Rename FontRenderer* symbols as FR_*
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117714390a
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00c3983da6
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@ -10,15 +10,15 @@
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// Important: when a subpixel scale is used the width below will be the width in logical pixel.
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// As each logical pixel contains 3 subpixels it means that the 'pixels' pointer
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// will hold enough space for '3 * width' uint8_t values.
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struct FontRendererBitmap {
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struct FR_Bitmap {
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agg::int8u *pixels;
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int width, height;
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};
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typedef agg::blender_rgb_gamma<agg::rgba8, agg::order_bgra, agg::gamma_lut<> > blender_gamma_type;
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FontRendererBitmap* FontRendererBitmapNew(int width, int height, int subpixel_scale) {
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FontRendererBitmap *image = (FontRendererBitmap *) malloc(sizeof(FontRendererBitmap) + width * height * subpixel_scale);
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FR_Bitmap* FR_Bitmap_New(int width, int height, int subpixel_scale) {
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FR_Bitmap *image = (FR_Bitmap *) malloc(sizeof(FR_Bitmap) + width * height * subpixel_scale);
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if (!image) { return NULL; }
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image->pixels = (agg::int8u *) (image + 1);
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image->width = width;
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@ -26,16 +26,16 @@ FontRendererBitmap* FontRendererBitmapNew(int width, int height, int subpixel_sc
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return image;
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}
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void FontRendererBitmapFree(FontRendererBitmap *image) {
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void FR_Bitmap_Free(FR_Bitmap *image) {
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free(image);
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}
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class FontRendererImpl {
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class FR_Impl {
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public:
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// Conventional LUT values: (1./3., 2./9., 1./9.)
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// The values below are fine tuned as in the Elementary Plot library.
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FontRendererImpl(bool hinting, bool kerning, bool subpixel, float gamma_value) :
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FR_Impl(bool hinting, bool kerning, bool subpixel, float gamma_value) :
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m_renderer(hinting, kerning, subpixel),
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m_gamma_lut(double(gamma_value)),
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m_blender(),
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@ -56,23 +56,23 @@ private:
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agg::lcd_distribution_lut m_lcd_lut;
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};
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FontRenderer *FontRendererNew(unsigned int flags, float gamma) {
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FontRenderer *FR_New(unsigned int flags, float gamma) {
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bool hinting = ((flags & FONT_RENDERER_HINTING) != 0);
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bool kerning = ((flags & FONT_RENDERER_KERNING) != 0);
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bool subpixel = ((flags & FONT_RENDERER_SUBPIXEL) != 0);
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return new FontRendererImpl(hinting, kerning, subpixel, gamma);
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return new FR_Impl(hinting, kerning, subpixel, gamma);
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}
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void FontRendererFree(FontRenderer *font_renderer) {
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void FR_Free(FontRenderer *font_renderer) {
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delete font_renderer;
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}
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int FontRendererLoadFont(FontRenderer *font_renderer, const char *filename) {
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int FR_Load_Font(FontRenderer *font_renderer, const char *filename) {
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bool success = font_renderer->renderer_alpha().load_font(filename);
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return (success ? 0 : 1);
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}
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int FontRendererGetFontHeight(FontRenderer *font_renderer, float size) {
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int FR_Get_Font_Height(FontRenderer *font_renderer, float size) {
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font_renderer_alpha& renderer_alpha = font_renderer->renderer_alpha();
