465 lines
14 KiB
C++
465 lines
14 KiB
C++
/*
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* Copyright © 2023 Behdad Esfahbod
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*
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* This is part of HarfBuzz, a text shaping library.
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*
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* Permission is hereby granted, without written agreement and without
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* license or royalty fees, to use, copy, modify, and distribute this
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* software and its documentation for any purpose, provided that the
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* above copyright notice and the following two paragraphs appear in
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* all copies of this software.
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*
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
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* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
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* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*
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* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
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* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
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* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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*/
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#include "hb.hh"
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/* This file is a straight port of the following:
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*
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* https://github.com/fonttools/fonttools/blob/f73220816264fc383b8a75f2146e8d69e455d398/Lib/fontTools/varLib/instancer/solver.py
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*
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* Where that file returns None for a triple, we return Triple{}.
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* This should be safe.
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*/
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constexpr static float EPSILON = 1.f / (1 << 14);
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constexpr static float MAX_F2DOT14 = float (0x7FFF) / (1 << 14);
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struct Triple {
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Triple () :
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minimum (0.f), middle (0.f), maximum (0.f) {}
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Triple (float minimum_, float middle_, float maximum_) :
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minimum (minimum_), middle (middle_), maximum (maximum_) {}
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bool operator == (const Triple &o) const
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{
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return minimum == o.minimum &&
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middle == o.middle &&
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maximum == o.maximum;
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}
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float minimum;
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float middle;
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float maximum;
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};
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static inline Triple _reverse_negate(const Triple &v)
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{ return {-v.maximum, -v.middle, -v.minimum}; }
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static inline float supportScalar (float coord, const Triple &tent)
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{
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/* Copied from VarRegionAxis::evaluate() */
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float start = tent.minimum, peak = tent.middle, end = tent.maximum;
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if (unlikely (start > peak || peak > end))
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return 1.;
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if (unlikely (start < 0 && end > 0 && peak != 0))
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return 1.;
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if (peak == 0 || coord == peak)
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return 1.;
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if (coord <= start || end <= coord)
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return 0.;
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/* Interpolate */
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if (coord < peak)
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return (coord - start) / (peak - start);
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else
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return (end - coord) / (end - peak);
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}
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using result_item_t = hb_pair_t<float, Triple>;
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using result_t = hb_vector_t<result_item_t>;
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static inline result_t
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_solve (Triple tent, Triple axisLimit, bool negative = false)
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{
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float axisMin = axisLimit.minimum;
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float axisDef = axisLimit.middle;
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float axisMax = axisLimit.maximum;
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float lower = tent.minimum;
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float peak = tent.middle;
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float upper = tent.maximum;
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// Mirror the problem such that axisDef <= peak
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if (axisDef > peak)
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{
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result_t vec = _solve (_reverse_negate (tent),
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_reverse_negate (axisLimit),
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!negative);
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for (auto &p : vec)
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p = hb_pair (p.first, _reverse_negate (p.second));
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return vec;
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}
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// axisDef <= peak
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/* case 1: The whole deltaset falls outside the new limit; we can drop it
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*
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* peak
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* 1.........................................o..........
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* / \
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* / \
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* / \
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* / \
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* 0---|-----------|----------|-------- o o----1
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* axisMin axisDef axisMax lower upper
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*/
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if (axisMax <= lower && axisMax < peak)
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return result_t{}; // No overlap
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/* case 2: Only the peak and outermost bound fall outside the new limit;
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* we keep the deltaset, update peak and outermost bound and scale deltas
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* by the scalar value for the restricted axis at the new limit, and solve
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* recursively.
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*
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* |peak
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* 1...............................|.o..........
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* |/ \
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* / \
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* /| \
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* / | \
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* 0--------------------------- o | o----1
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* lower | upper
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* |
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* axisMax
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*
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* Convert to:
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*
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* 1............................................
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* |
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* o peak
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* /|
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* /x|
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* 0--------------------------- o o upper ----1
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* lower |
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* |
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* axisMax
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*/
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if (axisMax < peak)
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{
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float mult = supportScalar (axisMax, tent);
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tent = Triple{lower, axisMax, axisMax};
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result_t vec = _solve (tent, axisLimit);
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for (auto &p : vec)
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p = hb_pair (p.first * mult, p.second);
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return vec;
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}
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// lower <= axisDef <= peak <= axisMax
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float gain = supportScalar (axisDef, tent);
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result_t out {hb_pair (gain, Triple{})};
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// First, the positive side
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// outGain is the scalar of axisMax at the tent.
