harfbuzz/src/hb-directwrite.cc

861 lines
24 KiB
C++

/*
* Copyright © 2015-2019 Ebrahim Byagowi
*
* This is part of HarfBuzz, a text shaping library.
*
* Permission is hereby granted, without written agreement and without
* license or royalty fees, to use, copy, modify, and distribute this
* software and its documentation for any purpose, provided that the
* above copyright notice and the following two paragraphs appear in
* all copies of this software.
*
* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
#include "hb.hh"
#ifdef HAVE_DIRECTWRITE
#include "hb-shaper-impl.hh"
#include <dwrite_1.h>
#include "hb-directwrite.h"
#include "hb-ms-feature-ranges.hh"
/**
* SECTION:hb-directwrite
* @title: hb-directwrite
* @short_description: DirectWrite integration
* @include: hb-directwrite.h
*
* Functions for using HarfBuzz with DirectWrite fonts.
**/
/*
* DirectWrite font stream helpers
*/
// This is a font loader which provides only one font (unlike its original design).
// For a better implementation which was also source of this
// and DWriteFontFileStream, have a look at to NativeFontResourceDWrite.cpp in Mozilla
class DWriteFontFileLoader : public IDWriteFontFileLoader
{
private:
IDWriteFontFileStream *mFontFileStream;
public:
DWriteFontFileLoader (IDWriteFontFileStream *fontFileStream)
{ mFontFileStream = fontFileStream; }
// IUnknown interface
IFACEMETHOD (QueryInterface) (IID const& iid, OUT void** ppObject)
{ return S_OK; }
IFACEMETHOD_ (ULONG, AddRef) () { return 1; }
IFACEMETHOD_ (ULONG, Release) () { return 1; }
// IDWriteFontFileLoader methods
virtual HRESULT STDMETHODCALLTYPE
CreateStreamFromKey (void const* fontFileReferenceKey,
uint32_t fontFileReferenceKeySize,
OUT IDWriteFontFileStream** fontFileStream)
{
*fontFileStream = mFontFileStream;
return S_OK;
}
virtual ~DWriteFontFileLoader() {}
};
class DWriteFontFileStream : public IDWriteFontFileStream
{
private:
uint8_t *mData;
uint32_t mSize;
public:
DWriteFontFileStream (uint8_t *aData, uint32_t aSize)
{
mData = aData;
mSize = aSize;
}
// IUnknown interface
IFACEMETHOD (QueryInterface) (IID const& iid, OUT void** ppObject)
{ return S_OK; }
IFACEMETHOD_ (ULONG, AddRef) () { return 1; }
IFACEMETHOD_ (ULONG, Release) () { return 1; }
// IDWriteFontFileStream methods
virtual HRESULT STDMETHODCALLTYPE
ReadFileFragment (void const** fragmentStart,
UINT64 fileOffset,
UINT64 fragmentSize,
OUT void** fragmentContext)
{
// We are required to do bounds checking.
if (fileOffset + fragmentSize > mSize) return E_FAIL;
// truncate the 64 bit fileOffset to size_t sized index into mData
size_t index = static_cast<size_t> (fileOffset);
// We should be alive for the duration of this.
