443 lines
17 KiB
XML
443 lines
17 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
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"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
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<!ENTITY % local.common.attrib "xmlns:xi CDATA #FIXED 'http://www.w3.org/2003/XInclude'">
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<!ENTITY version SYSTEM "version.xml">
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]>
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<chapter id="what-is-harfbuzz">
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<title>What is HarfBuzz?</title>
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<para>
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HarfBuzz is a <emphasis>text-shaping engine</emphasis>. If you
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give HarfBuzz a font and a string containing a sequence of Unicode
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codepoints, HarfBuzz selects and positions the corresponding
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glyphs from the font, applying all of the necessary layout rules
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and font features. HarfBuzz then returns the string to you in the
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form that is correctly arranged for the language and writing
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system.
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</para>
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<para>
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HarfBuzz can properly shape all of the world's major writing
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systems. It runs on all major operating systems and software
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platforms and it supports the major font formats in use
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today.
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</para>
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<section id="what-is-text-shaping">
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<title>What is text shaping?</title>
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<para>
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Text shaping is the process of translating a string of character
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codes (such as Unicode codepoints) into a properly arranged
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sequence of glyphs that can be rendered onto a screen or into
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final output form for inclusion in a document.
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</para>
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<para>
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The shaping process is dependent on the input string, the active
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font, the script (or writing system) that the string is in, and
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the language that the string is in.
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</para>
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<para>
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Modern software systems generally only deal with strings in the
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Unicode encoding scheme (although legacy systems and documents may
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involve other encodings).
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</para>
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<para>
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There are several font formats that a program might
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encounter, each of which has a set of standard text-shaping
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rules.
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</para>
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<para>The dominant format is <ulink
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url="http://www.microsoft.com/typography/otspec/">OpenType</ulink>. The
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OpenType specification defines a series of <ulink url="https://github.com/n8willis/opentype-shaping-documents">shaping models</ulink> for
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various scripts from around the world. These shaping models depend on
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the font incorporating certain features as
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<emphasis>lookups</emphasis> in its <literal>GSUB</literal>
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and <literal>GPOS</literal> tables.
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</para>
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<para>
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Alternatively, OpenType fonts can include shaping features for
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the <ulink url="https://graphite.sil.org/">Graphite</ulink> shaping model.
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</para>
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<para>
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TrueType fonts can also include OpenType shaping
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features. Alternatively, TrueType fonts can also include <ulink url="https://developer.apple.com/fonts/TrueType-Reference-Manual/RM09/AppendixF.html">Apple
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Advanced Typography</ulink> (AAT) tables to implement shaping
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support. AAT fonts are generally only found on macOS and iOS systems.
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</para>
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<para>
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Text strings will usually be tagged with a script and language
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tag that provide the context needed to perform text shaping
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correctly. The necessary <ulink
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url="https://docs.microsoft.com/en-us/typography/opentype/spec/scripttags">script</ulink>
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and <ulink
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url="https://docs.microsoft.com/en-us/typography/opentype/spec/languagetags">language</ulink>
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tags are defined by OpenType.
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</para>
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</section>
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<section id="why-do-i-need-a-shaping-engine">
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<title>Why do I need a shaping engine?</title>
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<para>
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Text shaping is an integral part of preparing text for
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display. Before a Unicode sequence can be rendered, the
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codepoints in the sequence must be mapped to the corresponding
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glyphs provided in the font, and those glyphs must be positioned
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correctly relative to each other. For many of the scripts
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supported in Unicode, these steps involve script-specific layout
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rules, including complex joining, reordering, and positioning
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behavior. Implementing these rules is the job of the shaping engine.
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</para>
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<para>
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Text shaping is a fairly low-level operation. HarfBuzz is
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used directly by text-handling libraries like <ulink
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url="https://www.pango.org/">Pango</ulink>, as well as by the layout
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engines in Firefox, LibreOffice, and Chromium. Unless you are
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<emphasis>writing</emphasis> one of these layout engines
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yourself, you will probably not need to use HarfBuzz: normally,
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a layout engine, toolkit, or other library will turn text into
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glyphs for you.
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</para>
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<para>
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However, if you <emphasis>are</emphasis> writing a layout engine
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or graphics library yourself, then you will need to perform text
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shaping, and this is where HarfBuzz can help you.
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</para>
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<para>
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Here are some specific scenarios where a text-shaping engine
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like HarfBuzz helps you:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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OpenType fonts contain a set of glyphs (that is, shapes
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to represent the letters, numbers, punctuation marks, and
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all other symbols), which are indexed by a <literal>glyph ID</literal>.
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</para>
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<para>
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A particular glyph ID within the font does not necessarily
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correlate to a predictable Unicode codepoint. For instance,
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some fonts have the letter "a" as glyph ID 1, but
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many others do not. In order to retrieve the right glyph
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from the font to display "a", you need to consult
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the table inside the font (the <literal>cmap</literal>
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table) that maps Unicode codepoints to glyph IDs. In other
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words, <emphasis>text shaping turns codepoints into glyph
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IDs</emphasis>.
