770 lines
22 KiB
C++
770 lines
22 KiB
C++
/*
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* Copyright © 2020 Google, Inc.
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*
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* This is part of HarfBuzz, a text shaping library.
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*
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* Permission is hereby granted, without written agreement and without
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* license or royalty fees, to use, copy, modify, and distribute this
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* software and its documentation for any purpose, provided that the
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* above copyright notice and the following two paragraphs appear in
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* all copies of this software.
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*
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
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* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
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* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*
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* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
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* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
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* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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*
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* Google Author(s): Garret Rieger
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*/
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#ifndef HB_REPACKER_HH
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#define HB_REPACKER_HH
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#include "hb-open-type.hh"
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#include "hb-map.hh"
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#include "hb-priority-queue.hh"
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#include "hb-serialize.hh"
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#include "hb-vector.hh"
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struct graph_t
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{
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struct vertex_t
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{
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vertex_t () :
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distance (0),
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incoming_edges (0),
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start (0),
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end (0),
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priority(0) {}
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void fini () { obj.fini (); }
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hb_serialize_context_t::object_t obj;
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int64_t distance;
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unsigned incoming_edges;
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unsigned start;
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unsigned end;
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unsigned priority;
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bool is_shared () const
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{
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return incoming_edges > 1;
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}
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bool is_leaf () const
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{
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return !obj.links.length;
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}
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void raise_priority ()
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{
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priority++;
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}
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int64_t modified_distance (unsigned order) const
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{
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// TODO(garretrieger): once priority is high enough, should try
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// setting distance = 0 which will force to sort immediately after
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// it's parent where possible.
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int64_t modified_distance =
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hb_min (hb_max(distance + distance_modifier (), 0), 0x7FFFFFFFFF);
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return (modified_distance << 24) | (0x00FFFFFF & order);
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}
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int64_t distance_modifier () const
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{
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if (!priority) return 0;
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int64_t table_size = obj.tail - obj.head;
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return -(table_size - table_size / (1 << hb_min(priority, 16u)));
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}
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};
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struct overflow_record_t
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{
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unsigned parent;
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const hb_serialize_context_t::object_t::link_t* link;
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};
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struct clone_buffer_t
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{
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clone_buffer_t () : head (nullptr), tail (nullptr) {}
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bool copy (const hb_serialize_context_t::object_t& object)
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{
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fini ();
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unsigned size = object.tail - object.head;
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head = (char*) hb_malloc (size);
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if (!head) return false;
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memcpy (head, object.head, size);
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tail = head + size;
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return true;
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}
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char* head;
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char* tail;
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void fini ()
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{
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if (!head) return;
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hb_free (head);
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head = nullptr;
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}
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};
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/*
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* A topological sorting of an object graph. Ordered
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* in reverse serialization order (first object in the
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* serialization is at the end of the list). This matches
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* the 'packed' object stack used internally in the
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* serializer
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*/
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graph_t (const hb_vector_t<hb_serialize_context_t::object_t *>& objects)
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: edge_count_invalid (true),
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distance_invalid (true),
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positions_invalid (true),
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successful (true)
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{
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bool removed_nil = false;
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for (unsigned i = 0; i < objects.length; i++)
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{
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// TODO(grieger): check all links point to valid objects.
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// If this graph came from a serialization buffer object 0 is the
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// nil object. We don't need it for our purposes here so drop it.
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if (i == 0 && !objects[i])
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{
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removed_nil = true;
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continue;
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}
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vertex_t* v = vertices_.push ();
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if (check_success (!vertices_.in_error ()))
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v->obj = *objects[i];
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if (!removed_nil) continue;
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for (unsigned i = 0; i < v->obj.links.length; i++)
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// Fix indices to account for removed nil object.