*fragmentStart = &mData[index];
*fragmentContext = nullptr;
return S_OK;
}
virtual void STDMETHODCALLTYPE
ReleaseFileFragment (void* fragmentContext) {}
virtual HRESULT STDMETHODCALLTYPE
GetFileSize (OUT UINT64* fileSize)
{
*fileSize = mSize;
return S_OK;
}
virtual HRESULT STDMETHODCALLTYPE
GetLastWriteTime (OUT UINT64* lastWriteTime) { return E_NOTIMPL; }
virtual ~DWriteFontFileStream() {}
};
/*
* shaper face data
*/
struct hb_directwrite_face_data_t
{
IDWriteFactory *dwriteFactory;
IDWriteFontFile *fontFile;
DWriteFontFileStream *fontFileStream;
DWriteFontFileLoader *fontFileLoader;
IDWriteFontFace *fontFace;
hb_blob_t *faceBlob;
};
hb_directwrite_face_data_t *
_hb_directwrite_shaper_face_data_create (hb_face_t *face)
{
hb_directwrite_face_data_t *data = new hb_directwrite_face_data_t;
if (unlikely (!data))
return nullptr;
#define FAIL(...) \
HB_STMT_START { \
DEBUG_MSG (DIRECTWRITE, nullptr, __VA_ARGS__); \
return nullptr; \
} HB_STMT_END
HRESULT hr;
// TODO: factory and fontFileLoader should be cached separately
IDWriteFactory* dwriteFactory;
hr = DWriteCreateFactory (DWRITE_FACTORY_TYPE_SHARED, __uuidof (IDWriteFactory),
(IUnknown**) &dwriteFactory);
if (unlikely (hr != S_OK))
FAIL ("Failed to run DWriteCreateFactory().");
hb_blob_t *blob = hb_face_reference_blob (face);
DWriteFontFileStream *fontFileStream;
fontFileStream = new DWriteFontFileStream ((uint8_t *) hb_blob_get_data (blob, nullptr),
hb_blob_get_length (blob));
DWriteFontFileLoader *fontFileLoader = new DWriteFontFileLoader (fontFileStream);
dwriteFactory->RegisterFontFileLoader (fontFileLoader);
IDWriteFontFile *fontFile;
uint64_t fontFileKey = 0;
hr = dwriteFactory->CreateCustomFontFileReference (&fontFileKey, sizeof (fontFileKey),
fontFileLoader, &fontFile);
if (FAILED (hr))
FAIL ("Failed to load font file from data!");
BOOL isSupported;
DWRITE_FONT_FILE_TYPE fileType;
DWRITE_FONT_FACE_TYPE faceType;
uint32_t numberOfFaces;
hr = fontFile->Analyze (&isSupported, &fileType, &faceType, &numberOfFaces);
if (FAILED (hr) || !isSupported)
FAIL ("Font file is not supported.");
#undef FAIL
IDWriteFontFace *fontFace;
dwriteFactory->CreateFontFace (faceType, 1, &fontFile, 0,
DWRITE_FONT_SIMULATIONS_NONE, &fontFace);
data->dwriteFactory = dwriteFactory;
data->fontFile = fontFile;
data->fontFileStream = fontFileStream;
data->fontFileLoader = fontFileLoader;
data->fontFace = fontFace;
data->faceBlob = blob;
return data;
}
void
_hb_directwrite_shaper_face_data_destroy (hb_directwrite_face_data_t *data)
{
if (data->fontFace)
data->fontFace->Release ();
if (data->fontFile)
data->fontFile->Release ();
if (data->dwriteFactory)
{
if (data->fontFileLoader)
data->dwriteFactory->UnregisterFontFileLoader (data->fontFileLoader);
data->dwriteFactory->Release ();
}
if (data->fontFileLoader)
delete data->fontFileLoader;
if (data->fontFileStream)
delete data->fontFileStream;
if (data->faceBlob)
hb_blob_destroy (data->faceBlob);
if (data)
delete data;
}
/*
* shaper font data
*/
struct hb_directwrite_font_data_t {};
hb_directwrite_font_data_t *
_hb_directwrite_shaper_font_data_create (hb_font_t *font)
{
hb_directwrite_font_data_t *data = new hb_directwrite_font_data_t;
if (unlikely (!data))
return nullptr;
return data;
}
void
_hb_directwrite_shaper_font_data_destroy (hb_directwrite_font_data_t *data)
{
delete data;
}
// Most of TextAnalysis is originally written by Bas Schouten for Mozilla project
// but now is relicensed to MIT for HarfBuzz use
class TextAnalysis : public IDWriteTextAnalysisSource, public IDWriteTextAnalysisSink
{
public:
IFACEMETHOD (QueryInterface) (IID const& iid, OUT void** ppObject)
{ return S_OK; }
IFACEMETHOD_ (ULONG, AddRef) () { return 1; }
IFACEMETHOD_ (ULONG, Release) () { return 1; }
// A single contiguous run of characters containing the same analysis
// results.
struct Run
{
uint32_t mTextStart; // starting text position of this run
uint32_t mTextLength; // number of contiguous code units covered
uint32_t mGlyphStart; // starting glyph in the glyphs array
uint32_t mGlyphCount; // number of glyphs associated with this run
// text
DWRITE_SCRIPT_ANALYSIS mScript;
uint8_t mBidiLevel;
bool mIsSideways;
bool ContainsTextPosition (uint32_t aTextPosition) const
{
return aTextPosition >= mTextStart &&
aTextPosition < mTextStart + mTextLength;
}
Run *nextRun;
};
public:
TextAnalysis (const wchar_t* text, uint32_t textLength,
const wchar_t* localeName, DWRITE_READING_DIRECTION readingDirection)
: mTextLength (textLength), mText (text), mLocaleName (localeName),
mReadingDirection (readingDirection), mCurrentRun (nullptr) {}
~TextAnalysis ()
{
// delete runs, except mRunHead which is part of the TextAnalysis object
for (Run *run = mRunHead.nextRun; run;)
{
Run *origRun = run;
run = run->nextRun;
delete origRun;
}
}
STDMETHODIMP
GenerateResults (IDWriteTextAnalyzer* textAnalyzer, Run **runHead)
{
// Analyzes the text using the script analyzer and returns
// the result as a series of runs.
