lite-xl/src/font_render_lcd.h

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#pragma once
#include "agg_basics.h"
#include "agg_conv_curve.h"
#include "agg_conv_transform.h"
#include "agg_gamma_lut.h"
#include "agg_font_freetype.h"
// #include "agg_pixfmt_rgb.h"
#include "agg_pixfmt_rgba.h"
// #include "agg_pixfmt_rgb24_lcd.h"
#include "agg_pixfmt_bgra32_lcd.h"
#include "agg_rasterizer_scanline_aa.h"
#include "agg_renderer_primitives.h"
#include "agg_renderer_scanline.h"
#include "agg_rendering_buffer.h"
#include "agg_scanline_u.h"
// FIXME: the pixel type rgb24 of rgba32 is hard coded below
class font_renderer_lcd
{
typedef agg::pixfmt_bgra32 pixfmt_type;
typedef agg::renderer_base<pixfmt_type> base_ren_type;
typedef agg::renderer_scanline_aa_solid<base_ren_type> renderer_solid;
typedef agg::font_engine_freetype_int32 font_engine_type;
typedef agg::font_cache_manager<font_engine_type> font_manager_type;
font_engine_type m_feng;
font_manager_type m_fman;
agg::gamma_lut<> m_gamma_lut;
// Font rendering options.
bool m_hinting;
bool m_kerning;
bool m_grayscale;
double m_gamma;
bool m_font_loaded;
// Pipeline to process the vectors glyph paths (curves + contour)
agg::trans_affine m_mtx;
agg::conv_curve<font_manager_type::path_adaptor_type> m_curves;
agg::conv_transform<agg::conv_curve<font_manager_type::path_adaptor_type> > m_trans;
public:
font_renderer_lcd(bool hinting, bool kerning, bool subpixel, double gamma):
m_feng(),
m_fman(m_feng),
m_hinting(hinting),
m_kerning(kerning),
m_grayscale(!subpixel),
m_gamma(gamma),
m_font_loaded(false),
m_curves(m_fman.path_adaptor()),
m_trans(m_curves, m_mtx)
{
m_gamma_lut.gamma(m_gamma);
}
bool load_font(const char *font_filename) {
if(m_feng.load_font(font_filename, 0, agg::glyph_ren_outline)) {
m_font_loaded = true;
}
return m_font_loaded;
}
template<class Rasterizer, class Scanline, class RenSolid>
double draw_text(Rasterizer& ras, Scanline& sl,
RenSolid& ren_solid, const agg::rgba8 color,
const char* text,
double x, double y, double height,
unsigned subpixel_scale)
{
const double scale_x = 100;
m_feng.height(height);
m_feng.width(height * scale_x * subpixel_scale);
m_feng.hinting(m_hinting);
const char* p = text;
x *= subpixel_scale;
double start_x = x;
while(*p)
{
if(*p == '\n')
{
x = start_x;
y -= height * 1.25;
++p;
continue;
}
const agg::glyph_cache* glyph = m_fman.glyph(*p);
if(glyph)
{
if(m_kerning)
{
m_fman.add_kerning(&x, &y);
}
m_fman.init_embedded_adaptors(glyph, 0, 0);
if(glyph->data_type == agg::glyph_data_outline)
{
double ty = m_hinting ? floor(y + 0.5) : y;
ras.reset();
m_mtx.reset();
m_mtx *= agg::trans_affine_scaling(1.0 / scale_x, 1);
m_mtx *= agg::trans_affine_translation(start_x + x/scale_x, ty);
ras.add_path(m_trans);
ren_solid.color(color);
agg::render_scanlines(ras, sl, ren_solid);
}
// increment pen position
x += glyph->advance_x;
y += glyph->advance_y;
}
++p;
}
return x / (subpixel_scale * scale_x);
}
void clear(agg::rendering_buffer& ren_buf, const agg::rgba8 color) {
agg::pixfmt_bgra32 pf(ren_buf);
base_ren_type ren_base(pf);
ren_base.clear(color);
}
double render_text(agg::rendering_buffer& ren_buf,
const double text_size,
const agg::rgba8 text_color,
double x, double y,
const char *text)
{
if (!m_font_loaded) {
return y;
}
agg::scanline_u8 sl;
agg::rasterizer_scanline_aa<> ras;
ras.clip_box(0, 0, ren_buf.width()*3, ren_buf.height());
//--------------------------------------
if(m_grayscale)
{
agg::pixfmt_bgra32 pf(ren_buf);
base_ren_type ren_base(pf);
renderer_solid ren_solid(ren_base);
y = draw_text(ras, sl, ren_solid, text_color, text, x, y, text_size, 1);
}
else
{
// Conventional LUT values: (1./3., 2./9., 1./9.)
// The values below are fine tuned as in the Elementary Plot library.
// The primary weight should be 0.448 but is left adjustable.
agg::lcd_distribution_lut lut(0.448, 0.184, 0.092);
typedef agg::pixfmt_bgra32_lcd_gamma<agg::gamma_lut<> > pixfmt_lcd_type;
pixfmt_lcd_type pf_lcd(ren_buf, lut, m_gamma_lut);
agg::renderer_base<pixfmt_lcd_type> ren_base_lcd(pf_lcd);
agg::renderer_scanline_aa_solid<agg::renderer_base<pixfmt_lcd_type> > ren_solid_lcd(ren_base_lcd);
y = draw_text(ras, sl, ren_solid_lcd, text_color, text, x, y, text_size, 3);
}
return y;
}
};