lite-xl/meson.build

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Meson
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project('lite', 'c', 'cpp', default_options : ['c_std=gnu11', 'cpp_std=c++03'])
if host_machine.system() == 'darwin'
add_languages('objc')
endif
cc = meson.get_compiler('c')
libm = cc.find_library('m', required : false)
libdl = cc.find_library('dl', required : false)
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libx11 = dependency('x11', required : false)
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lua_dep = dependency('lua5.2', required : false)
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pcre2_dep = dependency('libpcre2-8')
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if not lua_dep.found()
lua_subproject = subproject('lua', default_options: ['shared=false', 'use_readline=false', 'app=false'])
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lua_dep = lua_subproject.get_variable('lua_dep')
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endif
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sdl_dep = dependency('sdl2', method: 'config-tool')
reproc_dep = dependency('reproc')
lite_deps = [lua_dep, sdl_dep, reproc_dep, pcre2_dep, libm, libdl, libx11]
if host_machine.system() == 'windows'
# Note that we need to explicitly add the windows socket DLL because
# the pkg-config file from reproc does not include it.
lite_deps += meson.get_compiler('cpp').find_library('ws2_32', required: true)
endif
lite_cargs = []
if get_option('portable')
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lite_datadir = 'data'
else
lite_datadir = 'share/lite-xl'
endif
lite_include = include_directories('src')
foreach data_module : ['core', 'fonts', 'plugins', 'colors']
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install_subdir('data' / data_module , install_dir : lite_datadir)
endforeach
lite_link_args = []
if cc.get_id() == 'gcc' and get_option('buildtype') == 'release'
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lite_link_args += ['-static-libgcc', '-static-libstdc++']
endif
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lite_rc = []
if host_machine.system() == 'windows'
windows = import('windows')
lite_rc += windows.compile_resources('res.rc')
endif
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# On macos we need to use the SDL renderer to support retina displays
if get_option('renderer') or host_machine.system() == 'darwin'
lite_cargs += '-DLITE_USE_SDL_RENDERER'
endif
subdir('lib/font_renderer')
subdir('src')