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v->obj.links[i].objidx--;
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}
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}
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~graph_t ()
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{
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vertices_.fini_deep ();
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clone_buffers_.fini_deep ();
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}
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bool in_error () const
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{
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return !successful || vertices_.in_error () || clone_buffers_.in_error ();
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}
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const vertex_t& root () const
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{
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return vertices_[root_idx ()];
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}
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unsigned root_idx () const
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{
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// Object graphs are in reverse order, the first object is at the end
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// of the vector. Since the graph is topologically sorted it's safe to
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// assume the first object has no incoming edges.
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return vertices_.length - 1;
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}
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const hb_serialize_context_t::object_t& object(unsigned i) const
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{
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return vertices_[i].obj;
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}
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/*
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* serialize graph into the provided serialization buffer.
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*/
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void serialize (hb_serialize_context_t* c) const
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{
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c->start_serialize<void> ();
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for (unsigned i = 0; i < vertices_.length; i++) {
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c->push ();
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size_t size = vertices_[i].obj.tail - vertices_[i].obj.head;
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char* start = c->allocate_size <char> (size);
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if (!start) return;
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memcpy (start, vertices_[i].obj.head, size);
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for (const auto& link : vertices_[i].obj.links)
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serialize_link (link, start, c);
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// All duplications are already encoded in the graph, so don't
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// enable sharing during packing.
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c->pop_pack (false);
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}
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c->end_serialize ();
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}
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/*
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* Generates a new topological sorting of graph using Kahn's
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* algorithm: https://en.wikipedia.org/wiki/Topological_sorting#Algorithms
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*/
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void sort_kahn ()
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{
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positions_invalid = true;
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if (vertices_.length <= 1) {
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// Graph of 1 or less doesn't need sorting.
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return;
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}
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hb_vector_t<unsigned> queue;
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hb_vector_t<vertex_t> sorted_graph;
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hb_vector_t<unsigned> id_map;
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if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
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hb_vector_t<unsigned> removed_edges;
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if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
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update_incoming_edge_count ();
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queue.push (root_idx ());
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int new_id = vertices_.length - 1;
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while (!queue.in_error () && queue.length)
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{
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unsigned next_id = queue[0];
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queue.remove (0);
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vertex_t& next = vertices_[next_id];
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sorted_graph.push (next);
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id_map[next_id] = new_id--;
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for (const auto& link : next.obj.links) {
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removed_edges[link.objidx]++;
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if (!(vertices_[link.objidx].incoming_edges - removed_edges[link.objidx]))
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queue.push (link.objidx);
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}
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}
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check_success (!queue.in_error ());
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check_success (!sorted_graph.in_error ());
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if (!check_success (new_id == -1))
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DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
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remap_obj_indices (id_map, &sorted_graph);
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sorted_graph.as_array ().reverse ();
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vertices_.fini_deep ();
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vertices_ = sorted_graph;
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sorted_graph.fini_deep ();
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}
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/*
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* Generates a new topological sorting of graph ordered by the shortest
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* distance to each node.
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*/
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void sort_shortest_distance ()
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{
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positions_invalid = true;
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if (vertices_.length <= 1) {
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// Graph of 1 or less doesn't need sorting.
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return;
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}
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update_distances ();
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hb_priority_queue_t queue;
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hb_vector_t<vertex_t> sorted_graph;
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hb_vector_t<unsigned> id_map;
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if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
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hb_vector_t<unsigned> removed_edges;
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if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
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update_incoming_edge_count ();
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queue.insert (root ().modified_distance (0), root_idx ());
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int new_id = root_idx ();
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unsigned order = 1;
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while (!queue.in_error () && !queue.is_empty ())
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{
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unsigned next_id = queue.pop_minimum().second;
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vertex_t& next = vertices_[next_id];
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sorted_graph.push (next);
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id_map[next_id] = new_id--;
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for (const auto& link : next.obj.links) {
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removed_edges[link.objidx]++;
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if (!(vertices_[link.objidx].incoming_edges - removed_edges[link.objidx]))
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// Add the order that the links were encountered to the priority.