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double ascender, descender;
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renderer_alpha.get_font_vmetrics(ascender, descender);
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@ -81,7 +81,7 @@ int FontRendererGetFontHeight(FontRenderer *font_renderer, float size) {
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return int((ascender - descender) * face_height * scale + 0.5);
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}
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static void glyph_trim_rect(agg::rendering_buffer& ren_buf, GlyphBitmapInfo& gli, int subpixel_scale) {
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static void glyph_trim_rect(agg::rendering_buffer& ren_buf, FR_Bitmap_Glyph_Metrics& gli, int subpixel_scale) {
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const int height = ren_buf.height();
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int x0 = gli.x0 * subpixel_scale, x1 = gli.x1 * subpixel_scale;
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int y0 = gli.y0, y1 = gli.y1;
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@ -145,7 +145,7 @@ static void glyph_trim_rect(agg::rendering_buffer& ren_buf, GlyphBitmapInfo& gli
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gli.y1 = y1;
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}
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static void glyph_lut_convolution(agg::rendering_buffer ren_buf, agg::lcd_distribution_lut& lcd_lut, agg::int8u *covers_buf, GlyphBitmapInfo& gli) {
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static void glyph_lut_convolution(agg::rendering_buffer ren_buf, agg::lcd_distribution_lut& lcd_lut, agg::int8u *covers_buf, FR_Bitmap_Glyph_Metrics& gli) {
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const int subpixel = 3;
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const int x0 = gli.x0, y0 = gli.y0, x1 = gli.x1, y1 = gli.y1;
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const int len = (x1 - x0) * subpixel;
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@ -169,9 +169,9 @@ static int ceil_to_multiple(int n, int p) {
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return p * ((n + p - 1) / p);
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}
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int FontRendererBakeFontBitmap(FontRenderer *font_renderer, int font_height,
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FontRendererBitmap *image,
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int first_char, int num_chars, GlyphBitmapInfo *glyphs, int subpixel_scale)
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int FR_Bake_Font_Bitmap(FontRenderer *font_renderer, int font_height,
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FR_Bitmap *image,
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int first_char, int num_chars, FR_Bitmap_Glyph_Metrics *glyphs, int subpixel_scale)
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{
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font_renderer_alpha& renderer_alpha = font_renderer->renderer_alpha();
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@ -222,7 +222,7 @@ int FontRendererBakeFontBitmap(FontRenderer *font_renderer, int font_height,
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int x_next_i = (subpixel_scale == 1 ? int(x_next + 1.0) : ceil_to_multiple(x_next + 0.5, subpixel_scale));
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// Below x and x_next_i will always be integer multiples of subpixel_scale.
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GlyphBitmapInfo& glyph_info = glyphs[i];
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FR_Bitmap_Glyph_Metrics& glyph_info = glyphs[i];
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glyph_info.x0 = x / subpixel_scale;
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glyph_info.y0 = pixels_height - 1 - (y_baseline + ascender_px + pad_y); // FIXME: add -1 ?
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glyph_info.x1 = x_next_i / subpixel_scale;
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@ -303,7 +303,7 @@ void blend_solid_hspan_rgb_subpixel(agg::rendering_buffer& rbuf, agg::gamma_lut<
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#if 0
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// destination implicitly BGRA32. Source implictly single-byte renderer_alpha coverage.
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void FontRendererBlendGamma(FontRenderer *font_renderer, uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int region_width, int region_height, FontRendererColor color) {
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void FR_Blend_Gamma(FontRenderer *font_renderer, uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int region_width, int region_height, FR_Color color) {
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blender_gamma_type& blender = font_renderer->blender();
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agg::rendering_buffer dst_ren_buf(dst, region_width, region_height, dst_stride);
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const agg::rgba8 color_a(color.r, color.g, color.b);
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@ -316,7 +316,7 @@ void FontRendererBlendGamma(FontRenderer *font_renderer, uint8_t *dst, int dst_s
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// destination implicitly BGRA32. Source implictly single-byte renderer_alpha coverage with subpixel scale = 3.
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// FIXME: consider using something like RenColor* instead of uint8_t * for dst.
