lite-xl/data/core/commands/core.lua

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local core = require "core"
local common = require "core.common"
local command = require "core.command"
local keymap = require "core.keymap"
local LogView = require "core.logview"
local fullscreen = false
local function suggest_directory(text)
text = common.home_expand(text)
return common.home_encode_list(text == "" and core.recent_projects or common.dir_path_suggest(text))
end
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command.add(nil, {
["core:quit"] = function()
core.quit()
end,
["core:restart"] = function()
core.restart()
end,
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["core:force-quit"] = function()
core.quit(true)
end,
["core:toggle-fullscreen"] = function()
fullscreen = not fullscreen
system.set_window_mode(fullscreen and "fullscreen" or "normal")
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core.show_title_bar(not fullscreen)
core.title_view:configure_hit_test(not fullscreen)
end,
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["core:reload-module"] = function()
core.command_view:enter("Reload Module", function(text, item)
local text = item and item.text or text
core.reload_module(text)
core.log("Reloaded module %q", text)
end, function(text)
local items = {}
for name in pairs(package.loaded) do
table.insert(items, name)
end
return common.fuzzy_match(items, text)
end)
end,
["core:find-command"] = function()
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local commands = command.get_all_valid()
core.command_view:enter("Do Command", function(text, item)
if item then
command.perform(item.command)
end
end, function(text)
local res = common.fuzzy_match(commands, text)
for i, name in ipairs(res) do
res[i] = {
text = command.prettify_name(name),
info = keymap.get_binding(name),
command = name,
}
end
return res
end)
end,
["core:find-file"] = function()
local files = {}
for dir, item in core.get_project_files() do
if item.type == "file" then
local path = (dir == core.project_dir and "" or dir .. PATHSEP)
table.insert(files, common.home_encode(path .. item.filename))
end
end
core.command_view:enter("Open File From Project", function(text, item)
text = item and item.text or text
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core.root_view:open_doc(core.open_doc(common.home_expand(text)))
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end, function(text)
return common.fuzzy_match_with_recents(files, core.visited_files, text)
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end)
end,
["core:new-doc"] = function()
core.root_view:open_doc(core.open_doc())
end,
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["core:open-file"] = function()
local view = core.active_view
if view.doc and view.doc.abs_filename then
core.command_view:set_text(common.home_encode(view.doc.abs_filename))
end
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core.command_view:enter("Open File", function(text)
core.root_view:open_doc(core.open_doc(common.home_expand(text)))
end, function (text)
return common.home_encode_list(common.path_suggest(common.home_expand(text)))
end, nil, function(text)
local filename = common.home_expand(text)
local path_stat, err = system.get_file_info(filename)
if err then
if err:find("No such file", 1, true) then
-- check if the containing directory exists
local dirname = common.dirname(filename)
local dir_stat = dirname and system.get_file_info(dirname)
if not dirname or (dir_stat and dir_stat.type == 'dir') then
return true
end
end
core.error("Cannot open file %s: %s", text, err)
elseif path_stat.type == 'dir' then
core.error("Cannot open %s, is a folder", text)
else
return true
end
end)
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end,
["core:open-log"] = function()
local node = core.root_view:get_active_node()
node:add_view(LogView())
end,
["core:open-user-module"] = function()
local user_module_doc = core.open_doc(USERDIR .. "/init.lua")
if not user_module_doc then return end
core.root_view:open_doc(user_module_doc)
end,
["core:open-project-module"] = function()
local filename = ".lite_project.lua"
if system.get_file_info(filename) then
core.root_view:open_doc(core.open_doc(filename))
else
local doc = core.open_doc()
core.root_view:open_doc(doc)
doc:save(filename)
end
end,
["core:change-project-folder"] = function()
core.command_view:enter("Change Project Folder", function(text, item)
text = system.absolute_path(common.home_expand(item and item.text or text))
if text == core.project_dir then return end
local path_stat = system.get_file_info(text)
if not path_stat or path_stat.type ~= 'dir' then
core.error("Cannot open folder %q", text)
return
end
core.confirm_close_all(core.open_folder_project, text)
end, suggest_directory)
end,
["core:open-project-folder"] = function()
core.command_view:enter("Open Project", function(text, item)
text = common.home_expand(item and item.text or text)
local path_stat = system.get_file_info(text)
if not path_stat or path_stat.type ~= 'dir' then
core.error("Cannot open folder %q", text)
return
end
system.exec(string.format("%q %q", EXEFILE, text))
end, suggest_directory)
end,
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["core:add-directory"] = function()
core.command_view:enter("Add Directory", function(text)
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text = common.home_expand(text)
local path_stat, err = system.get_file_info(text)
if not path_stat then
core.error("cannot open %q: %s", text, err)
return
elseif path_stat.type ~= 'dir' then
core.error("%q is not a directory", text)
return
end
core.add_project_directory(system.absolute_path(text))
-- TODO: add the name of directory to prioritize
core.reschedule_project_scan()
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end, suggest_directory)
end,
["core:remove-directory"] = function()
local dir_list = {}
local n = #core.project_directories
for i = n, 2, -1 do
dir_list[n - i + 1] = core.project_directories[i].name
end
core.command_view:enter("Remove Directory", function(text, item)
text = common.home_expand(item and item.text or text)
if not core.remove_project_directory(text) then
core.error("No directory %q to be removed", text)
end
end, function(text)
text = common.home_expand(text)
return common.home_encode_list(common.dir_list_suggest(text, dir_list))
end)
end,
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})