lite-xl/scripts/package.sh

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#!/bin/bash
set -e
if [ ! -e "src/api/api.h" ]; then
echo "Please run this script from the root directory of Lite XL."; exit 1
fi
source scripts/common.sh
show_help() {
echo
echo "Usage: $0 <OPTIONS>"
echo
echo "Available options:"
echo
Cross compiling improvements + macOS universal binary (#1458) * chore(resources): rename macos_arm64.txt to macos-arm64.txt This matches the platform-arch convention like many other parts of the project. * chore(resources/cross): rename wasm.txt to unknown-wasm32.txt * refactor(scripts/common.sh): use parameter expansion instead of if else * feat(scripts/common.sh): support custom arch and platform for get_default_build_dir * feat(scripts/build.sh): add --cross-platform, --cross-arch and --cross-file * feat(scripts/package.sh): add --cross-platform and --cross-arch * feat(build-packages.sh): add support for new options in build.sh and packages.sh * ci(build): make arm64 binaries in CI * ci(build): do not install external libraries * ci(build): fix invalid artifact name * ci(build): fix INSTALL_NAME * ci(build): change name for macos artifacts * ci(build): add script to build universal dmgs from individual dmgs * ci(build): build universal dmgs * fix(make-universal-binaries): fix wrong path for hdiutil * ci(build): rename macos action * fix(make-universal-binaries.sh): fix wrong pathname for ditto * ci(release): build macos universal binaries * ci(release): remove useless variables * ci(release): fix wrong dependency * ci(build): fix old ubuntu version This version will be restored once I complete some container-specific fixes. * ci(build): make build_macos_universal depend on release * ci(build): fix wrong dmg dir * style(ci): capitalize 'universal' for CI name * fix(make-universal-binaries.sh): fix truncated dmg name when it contains dots * ci: styling changes * ci(release): install appdmg only
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echo "-b --builddir DIRNAME Sets the name of the build directory (not path)."
echo " Default: '$(get_default_build_dir)'."
echo "-d --destdir DIRNAME Set the name of the package directory (not path)."
echo " Default: 'lite-xl'."
echo "-h --help Show this help and exit."
echo "-p --prefix PREFIX Install directory prefix. Default: '/'."
echo "-v --version VERSION Sets the version on the package name."
echo "-a --addons Install 3rd party addons."
echo " --debug Debug this script."
echo "-A --appimage Create an AppImage (Linux only)."
echo "-B --binary Create a normal / portable package or macOS bundle,"
echo " depending on how the build was configured. (Default.)"
echo "-D --dmg Create a DMG disk image with dmgbuild (macOS only)."
Cross compiling improvements + macOS universal binary (#1458) * chore(resources): rename macos_arm64.txt to macos-arm64.txt This matches the platform-arch convention like many other parts of the project. * chore(resources/cross): rename wasm.txt to unknown-wasm32.txt * refactor(scripts/common.sh): use parameter expansion instead of if else * feat(scripts/common.sh): support custom arch and platform for get_default_build_dir * feat(scripts/build.sh): add --cross-platform, --cross-arch and --cross-file * feat(scripts/package.sh): add --cross-platform and --cross-arch * feat(build-packages.sh): add support for new options in build.sh and packages.sh * ci(build): make arm64 binaries in CI * ci(build): do not install external libraries * ci(build): fix invalid artifact name * ci(build): fix INSTALL_NAME * ci(build): change name for macos artifacts * ci(build): add script to build universal dmgs from individual dmgs * ci(build): build universal dmgs * fix(make-universal-binaries): fix wrong path for hdiutil * ci(build): rename macos action * fix(make-universal-binaries.sh): fix wrong pathname for ditto * ci(release): build macos universal binaries * ci(release): remove useless variables * ci(release): fix wrong dependency * ci(build): fix old ubuntu version This version will be restored once I complete some container-specific fixes. * ci(build): make build_macos_universal depend on release * ci(build): fix wrong dmg dir * style(ci): capitalize 'universal' for CI name * fix(make-universal-binaries.sh): fix truncated dmg name when it contains dots * ci: styling changes * ci(release): install appdmg only
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echo "-I --innosetup Create a InnoSetup package (Windows only)."
