof (data[0]) * width * height)), stride (width) {} ~image_t (void) { if (own_data) free (data); } color_t &operator () (unsigned int x, unsigned int y) { return data[x + y * stride]; } color_t operator () (unsigned int x, unsigned int y) const { return data[x + y * stride]; } void copy_sub_image (const image_t &s, unsigned int x, unsigned int y, unsigned int w, unsigned int h) { assert (x < width); assert (y < height); for (unsigned int row = 0; row < h; row++) { color_t *p = data + x + MIN (y + row, height - 1) * stride; color_t *q = s.data + row * s.stride; if (x + w <= width) for (unsigned int col = 0; col < w; col++) *q++ = *p++; else { unsigned int limit = width - x; for (unsigned int col = 0; col < limit; col++) *q++ = *p++; p--; for (unsigned int col = limit; col < w; col++) *q++ = *p; } } } const unsigned int width; const unsigned int height; private: bool own_data; color_t * const data; const unsigned int stride; }; struct biimage_t { public: biimage_t (unsigned int width, unsigned int height) : width (width), height (height), data ((uint8_t *) malloc (sizeof (data[0]) * width * height)) {} ~biimage_t (void) { free (data); } void set (const image_t &image) { assert (image.width == width); assert (image.height == height); int freq[8] = {0}; for (unsigned int y = 0; y < height; y++) for (unsigned int x = 0; x < width; x++) { color_t c = image (x, y); freq[c.to_ansi ()]++; } bg = 0; for (unsigned int i = 1; i < 8; i++) if (freq[bg] < freq[i]) bg = i; fg = 0; for (unsigned int i = 1; i < 8; i++) if (i != bg && freq[fg] < freq[i]) fg = i; if (fg == bg || freq[fg] == 0) { fg = bg; unicolor = true; } else unicolor = false; /* Set the data... */ if (unicolor) { memset (data, 0, sizeof (data[0]) * width * height); return; } color_t bgc = color_t::from_ansi (bg); color_t fgc = color_t::from_ansi (fg); color_diff_t diff = fgc.diff (bgc); int dd = diff.dot (diff); for (unsigned int y = 0; y < height; y++) for (unsigned int x = 0; x < width; x++) { int d = diff.dot (image (x, y).diff (bgc)); (*this)(x, y) = d < 0 ? 0 : d > dd ? 255 : lround (d * 255. / dd); } } uint8_t &operator () (unsigned int x, unsigned int y) { return data[x + y * width]; } uint8_t operator () (unsigned int x, unsigned int y) const { return data[x + y * width]; } const unsigned int width; const unsigned int height; unsigned int bg; unsigned int fg; bool unicolor; private: uint8_t * const data; }; const char * block_best (const biimage_t &bi, unsigned int *score, bool *inverse) { unsigned int row_sum[bi.height]; unsigned int col_sum[bi.width]; unsigned int row_sum_i[bi.height]; unsigned int col_sum_i[bi.width]; for (unsigned int i = 0; i < bi.height; i++) row_sum[i] = row_sum_i[i] = 0; for (unsigned int i = 0; i < bi.width; i++) col_sum[i] = col_sum_i[i] = 0; unsigned int total = 0; unsigned int total_i = 0; unsigned int quad[2][2] = {{0}}; unsigned int quad_i[2][2] = {{0}}; for (unsigned int y = 0; y < bi.height; y++) for (unsigned int x = 0; x < bi.width; x++) { unsigned int c = bi (x, y); row_sum[y] += c; col_sum[x] += c; quad[2 * y / bi.height][2 * x / bi.width] += c; quad_i[2 * y / bi.height][2 * x / bi.width] += 255 - c; total += c; total_i += 255 - c; } for (unsigned int i = 0; i < bi.height; i++) row_sum_i[i] = 255 * bi.width - row_sum[i]; for (unsigned int i = 0; i < bi.width; i++) col_sum_i[i] = 255 * bi.height - col_sum[i]; /* Make the sums cummulative */ for (unsigned int i = 1; i < bi.height; i++) { row_sum[i] += row_sum[i - 1]; row_sum_i[i] += row_sum_i[i - 1]; } for (unsigned int i = 1; i < bi.width; i++) { col_sum[i] += col_sum[i - 1]; col_sum_i[i] += col_sum_i[i - 1]; } *score = (unsigned int) -1; *inverse = false; const char *best_c = " "; /* Maybe empty is better! */ if (total < *score) { *score = total; *inverse = false; best_c = " "; } /* Maybe full is better! */ if (total_i < *score) { *score = total_i; *inverse = true; best_c = " "; } /* Find best lower line */ if (1) { unsigned int best_s = (unsigned int) -1; bool best_inv = false; int best_i = 0; for (unsigned int i = 0; i < bi.height - 1; i++) { unsigned int s; s = row_sum[i] + total_i - row_sum_i[i]; if (s < best_s) { best_s = s; best_i = i; best_inv = false; } s = row_sum_i[i] + total - row_sum[i]; if (s < best_s) { best_s = s; best_i = i; best_inv = true; } } if (best_s < *score) { static const char *lower[7] = {"▁", "▂", "▃", "▄", "▅", "▆", "▇"}; unsigned int which = lround (((best_i + 1) * 8) / bi.height); if (1 <= which && which <= 7) { *score = best_s; *inverse = best_inv; best_c = lower[7 - which]; } } } /* Find best left line */ /* Disable this as it looks ugly because of line height issues. */ if (1) { unsigned int best_s = (unsigned int) -1; bool best_inv = false; int best_i = 0; for (unsigned int i = 0; i < bi.width - 1; i++) { unsigned int s; s = col_sum[i] + total_i - col_sum_i[i]; if (s < best_s) { best_s = s; best_i = i; best_inv = true; } s = col_sum_i[i] + total - col_sum[i]; if (s < best_s) { best_s = s; best_i = i; best_inv = false; } } if (best_s < *score) { static const char *left [7] = {"▏", "▎", "▍", "▌", "▋", "▊", "▉"}; unsigned int which = lround (((best_i + 1) * 8) / bi.width); if (1 <= which && which <= 7) { *score = best_s; *inverse = best_inv; best_c = left[which - 1]; } } } /* Quadrant? */ unsigned int q = 0; unsigned int qs = 0; for (unsigned int i = 0; i < 2; i++) for (unsigned int j = 0; j < 2; j++) if (quad[i][j] > quad_i[i][j]) { q += 1 << (2 * i + j); qs += quad_i[i][j]; } else qs += quad[i][j]; if (qs < *score) { const char *c = NULL; bool inv = false; switch (q) { case 1: c = "▟"; inv = true; break; case 2: c = "▙"; inv = true; break; case 4: c = "▖"; inv = false; break; case 8: c = "▗"; inv = false; break; case 9: c = "▚"; inv = false; break; case 6: c = "▞"; inv = false; break; case 7: c = "▜"; inv = true; break; case 11: c = "▜"; inv = true; break; case 13: c = "▙"; inv = true; break; case 14: c = "▟"; inv = true; break; } if (c) { *score = qs; *inverse = inv; best_c = c; } } return best_c; } void ansi_print_image_rgb24 (const uint32_t *data, unsigned int width, unsigned int height, unsigned int stride) { /* Get screen size */ struct winsize w; if (ioctl(1, TIOCGWINSZ, &w)) /* Ought to be stdout, right? */ { w.ws_row = 25; w.ws_col = 80; } image_t image (width, height, data, stride); unsigned int rows = (height + CELL_H - 1) / CELL_H; unsigned int cols = (width + CELL_W - 1) / CELL_W; image_t cell (CELL_W, CELL_H); biimage_t bi (CELL_W, CELL_H); for (unsigned int row = 0; row < rows; row++) { for (unsigned int col = 0; col < cols; col++) { image.copy_sub_image (cell, col * CELL_W, row * CELL_H, CELL_W, CELL_H); bi.set (cell); if (bi.unicolor) printf ("\e[%dm ", 40 + bi.bg); else { /* Figure out the closest character to the biimage */ unsigned int score = (unsigned int) -1; bool inverse; const char *c = block_best (bi, &score, &inverse); printf ("\e[%d;%dm%s", (inverse ? 30 : 40) + bi.bg, (inverse ? 40 : 30) + bi.fg, c); } } printf ("\e[0m\n"); /* Reset */ } }