lite-xl/src/bundle_open.m

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#import <Foundation/Foundation.h>
void set_macos_bundle_resources(lua_State *L)
{ @autoreleasepool
{
NSString* resource_path = [[NSBundle mainBundle] resourcePath];
lua_pushstring(L, [resource_path UTF8String]);
lua_setglobal(L, "MACOS_RESOURCES");
}}