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float outGain = supportScalar (axisMax, tent);
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/* Case 3a: Gain is more than outGain. The tent down-slope crosses
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* the axis into negative. We have to split it into multiples.
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*
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* | peak |
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* 1...................|.o.....|..............
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* |/x\_ |
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* gain................+....+_.|..............
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* /| |y\|
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* ................../.|....|..+_......outGain
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* / | | | \
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* 0---|-----------o | | | o----------1
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* axisMin lower | | | upper
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* | | |
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* axisDef | axisMax
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* |
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* crossing
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*/
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if (gain > outGain)
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{
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// Crossing point on the axis.
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float crossing = peak + ((1 - gain) * (upper - peak) / (1 - outGain));
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Triple loc{peak, peak, crossing};
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float scalar = 1.f;
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// The part before the crossing point.
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out.push (hb_pair (scalar - gain, loc));
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/* The part after the crossing point may use one or two tents,
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* depending on whether upper is before axisMax or not, in one
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* case we need to keep it down to eternity.
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*
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* Case 3a1, similar to case 1neg; just one tent needed, as in
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* the drawing above.
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*/
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if (upper >= axisMax)
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{
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Triple loc {crossing, axisMax, axisMax};
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float scalar = supportScalar (axisMax, tent);
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out.push (hb_pair (scalar - gain, loc));
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}
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/* Case 3a2: Similar to case 2neg; two tents needed, to keep
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* down to eternity.
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*
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* | peak |
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* 1...................|.o................|...
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* |/ \_ |
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* gain................+....+_............|...
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* /| | \xxxxxxxxxxy|
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* / | | \_xxxxxyyyy|
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* / | | \xxyyyyyy|
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* 0---|-----------o | | o-------|--1
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* axisMin lower | | upper |
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* | | |
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* axisDef | axisMax
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* |
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* crossing
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*/
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else
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{
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// A tent's peak cannot fall on axis default. Nudge it.
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if (upper == axisDef)
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upper += EPSILON;
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// Downslope.
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Triple loc1 {crossing, upper, axisMax};
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float scalar1 = 0.f;
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// Eternity justify.
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Triple loc2 {upper, axisMax, axisMax};
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float scalar2 = 1.f; // supportScalar({"tag": axisMax}, {"tag": tent})
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out.push (hb_pair (scalar1 - gain, loc1));
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out.push (hb_pair (scalar2 - gain, loc2));
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}
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}
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/* Case 3: Outermost limit still fits within F2Dot14 bounds;
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* we keep deltas as is and only scale the axes bounds. Deltas beyond -1.0
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* or +1.0 will never be applied as implementations must clamp to that range.
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*
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* A second tent is needed for cases when gain is positive, though we add it
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* unconditionally and it will be dropped because scalar ends up 0.
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*
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* TODO: See if we can just move upper closer to adjust the slope, instead of
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* second tent.
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*
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* | peak |
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* 1.........|............o...|..................
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* | /x\ |
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* | /xxx\ |
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* | /xxxxx\|
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* | /xxxxxxx+
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* | /xxxxxxxx|\
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* 0---|-----|------oxxxxxxxxx|xo---------------1
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* axisMin | lower | upper
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* | |
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* axisDef axisMax
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*/
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else if (axisDef + (axisMax - axisDef) * 2 >= upper)
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{
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if (!negative && axisDef + (axisMax - axisDef) * MAX_F2DOT14 < upper)
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{
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// we clamp +2.0 to the max F2Dot14 (~1.99994) for convenience
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upper = axisDef + (axisMax - axisDef) * MAX_F2DOT14;
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assert (peak < upper);
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}
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// Special-case if peak is at axisMax.
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if (axisMax == peak)
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upper = peak;
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Triple loc1 {hb_max (axisDef, lower), peak, upper};
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float scalar1 = 1.f;
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Triple loc2 {peak, upper, upper};
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float scalar2 = 0.f;
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// Don't add a dirac delta!
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if (axisDef < upper)
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out.push (hb_pair (scalar1 - gain, loc1));
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if (peak < upper)
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out.push (hb_pair (scalar2 - gain, loc2));
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}
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/* Case 4: New limit doesn't fit; we need to chop into two tents,
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* because the shape of a triangle with part of one side cut off
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* cannot be represented as a triangle itself.
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*
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* | peak |
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* 1.........|......o.|...................