HRESULT hr = S_OK;
// Initially start out with one result that covers the entire range.
// This result will be subdivided by the analysis processes.
mRunHead.mTextStart = 0;
mRunHead.mTextLength = mTextLength;
mRunHead.mBidiLevel =
(mReadingDirection == DWRITE_READING_DIRECTION_RIGHT_TO_LEFT);
mRunHead.nextRun = nullptr;
mCurrentRun = &mRunHead;
// Call each of the analyzers in sequence, recording their results.
if (SUCCEEDED (hr = textAnalyzer->AnalyzeScript (this, 0, mTextLength, this)))
*runHead = &mRunHead;
return hr;
}
// IDWriteTextAnalysisSource implementation
IFACEMETHODIMP
GetTextAtPosition (uint32_t textPosition,
OUT wchar_t const** textString,
OUT uint32_t* textLength)
{
if (textPosition >= mTextLength)
{
// No text at this position, valid query though.
*textString = nullptr;
*textLength = 0;
}
else
{
*textString = mText + textPosition;
*textLength = mTextLength - textPosition;
}
return S_OK;
}
IFACEMETHODIMP
GetTextBeforePosition (uint32_t textPosition,
OUT wchar_t const** textString,
OUT uint32_t* textLength)
{
if (textPosition == 0 || textPosition > mTextLength)
{
// Either there is no text before here (== 0), or this
// is an invalid position. The query is considered valid though.
*textString = nullptr;
*textLength = 0;
}
else
{
*textString = mText;
*textLength = textPosition;
}
return S_OK;
}
IFACEMETHODIMP_ (DWRITE_READING_DIRECTION)
GetParagraphReadingDirection () { return mReadingDirection; }
IFACEMETHODIMP GetLocaleName (uint32_t textPosition, uint32_t* textLength,
wchar_t const** localeName)
{ return S_OK; }
IFACEMETHODIMP
GetNumberSubstitution (uint32_t textPosition,
OUT uint32_t* textLength,
OUT IDWriteNumberSubstitution** numberSubstitution)
{
// We do not support number substitution.
*numberSubstitution = nullptr;
*textLength = mTextLength - textPosition;
return S_OK;
}
// IDWriteTextAnalysisSink implementation
IFACEMETHODIMP
SetScriptAnalysis (uint32_t textPosition, uint32_t textLength,
DWRITE_SCRIPT_ANALYSIS const* scriptAnalysis)
{
SetCurrentRun (textPosition);
SplitCurrentRun (textPosition);
while (textLength > 0)
{
Run *run = FetchNextRun (&textLength);
run->mScript = *scriptAnalysis;
}
return S_OK;
}
IFACEMETHODIMP
SetLineBreakpoints (uint32_t textPosition,
uint32_t textLength,
const DWRITE_LINE_BREAKPOINT* lineBreakpoints)
{ return S_OK; }
IFACEMETHODIMP SetBidiLevel (uint32_t textPosition, uint32_t textLength,
uint8_t explicitLevel, uint8_t resolvedLevel)
{ return S_OK; }
IFACEMETHODIMP
SetNumberSubstitution (uint32_t textPosition, uint32_t textLength,
IDWriteNumberSubstitution* numberSubstitution)
{ return S_OK; }
protected:
Run *FetchNextRun (IN OUT uint32_t* textLength)
{
// Used by the sink setters, this returns a reference to the next run.
// Position and length are adjusted to now point after the current run
// being returned.
Run *origRun = mCurrentRun;
// Split the tail if needed (the length remaining is less than the
// current run's size).
if (*textLength < mCurrentRun->mTextLength)
SplitCurrentRun (mCurrentRun->mTextStart + *textLength);
else
// Just advance the current run.
mCurrentRun = mCurrentRun->nextRun;
*textLength -= origRun->mTextLength;
// Return a reference to the run that was just current.
return origRun;
}
void SetCurrentRun (uint32_t textPosition)
{
// Move the current run to the given position.