echo "-r --release Strip debugging symbols."
echo "-S --source Create a source code package,"
echo " including subprojects dependencies."
echo " --cross-platform PLATFORM The platform to package for."
echo " --cross-arch ARCH The architecture to package for."
echo
}
source_package() {
local build_dir=build-src
local package_name=$1
rm -rf ${build_dir}
rm -rf ${package_name}
rm -f ${package_name}.tar.gz
meson subprojects download
meson setup ${build_dir} -Dsource-only=true
# Note: not using git-archive(-all) because it can't include subprojects ignored by git
rsync -arv \
--exclude /*build*/ \
--exclude *.git* \
--exclude lhelper \
--exclude lite-xl* \
--exclude submodules \
. ${package_name}
cp "${build_dir}/start.lua" "${package_name}/data/core"
tar rf ${package_name}.tar ${package_name}
gzip -9 ${package_name}.tar
}
main() {
local arch="$(get_platform_arch)"
local platform="$(get_platform_name)"
local build_dir="$(get_default_build_dir)"
local dest_dir=lite-xl
local prefix=/
local version
local addons=false
local appimage=false
local binary=false
local dmg=false
local innosetup=false
local release=false
local source=false
Cross compiling improvements + macOS universal binary (#1458) * chore(resources): rename macos_arm64.txt to macos-arm64.txt This matches the platform-arch convention like many other parts of the project. * chore(resources/cross): rename wasm.txt to unknown-wasm32.txt * refactor(scripts/common.sh): use parameter expansion instead of if else * feat(scripts/common.sh): support custom arch and platform for get_default_build_dir * feat(scripts/build.sh): add --cross-platform, --cross-arch and --cross-file * feat(scripts/package.sh): add --cross-platform and --cross-arch * feat(build-packages.sh): add support for new options in build.sh and packages.sh * ci(build): make arm64 binaries in CI * ci(build): do not install external libraries * ci(build): fix invalid artifact name * ci(build): fix INSTALL_NAME * ci(build): change name for macos artifacts * ci(build): add script to build universal dmgs from individual dmgs * ci(build): build universal dmgs * fix(make-universal-binaries): fix wrong path for hdiutil * ci(build): rename macos action * fix(make-universal-binaries.sh): fix wrong pathname for ditto * ci(release): build macos universal binaries * ci(release): remove useless variables * ci(release): fix wrong dependency * ci(build): fix old ubuntu version This version will be restored once I complete some container-specific fixes. * ci(build): make build_macos_universal depend on release * ci(build): fix wrong dmg dir * style(ci): capitalize 'universal' for CI name * fix(make-universal-binaries.sh): fix truncated dmg name when it contains dots * ci: styling changes * ci(release): install appdmg only
2023-04-11 17:33:34 +02:00
local cross
local cross_arch
local cross_platform
# store the current flags to easily pass them to appimage script
local flags="$@"
for i in "$@"; do
case $i in
-b|--builddir)
build_dir="$2"
shift
shift
;;
-d|--destdir)
dest_dir="$2"
shift
shift
;;
-h|--help)
show_help
exit 0
;;
-p|--prefix)
prefix="$2"
shift
shift
;;
-v|--version)
if [[ -n $2 ]]; then version="-$2"; fi
shift
shift
;;
-A|--appimage)
if [[ "$platform" != "linux" ]]; then
echo "Warning: ignoring --appimage option, works only under Linux."
else
appimage=true
fi
shift
;;
-B|--binary)
binary=true
shift
;;
-D|--dmg)
if [[ "$platform" != "macos" ]]; then
echo "Warning: ignoring --dmg option, works only under macOS."
else
dmg=true
fi
shift
;;
-I|--innosetup)
if [[ "$platform" != "windows" ]]; then
echo "Warning: ignoring --innosetup option, works only under Windows."
