lite-xl/scripts/build.sh

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#!/bin/bash
set -e
if [ ! -e "src/api/api.h" ]; then
echo "Please run this script from the root directory of Lite XL."; exit 1
fi
source scripts/common.sh
show_help() {
echo
echo "Usage: $0 <OPTIONS>"
echo
echo "Available options:"
echo
echo "-b --builddir DIRNAME Sets the name of the build directory (not path)."
echo " Default: '$(get_default_build_dir)'."
echo " --debug Debug this script."
echo "-f --forcefallback Force to build dependencies statically."
echo "-h --help Show this help and exit."
echo "-p --prefix PREFIX Install directory prefix. Default: '/'."
echo "-B --bundle Create an App bundle (macOS only)"
echo "-P --portable Create a portable binary package."
echo "-O --pgo Use profile guided optimizations (pgo)."
echo "-U --windows-lua-utf Use the UTF8 patch for Lua."
echo " macOS: disabled when used with --bundle,"
echo " Windows: Implicit being the only option."
echo "-r --release Compile in release mode."
echo
}
main() {
local platform="$(get_platform_name)"
local arch="$(get_platform_arch)"
local build_dir="$(get_default_build_dir)"
local build_type="debug"
local prefix=/
local force_fallback
local bundle
local portable
local pgo
local patch_lua
local lua_subproject_path
for i in "$@"; do
case $i in
-h|--help)
show_help
exit 0
;;
-b|--builddir)
build_dir="$2"
shift
shift
;;
--debug)
set -x
shift
;;
-f|--forcefallback)
force_fallback="--wrap-mode=forcefallback"
shift
;;
-p|--prefix)
prefix="$2"
shift
shift
;;
-B|--bundle)
if [[ "$platform" != "macos" ]]; then
echo "Warning: ignoring --bundle option, works only under macOS."
else
bundle="-Dbundle=true"
fi
shift
;;
-P|--portable)
portable="-Dportable=true"
shift
;;
-O|--pgo)
pgo="-Db_pgo=generate"
shift
;;
-U|--windows-lua-utf)
patch_lua="true"
shift
;;
-r|--release)
build_type="release"
shift
;;
*)
# unknown option
;;
esac
done
if [[ -n $1 ]]; then
show_help
exit 1
fi
if [[ $platform == "macos" && -n $bundle && -n $portable ]]; then
echo "Warning: \"bundle\" and \"portable\" specified; excluding portable package."
portable=""
fi
if [[ $CROSS_ARCH != "" ]]; then
if [[ $platform == "macos" ]]; then
macos_version_min=10.11
if [[ $CROSS_ARCH == "arm64" ]]; then
cross_file="--cross-file resources/cross/macos_arm64.txt"
macos_version_min=11.0
fi
export MACOSX_DEPLOYMENT_TARGET=$macos_version_min
export MIN_SUPPORTED_MACOSX_DEPLOYMENT_TARGET=$macos_version_min
export CFLAGS=-mmacosx-version-min=$macos_version_min
export CXXFLAGS=-mmacosx-version-min=$macos_version_min
export LDFLAGS=-mmacosx-version-min=$macos_version_min
fi
fi
rm -rf "${build_dir}"
if [[ $patch_lua == "true" ]] && [[ ! -z $force_fallback ]]; then
# download the subprojects so we can start patching before configure.
# this will prevent reconfiguring the project.
meson subprojects download
lua_subproject_path=$(echo subprojects/lua-*/)
if [[ -d $lua_subproject_path ]]; then
patch -d $lua_subproject_path -p1 --forward < resources/windows/001-lua-unicode.diff
fi
fi
CFLAGS=$CFLAGS LDFLAGS=$LDFLAGS meson setup \
--buildtype=$build_type \
--prefix "$prefix" \
$cross_file \
$force_fallback \
$bundle \
$portable \
$pgo \
"${build_dir}"
meson compile -C "${build_dir}"
if [[ $pgo != "" ]]; then
cp -r data "${build_dir}/src"
"${build_dir}/src/lite-xl"
meson configure -Db_pgo=use "${build_dir}"
meson compile -C "${build_dir}"
rm -fr "${build_dir}/data"
fi
}
main "$@"