// Since the analyzers generally return results in a forward manner,
// this will usually just return early. If not, find the
// corresponding run for the text position.
if (mCurrentRun && mCurrentRun->ContainsTextPosition (textPosition))
return;
for (Run *run = &mRunHead; run; run = run->nextRun)
if (run->ContainsTextPosition (textPosition))
{
mCurrentRun = run;
return;
}
assert (0); // We should always be able to find the text position in one of our runs
}
void SplitCurrentRun (uint32_t splitPosition)
{
if (!mCurrentRun)
{
assert (0); // SplitCurrentRun called without current run
// Shouldn't be calling this when no current run is set!
return;
}
// Split the current run.
if (splitPosition <= mCurrentRun->mTextStart)
{
// No need to split, already the start of a run
// or before it. Usually the first.
return;
}
Run *newRun = new Run;
*newRun = *mCurrentRun;
// Insert the new run in our linked list.
newRun->nextRun = mCurrentRun->nextRun;
mCurrentRun->nextRun = newRun;
// Adjust runs' text positions and lengths.
uint32_t splitPoint = splitPosition - mCurrentRun->mTextStart;
newRun->mTextStart += splitPoint;
newRun->mTextLength -= splitPoint;
mCurrentRun->mTextLength = splitPoint;
mCurrentRun = newRun;
}
protected:
// Input
// (weak references are fine here, since this class is a transient
// stack-based helper that doesn't need to copy data)
uint32_t mTextLength;
const wchar_t* mText;
const wchar_t* mLocaleName;
DWRITE_READING_DIRECTION mReadingDirection;
// Current processing state.
Run *mCurrentRun;
// Output is a list of runs starting here
Run mRunHead;
};
/*
* shaper
*/
hb_bool_t
_hb_directwrite_shape (hb_shape_plan_t *shape_plan,
hb_font_t *font,
hb_buffer_t *buffer,
const hb_feature_t *features,
unsigned int num_features)
{
hb_face_t *face = font->face;
const hb_directwrite_face_data_t *face_data = face->data.directwrite;
IDWriteFactory *dwriteFactory = face_data->dwriteFactory;
IDWriteFontFace *fontFace = face_data->fontFace;
IDWriteTextAnalyzer* analyzer;
dwriteFactory->CreateTextAnalyzer (&analyzer);
unsigned int scratch_size;
hb_buffer_t::scratch_buffer_t *scratch = buffer->get_scratch_buffer (&scratch_size);
#define ALLOCATE_ARRAY(Type, name, len) \
Type *name = (Type *) scratch; \
do { \
unsigned int _consumed = DIV_CEIL ((len) * sizeof (Type), sizeof (*scratch)); \
assert (_consumed <= scratch_size); \
scratch += _consumed; \
scratch_size -= _consumed; \
} while (0)
#define utf16_index() var1.u32
ALLOCATE_ARRAY (wchar_t, textString, buffer->len * 2);
unsigned int chars_len = 0;
for (unsigned int i = 0; i < buffer->len; i++)
{
hb_codepoint_t c = buffer->info[i].codepoint;
buffer->info[i].utf16_index () = chars_len;
if (likely (c <= 0xFFFFu))
textString[chars_len++] = c;
else if (unlikely (c > 0x10FFFFu))
textString[chars_len++] = 0xFFFDu;
else
{
textString[chars_len++] = 0xD800u + ((c - 0x10000u) >> 10);
textString[chars_len++] = 0xDC00u + ((c - 0x10000u) & ((1u << 10) - 1));
}
}
ALLOCATE_ARRAY (WORD, log_clusters, chars_len);
/* Need log_clusters to assign features. */
chars_len = 0;
for (unsigned int i = 0; i < buffer->len; i++)
{
hb_codepoint_t c = buffer->info[i].codepoint;
unsigned int cluster = buffer->info[i].cluster;
log_clusters[chars_len++] = cluster;
if (hb_in_range (c, 0x10000u, 0x10FFFFu))
log_clusters[chars_len++] = cluster; /* Surrogates. */
}
DWRITE_READING_DIRECTION readingDirection;
readingDirection = buffer->props.direction ?
DWRITE_READING_DIRECTION_RIGHT_TO_LEFT :
DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
/*
* There's an internal 16-bit limit on some things inside the analyzer,
* but we never attempt to shape a word longer than 64K characters
* in a single gfxShapedWord, so we cannot exceed that limit.