else
innosetup=true
fi
shift
;;
-r|--release)
release=true
shift
;;
-S|--source)
source=true
shift
;;
-a|--addons)
addons=true
shift
;;
Cross compiling improvements + macOS universal binary (#1458) * chore(resources): rename macos_arm64.txt to macos-arm64.txt This matches the platform-arch convention like many other parts of the project. * chore(resources/cross): rename wasm.txt to unknown-wasm32.txt * refactor(scripts/common.sh): use parameter expansion instead of if else * feat(scripts/common.sh): support custom arch and platform for get_default_build_dir * feat(scripts/build.sh): add --cross-platform, --cross-arch and --cross-file * feat(scripts/package.sh): add --cross-platform and --cross-arch * feat(build-packages.sh): add support for new options in build.sh and packages.sh * ci(build): make arm64 binaries in CI * ci(build): do not install external libraries * ci(build): fix invalid artifact name * ci(build): fix INSTALL_NAME * ci(build): change name for macos artifacts * ci(build): add script to build universal dmgs from individual dmgs * ci(build): build universal dmgs * fix(make-universal-binaries): fix wrong path for hdiutil * ci(build): rename macos action * fix(make-universal-binaries.sh): fix wrong pathname for ditto * ci(release): build macos universal binaries * ci(release): remove useless variables * ci(release): fix wrong dependency * ci(build): fix old ubuntu version This version will be restored once I complete some container-specific fixes. * ci(build): make build_macos_universal depend on release * ci(build): fix wrong dmg dir * style(ci): capitalize 'universal' for CI name * fix(make-universal-binaries.sh): fix truncated dmg name when it contains dots * ci: styling changes * ci(release): install appdmg only
2023-04-11 17:33:34 +02:00
--cross-platform)
cross=true
cross_platform="$2"
shift
shift
;;
--cross-arch)
cross=true
cross_arch="$2"
shift
shift
;;
--debug)
set -x
shift
;;
*)
# unknown option
;;
esac
done
if [[ $addons == true ]]; then
version="$version-addons"
fi
if [[ -n $1 ]]; then show_help; exit 1; fi
Cross compiling improvements + macOS universal binary (#1458) * chore(resources): rename macos_arm64.txt to macos-arm64.txt This matches the platform-arch convention like many other parts of the project. * chore(resources/cross): rename wasm.txt to unknown-wasm32.txt * refactor(scripts/common.sh): use parameter expansion instead of if else * feat(scripts/common.sh): support custom arch and platform for get_default_build_dir * feat(scripts/build.sh): add --cross-platform, --cross-arch and --cross-file * feat(scripts/package.sh): add --cross-platform and --cross-arch * feat(build-packages.sh): add support for new options in build.sh and packages.sh * ci(build): make arm64 binaries in CI * ci(build): do not install external libraries * ci(build): fix invalid artifact name * ci(build): fix INSTALL_NAME * ci(build): change name for macos artifacts * ci(build): add script to build universal dmgs from individual dmgs * ci(build): build universal dmgs * fix(make-universal-binaries): fix wrong path for hdiutil * ci(build): rename macos action * fix(make-universal-binaries.sh): fix wrong pathname for ditto * ci(release): build macos universal binaries * ci(release): remove useless variables * ci(release): fix wrong dependency * ci(build): fix old ubuntu version This version will be restored once I complete some container-specific fixes. * ci(build): make build_macos_universal depend on release * ci(build): fix wrong dmg dir * style(ci): capitalize 'universal' for CI name * fix(make-universal-binaries.sh): fix truncated dmg name when it contains dots * ci: styling changes * ci(release): install appdmg only
2023-04-11 17:33:34 +02:00
if [[ -n "$cross" ]]; then
platform="${cross_platform:-$platform}"
arch="${cross_arch:-$arch}"
build_dir="$(get_default_build_dir "$platform" "$arch")"
fi
# The source package doesn't require a previous build,
# nor the following install step, so run it now.
if [[ $source == true ]]; then source_package "lite-xl$version-src"; fi
# No packages request
if [[ $appimage == false && $binary == false && $dmg == false && $innosetup == false ]]; then
# Source only, return.
if [[ $source == true ]]; then return 0; fi
# Build the binary package as default instead doing nothing.
binary=true
fi
rm -rf "${dest_dir}"
DESTDIR="$(pwd)/${dest_dir}" meson install --skip-subprojects -C "${build_dir}"
local data_dir="$(pwd)/${dest_dir}/data"
local exe_file="$(pwd)/${dest_dir}/lite-xl"
local package_name=lite-xl$version-$platform-$arch
local bundle=false
local portable=false
local stripcmd="strip"
if [[ -d "${data_dir}" ]]; then
echo "Creating a portable, compressed archive..."