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void FontRendererBlendGammaSubpixel(FontRenderer *font_renderer, FontRendererClipArea *clip, int x, int y, uint8_t *dst, int dst_width, const FontRendererBitmap *glyphs_bitmap, const GlyphBitmapInfo *glyph, FontRendererColor color) {
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void FR_Blend_Gamma_Subpixel(FontRenderer *font_renderer, FR_Clip_Area *clip, int x, int y, uint8_t *dst, int dst_width, const FR_Bitmap *glyphs_bitmap, const FR_Bitmap_Glyph_Metrics *glyph, FR_Color color) {
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agg::gamma_lut<>& gamma = font_renderer->gamma();
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agg::lcd_distribution_lut& lcd_lut = font_renderer->lcd_distribution_lut();
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const int subpixel_scale = 3;
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@ -10,12 +10,12 @@ extern "C" {
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typedef struct {
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unsigned short x0, y0, x1, y1;
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float xoff, yoff, xadvance;
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} GlyphBitmapInfo;
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} FR_Bitmap_Glyph_Metrics;
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typedef struct FontRendererBitmap FontRendererBitmap;
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typedef struct FR_Bitmap FR_Bitmap;
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struct FontRendererImpl;
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typedef struct FontRendererImpl FontRenderer;
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struct FR_Impl;
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typedef struct FR_Impl FontRenderer;
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enum {
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FONT_RENDERER_HINTING = 1 << 0,
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@ -25,43 +25,43 @@ enum {
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typedef struct {
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uint8_t r, g, b;
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} FontRendererColor;
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} FR_Color;
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typedef struct {
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int left, top, right, bottom;
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} FontRendererClipArea;
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} FR_Clip_Area;
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FontRenderer * FontRendererNew(unsigned int flags, float gamma);
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FontRenderer * FR_New(unsigned int flags, float gamma);
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void FontRendererFree(FontRenderer *);
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void FR_Free(FontRenderer *);
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int FontRendererLoadFont(FontRenderer *, const char *filename);
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int FR_Load_Font(FontRenderer *, const char *filename);
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int FontRendererGetFontHeight(FontRenderer *, float size);
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int FR_Get_Font_Height(FontRenderer *, float size);
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int FontRendererBakeFontBitmap(FontRenderer *, int font_height,
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FontRendererBitmap *image,
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int first_char, int num_chars, GlyphBitmapInfo *glyph_info,
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int FR_Bake_Font_Bitmap(FontRenderer *, int font_height,
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FR_Bitmap *image,
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int first_char, int num_chars, FR_Bitmap_Glyph_Metrics *glyph_info,
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int subpixel_scale);
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#if 0
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// FIXME: this function needs to be updated to match BlendGammaSubpixel.
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void FontRendererBlendGamma(FontRenderer *,
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void FR_Blend_Gamma(FontRenderer *,
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uint8_t *dst, int dst_stride,
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uint8_t *src, int src_stride,
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int region_width, int region_height,
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FontRendererColor color);
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FR_Color color);
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#endif
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void FontRendererBlendGammaSubpixel(FontRenderer *font_renderer,
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FontRendererClipArea *clip, int x, int y,
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void FR_Blend_Gamma_Subpixel(FontRenderer *font_renderer,
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FR_Clip_Area *clip, int x, int y,
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uint8_t *dst, int dst_width,
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const FontRendererBitmap *glyphs_bitmap,
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const GlyphBitmapInfo *glyph, FontRendererColor color);
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const FR_Bitmap *glyphs_bitmap,
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const FR_Bitmap_Glyph_Metrics *glyph, FR_Color color);
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FontRendererBitmap* FontRendererBitmapNew(int width, int height, int subpixel_scale);
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FR_Bitmap* FR_Bitmap_New(int width, int height, int subpixel_scale);
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void FontRendererBitmapFree(FontRendererBitmap *image);
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void FR_Bitmap_Free(FR_Bitmap *image);
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#ifdef __cplusplus
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}
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@ -13,8 +13,8 @@ struct RenImage {
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};
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struct GlyphSet {
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FontRendererBitmap *image;
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GlyphBitmapInfo glyphs[256];
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FR_Bitmap *image;
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FR_Bitmap_Glyph_Metrics glyphs[256];
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};
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typedef struct GlyphSet GlyphSet;
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@ -29,7 +29,7 @@ struct RenFont {
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static SDL_Window *window;