*/
uint32_t textLength = chars_len;
TextAnalysis analysis (textString, textLength, nullptr, readingDirection);
TextAnalysis::Run *runHead;
HRESULT hr;
hr = analysis.GenerateResults (analyzer, &runHead);
#define FAIL(...) \
HB_STMT_START { \
DEBUG_MSG (DIRECTWRITE, nullptr, __VA_ARGS__); \
return false; \
} HB_STMT_END
if (FAILED (hr))
FAIL ("Analyzer failed to generate results.");
uint32_t maxGlyphCount = 3 * textLength / 2 + 16;
uint32_t glyphCount;
bool isRightToLeft = HB_DIRECTION_IS_BACKWARD (buffer->props.direction);
const wchar_t localeName[20] = {0};
if (buffer->props.language)
mbstowcs ((wchar_t*) localeName,
hb_language_to_string (buffer->props.language), 20);
/*
* Set up features.
*/
static_assert ((sizeof (DWRITE_TYPOGRAPHIC_FEATURES) == sizeof (hb_ms_features_t)), "");
static_assert ((sizeof (DWRITE_FONT_FEATURE) == sizeof (hb_ms_feature_t)), "");
hb_vector_t<hb_ms_features_t *> range_features;
hb_vector_t<uint32_t> range_char_counts;
if (num_features)
{
hb_vector_t<hb_ms_feature_t> feature_records;
hb_vector_t<hb_ms_range_record_t> range_records;
if (hb_ms_setup_features (features, num_features, feature_records, range_records))
hb_ms_make_feature_ranges (feature_records,
range_records,
0,
chars_len,
log_clusters,
range_features,
range_char_counts);
}
uint16_t* clusterMap;
clusterMap = new uint16_t[textLength];
DWRITE_SHAPING_TEXT_PROPERTIES* textProperties;
textProperties = new DWRITE_SHAPING_TEXT_PROPERTIES[textLength];
retry_getglyphs:
uint16_t* glyphIndices = new uint16_t[maxGlyphCount];
DWRITE_SHAPING_GLYPH_PROPERTIES* glyphProperties;
glyphProperties = new DWRITE_SHAPING_GLYPH_PROPERTIES[maxGlyphCount];
hr = analyzer->GetGlyphs (textString,
chars_len,
fontFace,
false,
isRightToLeft,
&runHead->mScript,
localeName,
nullptr,
(const DWRITE_TYPOGRAPHIC_FEATURES**) range_features.arrayZ,
range_char_counts.arrayZ,
range_features.length,
maxGlyphCount,
clusterMap,
textProperties,
glyphIndices,
glyphProperties,
&glyphCount);
if (unlikely (hr == HRESULT_FROM_WIN32 (ERROR_INSUFFICIENT_BUFFER)))
{
delete [] glyphIndices;
delete [] glyphProperties;
maxGlyphCount *= 2;
goto retry_getglyphs;
}
if (FAILED (hr))
FAIL ("Analyzer failed to get glyphs.");
float* glyphAdvances = new float[maxGlyphCount];
DWRITE_GLYPH_OFFSET* glyphOffsets = new DWRITE_GLYPH_OFFSET[maxGlyphCount];
/* The -2 in the following is to compensate for possible
* alignment needed after the WORD array. sizeof (WORD) == 2. */
unsigned int glyphs_size = (scratch_size * sizeof (int) - 2)
/ (sizeof (WORD) +
sizeof (DWRITE_SHAPING_GLYPH_PROPERTIES) +
sizeof (int) +
sizeof (DWRITE_GLYPH_OFFSET) +
sizeof (uint32_t));
ALLOCATE_ARRAY (uint32_t, vis_clusters, glyphs_size);
#undef ALLOCATE_ARRAY
int fontEmSize = font->face->get_upem ();
if (fontEmSize < 0) fontEmSize = -fontEmSize;
if (fontEmSize < 0) fontEmSize = -fontEmSize;
double x_mult = (double) font->x_scale / fontEmSize;
double y_mult = (double) font->y_scale / fontEmSize;
hr = analyzer->GetGlyphPlacements (textString,
clusterMap,
textProperties,
chars_len,
glyphIndices,
glyphProperties,
glyphCount,
fontFace,
fontEmSize,
false,
isRightToLeft,
&runHead->mScript,
localeName,
(const DWRITE_TYPOGRAPHIC_FEATURES**) range_features.arrayZ,
range_char_counts.arrayZ,
range_features.length,
glyphAdvances,
glyphOffsets);
if (FAILED (hr))
FAIL ("Analyzer failed to get glyph placements.");
/* Ok, we've got everything we need, now compose output buffer,
* very, *very*, carefully! */
/* Calculate visual-clusters. That's what we ship. */
for (unsigned int i = 0; i < glyphCount; i++)