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// This ensures that ties between priorities objects are broken in a consistent
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// way. More specifically this is set up so that if a set of objects have the same
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// distance they'll be added to the topological order in the order that they are
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// referenced from the parent object.
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queue.insert (vertices_[link.objidx].modified_distance (order++),
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link.objidx);
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}
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}
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check_success (!queue.in_error ());
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check_success (!sorted_graph.in_error ());
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if (!check_success (new_id == -1))
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DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
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remap_obj_indices (id_map, &sorted_graph);
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sorted_graph.as_array ().reverse ();
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vertices_.fini_deep ();
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vertices_ = sorted_graph;
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sorted_graph.fini_deep ();
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}
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/*
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* Creates a copy of child and re-assigns the link from
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* parent to the clone. The copy is a shallow copy, objects
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* linked from child are not duplicated.
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*/
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void duplicate (unsigned parent_idx, unsigned child_idx)
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{
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DEBUG_MSG (SUBSET_REPACK, nullptr, " Duplicating %d => %d",
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parent_idx, child_idx);
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positions_invalid = true;
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auto* clone = vertices_.push ();
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auto& child = vertices_[child_idx];
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clone_buffer_t* buffer = clone_buffers_.push ();
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if (vertices_.in_error ()
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|| clone_buffers_.in_error ()
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|| !check_success (buffer->copy (child.obj))) {
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return;
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}
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clone->obj.head = buffer->head;
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clone->obj.tail = buffer->tail;
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clone->distance = child.distance;
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for (const auto& l : child.obj.links)
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clone->obj.links.push (l);
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check_success (!clone->obj.links.in_error ());
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auto& parent = vertices_[parent_idx];
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unsigned clone_idx = vertices_.length - 2;
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for (unsigned i = 0; i < parent.obj.links.length; i++)
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{
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auto& l = parent.obj.links[i];
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if (l.objidx == child_idx)
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{
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l.objidx = clone_idx;
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clone->incoming_edges++;
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child.incoming_edges--;
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}
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}
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// The last object is the root of the graph, so swap back the root to the end.
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// The root's obj idx does change, however since it's root nothing else refers to it.
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// all other obj idx's will be unaffected.
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vertex_t root = vertices_[vertices_.length - 2];
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vertices_[vertices_.length - 2] = *clone;
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vertices_[vertices_.length - 1] = root;
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}
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/*
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* Raises the sorting priority of all children.
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*/
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void raise_childrens_priority (unsigned parent_idx)
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{
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DEBUG_MSG (SUBSET_REPACK, nullptr, " Raising priority of all children of %d",
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parent_idx);
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// This operation doesn't change ordering until a sort is run, so no need
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// to invalidate positions. It does not change graph structure so no need
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// to update distances or edge counts.
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auto& parent = vertices_[parent_idx].obj;
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for (unsigned i = 0; i < parent.links.length; i++)
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vertices_[parent.links[i].objidx].raise_priority ();
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}
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/*
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* Will any offsets overflow on graph when it's serialized?
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*/
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bool will_overflow (hb_vector_t<overflow_record_t>* overflows = nullptr)
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{
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if (overflows) overflows->resize (0);
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update_positions ();
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for (int parent_idx = vertices_.length - 1; parent_idx >= 0; parent_idx--)
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{
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for (const auto& link : vertices_[parent_idx].obj.links)
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{
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int64_t offset = compute_offset (parent_idx, link);
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if (is_valid_offset (offset, link))
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continue;
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if (!overflows) return true;
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overflow_record_t r;
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r.parent = parent_idx;
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r.link = &link;
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overflows->push (r);
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}
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}
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if (!overflows) return false;
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return overflows->length;
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}
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void print_overflows (const hb_vector_t<overflow_record_t>& overflows)
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{
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if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
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update_incoming_edge_count ();
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for (const auto& o : overflows)
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{
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const auto& child = vertices_[o.link->objidx];
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DEBUG_MSG (SUBSET_REPACK, nullptr, " overflow from %d => %d (%d incoming , %d outgoing)",
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o.parent,
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o.link->objidx,
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child.incoming_edges,
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child.obj.links.length);
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}
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}
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void err_other_error () { this->successful = false; }
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private:
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bool check_success (bool success)
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{ return this->successful && (success || (err_other_error (), false)); }
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/*
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* Creates a map from objid to # of incoming edges.