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</para>
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</listitem>
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<listitem>
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<para>
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Many OpenType fonts contain ligatures: combinations of
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characters that are rendered as a single unit. For instance,
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it is common for the "f, i" letter
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sequence to appear in print as the single ligature glyph
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"fi".
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</para>
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<para>
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Whether you should render an "f, i" sequence
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as <literal>fi</literal> or as "fi" does not
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depend on the input text. Instead, it depends on the whether
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or not the font includes an "fi" glyph and on the
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level of ligature application you wish to perform. The font
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and the amount of ligature application used are under your
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control. In other words, <emphasis>text shaping involves
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querying the font's ligature tables and determining what
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substitutions should be made</emphasis>.
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</para>
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</listitem>
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<listitem>
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<para>
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While ligatures like "fi" are optional typographic
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refinements, some languages <emphasis>require</emphasis> certain
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substitutions to be made in order to display text correctly.
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</para>
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<para>
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For example, in Tamil, when the letter "TTA" (ட)
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letter is followed by the vowel sign "U" (ு), the pair
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must be replaced by the single glyph "டு". The
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sequence of Unicode characters "ட,ு" needs to be
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substituted with a single "டு" glyph from the
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font.
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</para>
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<para>
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But "டு" does not have a Unicode codepoint. To
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find this glyph, you need to consult the table inside
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the font (the <literal>GSUB</literal> table) that contains
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substitution information. In other words, <emphasis>text shaping
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chooses the correct glyph for a sequence of characters
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provided</emphasis>.
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</para>
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</listitem>
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<listitem>
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<para>
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Similarly, each Arabic character has four different variants
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corresponding to the different positions it might appear in
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within a sequence. Inside a font, there will be separate
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glyphs for the initial, medial, final, and isolated forms of
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each letter, each at a different glyph ID.
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</para>
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<para>
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Unicode only assigns one codepoint per character, so a
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Unicode string will not tell you which glyph variant to use
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for each character. To decide, you need to analyze the whole
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string and determine the appropriate glyph for each character
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based on its position. In other words, <emphasis>text
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shaping chooses the correct form of the letter by its
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position and returns the correct glyph from the font</emphasis>.
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</para>
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</listitem>
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<listitem>
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<para>
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Other languages involve marks and accents that need to be
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rendered in specific positions relative a base character. For
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instance, the Moldovan language includes the Cyrillic letter
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"zhe" (ж) with a breve accent, like so: "ӂ".
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</para>
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<para>
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Some fonts will provide this character as a single
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zhe-with-breve glyph, but other fonts will not and, instead,
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will expect the rendering engine to form the character by
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superimposing the separate "ж" and "˘"
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glyphs.
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</para>
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<para>
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But exactly where you should draw the breve depends on the
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height and width of the preceding zhe glyph. To find the
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right position, you need to consult the table inside
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the font (the <literal>GPOS</literal> table) that contains
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positioning information.
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In other words, <emphasis>text shaping tells you whether you
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have a precomposed glyph within your font or if you need to
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compose a glyph yourself out of combining marks—and,
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if so, where to position those marks.</emphasis>
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</para>
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</listitem>
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</itemizedlist>
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<para>
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If tasks like these are something that you need to do, then you
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need a text shaping engine. You could use Uniscribe if you are
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writing Windows software; you could use CoreText on macOS; or
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you could use HarfBuzz.
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</para>
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<note>
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<para>
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In the rest of this manual, the text will assume that the reader
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is that implementor of a text-layout engine.
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</para>
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</note>
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</section>
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<section id="what-does-harfbuzz-do">
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<title>What does HarfBuzz do?</title>
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<para>
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HarfBuzz provides text shaping through a cross-platform
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C API that accepts sequences of Unicode codepoints as input. Currently,
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the following OpenType shaping models are supported:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Indic (covering Devanagari, Bengali, Gujarati,
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Gurmukhi, Kannada, Malayalam, Oriya, Tamil, Telugu, and
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Sinhala)
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</para>
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</listitem>
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<listitem>
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<para>
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Arabic (covering Arabic, N'Ko, Syriac, and Mongolian)
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</para>
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</listitem>
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<listitem>
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<para>
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Thai and Lao
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</para>
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</listitem>
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<listitem>
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<para>
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Khmer
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</para>
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</listitem>
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<listitem>
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<para>
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Myanmar
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</para>
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</listitem>
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<listitem>
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<para>
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Tibetan
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</para>
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</listitem>
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<listitem>
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<para>
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Hangul
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</para>
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</listitem>
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<listitem>
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<para>
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Hebrew
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</para>
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</listitem>
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<listitem>
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<para>
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The Universal Shaping Engine or <emphasis>USE</emphasis>
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(covering complex scripts not covered by the above shaping
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models)
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</para>
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</listitem>
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<listitem>
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<para>
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A default shaping model for non-complex scripts
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(covering Latin, Cyrillic, Greek, Armenian, Georgian, Tifinagh,
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and many others)
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</para>
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</listitem>
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<listitem>
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<para>
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Emoji (including emoji modifier sequences, flag sequences,
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and ZWJ sequences)
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</para>
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</listitem>
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</itemizedlist>
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<para>
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In addition to OpenType shaping, HarfBuzz supports the latest
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version of Graphite shaping (the "Graphite 2" model) and AAT
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shaping.
