lite-xl/src/font_renderer.cpp

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#include "font_renderer.h"
#include "font_renderer_alpha.h"
FontRenderer *FontRendererNew(unsigned int flags) {
bool hinting = ((flags & FONT_RENDERER_HINTING) != 0);
bool kerning = ((flags & FONT_RENDERER_KERNING) != 0);
font_renderer_alpha *font_renderer = new font_renderer_alpha(hinting, kerning);
return (FontRenderer *) font_renderer;
}
void FontRendererFree(FontRenderer *fr_) {
font_renderer_alpha *font_renderer = (font_renderer_alpha *) fr_;
delete font_renderer;
}
int FontRendererLoadFont(FontRenderer *fr_, const char *filename) {
font_renderer_alpha *font_renderer = (font_renderer_alpha *) fr_;
bool success = font_renderer->load_font(filename);
return (success ? 0 : 1);
}
int FontRendererGetFontHeight(FontRenderer *fr_, float size) {
font_renderer_alpha *font_renderer = (font_renderer_alpha *) fr_;
double ascender, descender;
font_renderer->get_font_vmetrics(ascender, descender);
int face_height = font_renderer->get_face_height();
float scale = font_renderer->scale_for_em_to_pixels(size);
return int((ascender - descender) * face_height * scale + 0.5);
}
int FontRendererBakeFontBitmap(FontRenderer *fr_, int font_height,
void *pixels, int pixels_width, int pixels_height,
int first_char, int num_chars, GlyphBitmapInfo *glyphs)
{
font_renderer_alpha *font_renderer = (font_renderer_alpha *) fr_;
const int pixel_size = 1;
memset(pixels, 0x00, pixels_width * pixels_height * pixel_size);
double ascender, descender;
font_renderer->get_font_vmetrics(ascender, descender);
const int ascender_px = int(ascender * font_height + 0.5);
const int descender_px = int(descender * font_height + 0.5);
const int pad_y = font_height * 2 / 10;
const int y_step = font_height + 2 * pad_y;
agg::rendering_buffer ren_buf((agg::int8u *) pixels, pixels_width, pixels_height, -pixels_width * pixel_size);
int x = 0, y = pixels_height;
int res = 0;
const agg::alpha8 text_color(0xff);
const int font_height_reduced = (font_height * 86) / 100;
for (int i = 0; i < num_chars; i++) {
int codepoint = first_char + i;
if (x + font_height > pixels_width) {
x = 0;
y -= y_step;
}
if (y - font_height - 2 * pad_y < 0) {
res = -1;
break;
}
const int y_baseline = y - pad_y - font_height;
double x_next = x, y_next = y_baseline;
font_renderer->render_codepoint(ren_buf, font_height_reduced, text_color, x_next, y_next, codepoint);
int x_next_i = int(x_next + 0.5);
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GlyphBitmapInfo& glyph_info = glyphs[i];
glyph_info.x0 = x;
glyph_info.y0 = pixels_height - (y_baseline + ascender_px + pad_y);
glyph_info.x1 = x_next_i;
glyph_info.y1 = pixels_height - (y_baseline + descender_px - pad_y);
glyph_info.xoff = 0;
glyph_info.yoff = -pad_y;
glyph_info.xadvance = x_next - x;
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x = x_next_i;
#ifdef DEBUG_FONT_RENDERER
fprintf(stderr,
"glyph codepoint %3d (ascii: %1c), BOX (%3d, %3d) (%3d, %3d), "
"OFFSET (%.5g, %.5g), X ADVANCE %.5g\n",
codepoint, i,
glyph_info.x0, glyph_info.y0, glyph_info.x1, glyph_info.y1,
glyph_info.xoff, glyph_info.yoff, glyph_info.xadvance);
#endif
}
return res;
}