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*/
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void update_incoming_edge_count ()
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{
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if (!edge_count_invalid) return;
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for (unsigned i = 0; i < vertices_.length; i++)
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vertices_[i].incoming_edges = 0;
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for (const vertex_t& v : vertices_)
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{
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for (auto& l : v.obj.links)
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{
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vertices_[l.objidx].incoming_edges++;
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}
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}
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edge_count_invalid = false;
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}
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/*
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* compute the serialized start and end positions for each vertex.
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*/
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void update_positions ()
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{
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if (!positions_invalid) return;
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unsigned current_pos = 0;
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for (int i = root_idx (); i >= 0; i--)
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{
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auto& v = vertices_[i];
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v.start = current_pos;
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current_pos += v.obj.tail - v.obj.head;
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v.end = current_pos;
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}
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positions_invalid = false;
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}
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/*
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* Finds the distance to each object in the graph
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* from the initial node.
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*/
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void update_distances ()
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{
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if (!distance_invalid) return;
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// Uses Dijkstra's algorithm to find all of the shortest distances.
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// https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm
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//
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// Implementation Note:
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// Since our priority queue doesn't support fast priority decreases
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// we instead just add new entries into the queue when a priority changes.
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// Redundant ones are filtered out later on by the visited set.
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// According to https://www3.cs.stonybrook.edu/~rezaul/papers/TR-07-54.pdf
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// for practical performance this is faster then using a more advanced queue
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// (such as a fibonaacci queue) with a fast decrease priority.
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for (unsigned i = 0; i < vertices_.length; i++)
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{
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if (i == vertices_.length - 1)
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vertices_[i].distance = 0;
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else
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vertices_[i].distance = hb_int_max (int64_t);
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}
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hb_priority_queue_t queue;
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queue.insert (0, vertices_.length - 1);
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hb_set_t visited;
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while (!queue.in_error () && !queue.is_empty ())
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{
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unsigned next_idx = queue.pop_minimum ().second;
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if (visited.has (next_idx)) continue;
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const auto& next = vertices_[next_idx];
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int64_t next_distance = vertices_[next_idx].distance;
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visited.add (next_idx);
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for (const auto& link : next.obj.links)
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{
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if (visited.has (link.objidx)) continue;
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const auto& child = vertices_[link.objidx].obj;
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int64_t child_weight = child.tail - child.head +
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((int64_t) 1 << (link.width * 8));
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int64_t child_distance = next_distance + child_weight;
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if (child_distance < vertices_[link.objidx].distance)
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{
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vertices_[link.objidx].distance = child_distance;
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queue.insert (child_distance, link.objidx);
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}
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}
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}
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check_success (!queue.in_error ());
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if (!check_success (queue.is_empty ()))
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{
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DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
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|
return;
|
|
}
|
|
|
|
distance_invalid = false;
|
|
}
|
|
|
|
int64_t compute_offset (
|
|
unsigned parent_idx,
|
|
const hb_serialize_context_t::object_t::link_t& link) const
|
|
{
|
|
const auto& parent = vertices_[parent_idx];
|
|
const auto& child = vertices_[link.objidx];
|
|
int64_t offset = 0;
|
|
switch ((hb_serialize_context_t::whence_t) link.whence) {
|
|
case hb_serialize_context_t::whence_t::Head:
|
|
offset = child.start - parent.start; break;
|
|
case hb_serialize_context_t::whence_t::Tail:
|
|
offset = child.start - parent.end; break;
|
|
case hb_serialize_context_t::whence_t::Absolute:
|
|
offset = child.start; break;
|
|
}
|
|
|
|
assert (offset >= link.bias);
|
|
offset -= link.bias;
|
|
return offset;
|
|
}
|
|
|
|
bool is_valid_offset (int64_t offset,
|
|
const hb_serialize_context_t::object_t::link_t& link) const
|
|
{
|
|
if (link.is_signed)
|
|
{
|
|
if (link.width == 4)
|
|
return offset >= -((int64_t) 1 << 31) && offset < ((int64_t) 1 << 31);
|
|
else
|
|
return offset >= -(1 << 15) && offset < (1 << 15);
|
|
}
|
|
else
|
|
{
|
|
if (link.width == 4)
|
|
return offset >= 0 && offset < ((int64_t) 1 << 32);
|
|
else if (link.width == 3)
|
|
return offset >= 0 && offset < ((int32_t) 1 << 24);
|
|
else
|
|
return offset >= 0 && offset < (1 << 16);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Updates all objidx's in all links using the provided mapping.