vis_clusters[i] = (uint32_t) -1;
for (unsigned int i = 0; i < buffer->len; i++)
{
uint32_t *p =
&vis_clusters[log_clusters[buffer->info[i].utf16_index ()]];
*p = hb_min (*p, buffer->info[i].cluster);
}
for (unsigned int i = 1; i < glyphCount; i++)
if (vis_clusters[i] == (uint32_t) -1)
vis_clusters[i] = vis_clusters[i - 1];
#undef utf16_index
if (unlikely (!buffer->ensure (glyphCount)))
FAIL ("Buffer in error");
#undef FAIL
/* Set glyph infos */
buffer->len = 0;
for (unsigned int i = 0; i < glyphCount; i++)
{
hb_glyph_info_t *info = &buffer->info[buffer->len++];
info->codepoint = glyphIndices[i];
info->cluster = vis_clusters[i];
/* The rest is crap. Let's store position info there for now. */
info->mask = glyphAdvances[i];
info->var1.i32 = glyphOffsets[i].advanceOffset;
info->var2.i32 = glyphOffsets[i].ascenderOffset;
}
/* Set glyph positions */
buffer->clear_positions ();
for (unsigned int i = 0; i < glyphCount; i++)
{
hb_glyph_info_t *info = &buffer->info[i];
hb_glyph_position_t *pos = &buffer->pos[i];
/* TODO vertical */
pos->x_advance = x_mult * (int32_t) info->mask;
pos->x_offset = x_mult * (isRightToLeft ? -info->var1.i32 : info->var1.i32);
pos->y_offset = y_mult * info->var2.i32;
}
if (isRightToLeft) hb_buffer_reverse (buffer);
buffer->clear_glyph_flags (HB_GLYPH_FLAG_UNSAFE_TO_BREAK);
delete [] clusterMap;
delete [] glyphIndices;
delete [] textProperties;
delete [] glyphProperties;
delete [] glyphAdvances;
delete [] glyphOffsets;
/* Wow, done! */
return true;
}
struct _hb_directwrite_font_table_context {
IDWriteFontFace *face;
void *table_context;
};
static void
_hb_directwrite_table_data_release (void *data)
{
_hb_directwrite_font_table_context *context = (_hb_directwrite_font_table_context *) data;
context->face->ReleaseFontTable (context->table_context);
hb_free (context);
}
static hb_blob_t *
_hb_directwrite_reference_table (hb_face_t *face HB_UNUSED, hb_tag_t tag, void *user_data)
{
IDWriteFontFace *dw_face = ((IDWriteFontFace *) user_data);
const void *data;
uint32_t length;
void *table_context;
BOOL exists;
if (!dw_face || FAILED (dw_face->TryGetFontTable (hb_uint32_swap (tag), &data,
&length, &table_context, &exists)))
return nullptr;
if (!data || !exists || !length)
{
dw_face->ReleaseFontTable (table_context);
return nullptr;
}
_hb_directwrite_font_table_context *context = (_hb_directwrite_font_table_context *) hb_malloc (sizeof (_hb_directwrite_font_table_context));
context->face = dw_face;
context->table_context = table_context;
return hb_blob_create ((const char *) data, length, HB_MEMORY_MODE_READONLY,
context, _hb_directwrite_table_data_release);
}
static void
_hb_directwrite_font_release (void *data)
{
if (data)
((IDWriteFontFace *) data)->Release ();
}
/**
* hb_directwrite_face_create:
* @font_face: a DirectWrite IDWriteFontFace object.
*
* Constructs a new face object from the specified DirectWrite IDWriteFontFace.
*
* Return value: #hb_face_t object corresponding to the given input
*
* Since: 2.4.0
**/
hb_face_t *
hb_directwrite_face_create (IDWriteFontFace *font_face)
{
if (font_face)
font_face->AddRef ();
return hb_face_create_for_tables (_hb_directwrite_reference_table, font_face,
_hb_directwrite_font_release);
}
/**
* hb_directwrite_face_get_font_face:
* @face: a #hb_face_t object
*
* Gets the DirectWrite IDWriteFontFace associated with @face.
*
* Return value: DirectWrite IDWriteFontFace object corresponding to the given input
*
* Since: 2.5.0
**/
IDWriteFontFace *
hb_directwrite_face_get_font_face (hb_face_t *face)
{
return face->data.directwrite->fontFace;
}
#endif