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* | /x\|
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* | |xxy|\_
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* | /xxxy| \_
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* | |xxxxy| \_
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* | /xxxxy| \_
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* 0---|-----|-oxxxxxx| o----------1
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* axisMin | lower | upper
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* | |
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* axisDef axisMax
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*/
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else
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{
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Triple loc1 {hb_max (axisDef, lower), peak, axisMax};
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float scalar1 = 1.f;
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Triple loc2 {peak, axisMax, axisMax};
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float scalar2 = supportScalar (axisMax, tent);
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out.push (hb_pair (scalar1 - gain, loc1));
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// Don't add a dirac delta!
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if (peak < axisMax)
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out.push (hb_pair (scalar2 - gain, loc2));
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}
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/* Now, the negative side
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*
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* Case 1neg: Lower extends beyond axisMin: we chop. Simple.
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*
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* | |peak
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* 1..................|...|.o.................
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* | |/ \
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* gain...............|...+...\...............
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* |x_/| \
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* |/ | \
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* _/| | \
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* 0---------------o | | o----------1
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* lower | | upper
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* | |
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* axisMin axisDef
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*/
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if (lower <= axisMin)
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{
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Triple loc {axisMin, axisMin, axisDef};
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float scalar = supportScalar (axisMin, tent);
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out.push (hb_pair (scalar - gain, loc));
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}
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/* Case 2neg: Lower is betwen axisMin and axisDef: we add two
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* tents to keep it down all the way to eternity.
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*
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* | |peak
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* 1...|...............|.o.................
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* | |/ \
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* gain|...............+...\...............
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* |yxxxxxxxxxxxxx/| \
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* |yyyyyyxxxxxxx/ | \
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* |yyyyyyyyyyyx/ | \
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* 0---|-----------o | o----------1
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* axisMin lower | upper
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* |
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* axisDef
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*/
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else
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{
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// A tent's peak cannot fall on axis default. Nudge it.
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if (lower == axisDef)
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lower -= EPSILON;
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// Downslope.
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Triple loc1 {axisMin, lower, axisDef};
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float scalar1 = 0.f;
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// Eternity justify.
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Triple loc2 {axisMin, axisMin, lower};
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float scalar2 = 0.f;
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out.push (hb_pair (scalar1 - gain, loc1));
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out.push (hb_pair (scalar2 - gain, loc2));
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}
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return out;
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}
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/* Normalizes value based on a min/default/max triple. */
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static inline float normalizeValue (float v, const Triple &triple, bool extrapolate = false)
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{
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/*
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>>> normalizeValue(400, (100, 400, 900))
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0.0
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>>> normalizeValue(100, (100, 400, 900))
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-1.0
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>>> normalizeValue(650, (100, 400, 900))
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0.5
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*/
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float lower = triple.minimum, def = triple.middle, upper = triple.maximum;
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assert (lower <= def && def <= upper);
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if (!extrapolate)
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v = hb_max (hb_min (v, upper), lower);
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if ((v == def) || (lower == upper))
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return 0.f;
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if ((v < def && lower != def) || (v > def && upper == def))
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return (v - def) / (def - lower);
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else
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{
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assert ((v > def && upper != def) ||
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(v < def && lower == def));
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return (v - def) / (upper - def);
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}
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}
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/* Given a tuple (lower,peak,upper) "tent" and new axis limits
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* (axisMin,axisDefault,axisMax), solves how to represent the tent
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* under the new axis configuration. All values are in normalized
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* -1,0,+1 coordinate system. Tent values can be outside this range.
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*
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* Return value: a list of tuples. Each tuple is of the form
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* (scalar,tent), where scalar is a multipler to multiply any
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* delta-sets by, and tent is a new tent for that output delta-set.
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* If tent value is Triple{}, that is a special deltaset that should
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* be always-enabled (called "gain").
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*/
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HB_INTERNAL result_t rebase_tent (Triple tent, Triple axisLimit);
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result_t
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rebase_tent (Triple tent, Triple axisLimit)
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{
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assert (-1.f <= axisLimit.minimum && axisLimit.minimum <= axisLimit.middle && axisLimit.middle <= axisLimit.maximum && axisLimit.maximum <= +1.f);
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assert (-2.f <= tent.minimum && tent.minimum <= tent.middle && tent.middle <= tent.maximum && tent.maximum <= +2.f);
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assert (tent.middle != 0.f);
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result_t sols = _solve (tent, axisLimit);
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auto n = [&axisLimit] (float v) { return normalizeValue (v, axisLimit, true); };
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result_t out;
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for (auto &p : sols)
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{
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if (!p.first) continue;
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if (p.second == Triple{})
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{
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out.push (p);
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continue;
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}
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Triple t = p.second;
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out.push (hb_pair (p.first,
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Triple{n (t.minimum), n (t.middle), n (t.maximum)}));
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}
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return sols;
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}
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