|
|
*/
|
|
void remap_obj_indices (const hb_vector_t<unsigned>& id_map,
|
|
hb_vector_t<vertex_t>* sorted_graph) const
|
|
{
|
|
for (unsigned i = 0; i < sorted_graph->length; i++)
|
|
{
|
|
for (unsigned j = 0; j < (*sorted_graph)[i].obj.links.length; j++)
|
|
{
|
|
auto& link = (*sorted_graph)[i].obj.links[j];
|
|
link.objidx = id_map[link.objidx];
|
|
}
|
|
}
|
|
}
|
|
|
|
template <typename O> void
|
|
serialize_link_of_type (const hb_serialize_context_t::object_t::link_t& link,
|
|
char* head,
|
|
hb_serialize_context_t* c) const
|
|
{
|
|
OT::Offset<O>* offset = reinterpret_cast<OT::Offset<O>*> (head + link.position);
|
|
*offset = 0;
|
|
c->add_link (*offset,
|
|
// serializer has an extra nil object at the start of the
|
|
// object array. So all id's are +1 of what our id's are.
|
|
link.objidx + 1,
|
|
(hb_serialize_context_t::whence_t) link.whence,
|
|
link.bias);
|
|
}
|
|
|
|
void serialize_link (const hb_serialize_context_t::object_t::link_t& link,
|
|
char* head,
|
|
hb_serialize_context_t* c) const
|
|
{
|
|
switch (link.width)
|
|
{
|
|
case 4:
|
|
if (link.is_signed)
|
|
{
|
|
serialize_link_of_type<OT::HBINT32> (link, head, c);
|
|
} else {
|
|
serialize_link_of_type<OT::HBUINT32> (link, head, c);
|
|
}
|
|
return;
|
|
case 2:
|
|
if (link.is_signed)
|
|
{
|
|
serialize_link_of_type<OT::HBINT16> (link, head, c);
|
|
} else {
|
|
serialize_link_of_type<OT::HBUINT16> (link, head, c);
|
|
}
|
|
return;
|
|
case 3:
|
|
serialize_link_of_type<OT::HBUINT24> (link, head, c);
|
|
return;
|
|
default:
|
|
// Unexpected link width.
|
|
assert (0);
|
|
}
|
|
}
|
|
|
|
public:
|
|
// TODO(garretrieger): make private, will need to move most of offset overflow code into graph.
|
|
hb_vector_t<vertex_t> vertices_;
|
|
private:
|
|
hb_vector_t<clone_buffer_t> clone_buffers_;
|
|
bool edge_count_invalid;
|
|
bool distance_invalid;
|
|
bool positions_invalid;
|
|
bool successful;
|
|
};
|
|
|
|
|
|
/*
|
|
* Attempts to modify the topological sorting of the provided object graph to
|
|
* eliminate offset overflows in the links between objects of the graph. If a
|
|
* non-overflowing ordering is found the updated graph is serialized it into the
|
|
* provided serialization context.