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//static struct { int left, top, right, bottom; } clip;
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static FontRendererClipArea clip;
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static FR_Clip_Area clip;
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static void* check_alloc(void *ptr) {
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if (!ptr) {
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@ -113,17 +113,16 @@ static GlyphSet* load_glyphset(RenFont *font, int idx) {
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int width = 128;
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int height = 128;
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retry:
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set->image = FontRendererBitmapNew(width, height, subpixel_scale);
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check_alloc(set->image);
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set->image = check_alloc(FR_Bitmap_New(width, height, subpixel_scale));
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int res = FontRendererBakeFontBitmap(font->renderer, font->height,
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int res = FR_Bake_Font_Bitmap(font->renderer, font->height,
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set->image, idx << 8, 256, set->glyphs, subpixel_scale);
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/* retry with a larger image buffer if the buffer wasn't large enough */
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if (res < 0) {
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width *= 2;
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height *= 2;
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FontRendererBitmapFree(set->image);
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FR_Bitmap_Free(set->image);
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goto retry;
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}
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@ -153,15 +152,15 @@ RenFont* ren_load_font(const char *filename, float size) {
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font->size = size;
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const float gamma = 1.5;
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font->renderer = FontRendererNew(FONT_RENDERER_HINTING|FONT_RENDERER_SUBPIXEL, gamma);
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if (FontRendererLoadFont(font->renderer, filename)) {
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font->renderer = FR_New(FONT_RENDERER_HINTING|FONT_RENDERER_SUBPIXEL, gamma);
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if (FR_Load_Font(font->renderer, filename)) {
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free(font);
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return NULL;
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}
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font->height = FontRendererGetFontHeight(font->renderer, size);
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font->height = FR_Get_Font_Height(font->renderer, size);
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/* make tab and newline glyphs invisible */
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GlyphBitmapInfo *g = get_glyphset(font, '\n')->glyphs;
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FR_Bitmap_Glyph_Metrics *g = get_glyphset(font, '\n')->glyphs;
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g['\t'].x1 = g['\t'].x0;
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g['\n'].x1 = g['\n'].x0;
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@ -173,11 +172,11 @@ void ren_free_font(RenFont *font) {
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for (int i = 0; i < MAX_GLYPHSET; i++) {
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GlyphSet *set = font->sets[i];
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if (set) {
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FontRendererBitmapFree(set->image);
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FR_Bitmap_Free(set->image);
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free(set);
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}
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}
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FontRendererFree(font->renderer);
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FR_Free(font->renderer);
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free(font);
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}
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@ -195,7 +194,7 @@ int ren_get_font_width(RenFont *font, const char *text) {
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while (*p) {
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p = utf8_to_codepoint(p, &codepoint);
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GlyphSet *set = get_glyphset(font, codepoint);
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GlyphBitmapInfo *g = &set->glyphs[codepoint & 0xff];
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FR_Bitmap_Glyph_Metrics *g = &set->glyphs[codepoint & 0xff];
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x += g->xadvance;
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}
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return x;
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@ -294,17 +293,14 @@ int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color)
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const char *p = text;
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unsigned codepoint;
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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FontRendererColor color_fr = { .r = color.r, .g = color.g, .b = color.b };
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FR_Color color_fr = { .r = color.r, .g = color.g, .b = color.b };
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while (*p) {
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p = utf8_to_codepoint(p, &codepoint);
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GlyphSet *set = get_glyphset(font, codepoint);
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GlyphBitmapInfo *g = &set->glyphs[codepoint & 0xff];
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FR_Bitmap_Glyph_Metrics *g = &set->glyphs[codepoint & 0xff];
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if (color.a != 0) {
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FontRendererBlendGammaSubpixel(
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font->renderer, &clip,
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x, y,
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(uint8_t *) surf->pixels, surf->w,
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set->image, g, color_fr);
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FR_Blend_Gamma_Subpixel(font->renderer, &clip,
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x, y, (uint8_t *) surf->pixels, surf->w, set->image, g, color_fr);
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}
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x += g->xadvance;
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}
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