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</para>
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<para>
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HarfBuzz can read and understand TrueType fonts (.ttf), TrueType
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collections (.ttc), and OpenType fonts (.otf, including those
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fonts that contain TrueType-style outlines and those that
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contain PostScript CFF or CFF2 outlines).
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</para>
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<para>
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HarfBuzz is designed and tested to run on top of the FreeType
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font renderer. It can run on Linux, Android, Windows, macOS, and
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iOS systems.
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</para>
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<para>
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In addition to its core shaping functionality, HarfBuzz provides
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functions for accessing other font features, including optional
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GSUB and GPOS OpenType features, as well as
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all color-font formats (<literal>CBDT</literal>,
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<literal>sbix</literal>, <literal>COLR/CPAL</literal>, and
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<literal>SVG-OT</literal>) and OpenType variable fonts. HarfBuzz
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also includes a font-subsetting feature. HarfBuzz can perform
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some low-level math-shaping operations, although it does not
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currently perform full shaping for mathematical typesetting.
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</para>
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<para>
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A suite of command-line utilities is also provided in the
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source-code tree, designed to help users test and debug
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HarfBuzz's features on real-world fonts and input.
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</para>
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</section>
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<section id="what-harfbuzz-doesnt-do">
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<title>What HarfBuzz doesn't do</title>
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<para>
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HarfBuzz will take a Unicode string, shape it, and give you the
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information required to lay it out correctly on a single
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horizontal (or vertical) line using the font provided. That is the
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extent of HarfBuzz's responsibility.
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</para>
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<para>
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It is important to note that if you are implementing a complete
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text-layout engine you may have other responsibilities that
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HarfBuzz will <emphasis>not</emphasis> help you with. For example:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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HarfBuzz won't help you with bidirectionality. If you want to
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lay out text that includes a mix of Hebrew and English, you
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will need to ensure that each buffer provided to HarfBuzz
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has all of its characters in the same order and that the
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directionality of the buffer is set correctly. This may mean
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segmenting the text before it is placed into HarfBuzz buffers. In
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other words, the user will hit the keys in the following
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sequence:
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</para>
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<programlisting>
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A B C [space] ג ב א [space] D E F
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</programlisting>
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<para>
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but will expect to see in the output:
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</para>
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<programlisting>
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ABC אבג DEF
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</programlisting>
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<para>
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This reordering is called <emphasis>bidi processing</emphasis>
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("bidi" is short for bidirectional), and there's an
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algorithm as an annex to the Unicode Standard which tells you how
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to process a string of mixed directionality.
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Before sending your string to HarfBuzz, you may need to apply the
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bidi algorithm to it. Libraries such as <ulink
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url="http://icu-project.org/">ICU</ulink> and <ulink
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url="http://fribidi.org/">fribidi</ulink> can do this for you.
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</para>
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</listitem>
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<listitem>
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<para>
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HarfBuzz won't help you with text that contains different font
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properties. For instance, if you have the string "a
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<emphasis>huge</emphasis> breakfast", and you expect
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"huge" to be italic, then you will need to send three
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strings to HarfBuzz: <literal>a</literal>, in your Roman font;
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<literal>huge</literal> using your italic font; and
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<literal>breakfast</literal> using your Roman font again.
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</para>
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<para>
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Similarly, if you change the font, font size, script,
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language, or direction within your string, then you will
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need to shape each run independently and output them
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independently. HarfBuzz expects to shape a run of characters
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that all share the same properties.
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</para>
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</listitem>
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<listitem>
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<para>
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HarfBuzz won't help you with line breaking, hyphenation, or
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justification. As mentioned above, HarfBuzz lays out the string
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along a <emphasis>single line</emphasis> of, notionally,
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infinite length. If you want to find out where the potential
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word, sentence and line break points are in your text, you
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could use the ICU library's break iterator functions.
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</para>
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<para>
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HarfBuzz can tell you how wide a shaped piece of text is, which is
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useful input to a justification algorithm, but it knows nothing
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about paragraphs, lines or line lengths. Nor will it adjust the
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space between words to fit them proportionally into a line.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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As a layout-engine implementor, HarfBuzz will help you with the
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interface between your text and your font, and that's something
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that you'll need—what you then do with the glyphs that your font
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returns is up to you.
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</para>
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</section>
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|
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<section id="why-is-it-called-harfbuzz">
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<title>Why is it called HarfBuzz?</title>
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<para>
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HarfBuzz began its life as text-shaping code within the FreeType
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project (and you will see references to the FreeType authors
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within the source code copyright declarations), but was then
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extracted out to its own project. This project is maintained by
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Behdad Esfahbod, who named it HarfBuzz. Originally, it was a
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shaping engine for OpenType fonts—"HarfBuzz" is
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the Persian for "open type".
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</para>
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</section>
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</chapter>
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