|
|
*
|
|
* If necessary the structure of the graph may be modified in ways that do not
|
|
* affect the functionality of the graph. For example shared objects may be
|
|
* duplicated.
|
|
*/
|
|
inline void
|
|
hb_resolve_overflows (const hb_vector_t<hb_serialize_context_t::object_t *>& packed,
|
|
hb_serialize_context_t* c) {
|
|
// Kahn sort is ~twice as fast as shortest distance sort and works for many fonts
|
|
// so try it first to save time.
|
|
graph_t sorted_graph (packed);
|
|
sorted_graph.sort_kahn ();
|
|
if (!sorted_graph.will_overflow ())
|
|
{
|
|
sorted_graph.serialize (c);
|
|
return;
|
|
}
|
|
|
|
sorted_graph.sort_shortest_distance ();
|
|
|
|
unsigned round = 0;
|
|
hb_vector_t<graph_t::overflow_record_t> overflows;
|
|
// TODO(garretrieger): select a good limit for max rounds.
|
|
while (!sorted_graph.in_error ()
|
|
&& sorted_graph.will_overflow (&overflows)
|
|
&& round++ < 10) {
|
|
DEBUG_MSG (SUBSET_REPACK, nullptr, "=== Over flow resolution round %d ===", round);
|
|
sorted_graph.print_overflows (overflows);
|
|
|
|
bool resolution_attempted = false;
|
|
hb_set_t priority_bumped_parents;
|
|
// Try resolving the furthest overflows first.
|
|
for (int i = overflows.length - 1; i >= 0; i--)
|
|
{
|
|
const graph_t::overflow_record_t& r = overflows[i];
|
|
const auto& child = sorted_graph.vertices_[r.link->objidx];
|
|
if (child.is_shared ())
|
|
{
|
|
// The child object is shared, we may be able to eliminate the overflow
|
|
// by duplicating it.
|
|
sorted_graph.duplicate (r.parent, r.link->objidx);
|
|
resolution_attempted = true;
|
|
|
|
// Stop processing overflows for this round so that object order can be
|
|
// updated to account for the newly added object.
|
|
break;
|
|
}
|
|
|
|
if (child.is_leaf () && !priority_bumped_parents.has (r.parent))
|
|
{
|
|
// This object is too far from it's parent, attempt to move it closer.
|
|
//
|
|
// TODO(garretrieger): initially limiting this to leaf's since they can be
|
|
// moved closer with fewer consequences. However, this can
|
|
// likely can be used for non-leafs as well.
|
|
// TODO(garretrieger): add a maximum priority, don't try to raise past this.
|
|
// TODO(garretrieger): also try lowering priority of the parent. Make it
|
|
// get placed further up in the ordering, closer to it's children.
|
|
// this is probably preferable if the total size of the parent object
|
|
// is < then the total size of the children (and the parent can be moved).
|
|
// Since in that case moving the parent will cause a smaller increase in
|
|
// the length of other offsets.
|
|
sorted_graph.raise_childrens_priority (r.parent);
|
|
priority_bumped_parents.add (r.parent);
|
|
resolution_attempted = true;
|
|
continue;
|
|
}
|
|
|
|
// TODO(garretrieger): add additional offset resolution strategies
|
|
// - Promotion to extension lookups.
|
|
// - Table splitting.
|
|
}
|
|
|
|
if (resolution_attempted)
|
|
{
|
|
sorted_graph.sort_shortest_distance ();
|
|
continue;
|
|
}
|
|
|
|
DEBUG_MSG (SUBSET_REPACK, nullptr, "No resolution available :(");
|
|
c->err (HB_SERIALIZE_ERROR_OFFSET_OVERFLOW);
|
|
return;
|
|
}
|
|
|
|
if (sorted_graph.in_error ())
|
|
{
|
|
c->err (HB_SERIALIZE_ERROR_OTHER);
|
|
return;
|
|
}
|
|
sorted_graph.serialize (c);
|
|
}
|
|
|
|
|
|
#endif /* HB_REPACKER_HH */
|