portable=true
exe_file="$(pwd)/${dest_dir}/lite-xl"
if [[ $platform == "windows" ]]; then
exe_file="${exe_file}.exe"
stripcmd="strip --strip-all"
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if command -v ntldd >/dev/null 2>&1; then
# Copy MinGW libraries dependencies.
# MSYS2 ldd command seems to be only 64bit, so use ntldd
# see https://github.com/msys2/MINGW-packages/issues/4164
ntldd -R "${exe_file}" \
| grep mingw \
| awk '{print $3}' \
| sed 's#\\#/#g' \
| xargs -I '{}' cp -v '{}' "$(pwd)/${dest_dir}/"
else
echo "WARNING: ntldd not found; assuming program is static"
fi
else
# Windows archive is always portable
package_name+="-portable"
fi
elif [[ $platform == "macos" && ! -d "${data_dir}" ]]; then
data_dir="$(pwd)/${dest_dir}/Contents/Resources"
if [[ -d "${data_dir}" ]]; then
echo "Creating a macOS bundle application..."
bundle=true
# Specify "bundle" on compressed archive only, implicit on images
if [[ $dmg == false ]]; then package_name+="-bundle"; fi
rm -rf "Lite XL.app"; mv "${dest_dir}" "Lite XL.app"
dest_dir="Lite XL.app"
exe_file="$(pwd)/${dest_dir}/Contents/MacOS/lite-xl"
data_dir="$(pwd)/${dest_dir}/Contents/Resources"
fi
fi
if [[ $bundle == false && $portable == false ]]; then
data_dir="$(pwd)/${dest_dir}/$prefix/share/lite-xl"
exe_file="$(pwd)/${dest_dir}/$prefix/bin/lite-xl"
fi
mkdir -p "${data_dir}"
if [[ $addons == true ]]; then
addons_download "${build_dir}"
addons_install "${build_dir}" "${data_dir}"
fi
# TODO: use --skip-subprojects when 0.58.0 will be available on supported
# distributions to avoid subprojects' include and lib directories to be copied.
# Install Meson with PIP to get the latest version is not always possible.
pushd "${dest_dir}"
find . -type d -name 'include' -prune -exec rm -rf {} \;
find . -type d -name 'lib' -prune -exec rm -rf {} \;
find . -type d -empty -delete
popd
if [[ $release == true ]]; then
$stripcmd "${exe_file}"
fi
if [[ $bundle == true ]]; then
# https://eclecticlight.co/2019/01/17/code-signing-for-the-concerned-3-signing-an-app/
# https://wiki.lazarus.freepascal.org/Code_Signing_for_macOS#Big_Sur_and_later_on_Apple_M1_ARM64_processors
codesign --force --deep --digest-algorithm=sha1,sha256 -s - "${dest_dir}"
fi
echo "Creating a compressed archive ${package_name}"
if [[ $binary == true ]]; then
rm -f "${package_name}".tar.gz
rm -f "${package_name}".zip
if [[ $platform == "windows" ]]; then
zip -9rv ${package_name}.zip ${dest_dir}/*
else
tar czvf "${package_name}".tar.gz "${dest_dir}"
fi
fi
if [[ $appimage == true ]]; then
source scripts/appimage.sh $flags --static
fi
if [[ $bundle == true && $dmg == true ]]; then
source scripts/appdmg.sh "${package_name}"
fi
if [[ $innosetup == true ]]; then
source scripts/innosetup/innosetup.sh $flags
fi
}
main "$@"