WIP: to use AGG font renderer to create a coverage bitmap

This commit is contained in:
Francesco Abbate 2020-05-29 15:57:22 +02:00
parent 20626ab911
commit 0e713f7692
5 changed files with 225 additions and 53 deletions

78
notes.md Normal file
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@ -0,0 +1,78 @@
```c
stbtt_InitFont
stbtt_ScaleForMappingEmToPixels x 3
stbtt_ScaleForPixelHeight
stbtt_BakeFontBitmap
stbtt_GetFontVMetrics x 2
typedef struct {
unsigned short x0, y0, x1, y1; // coordinates of bbox in bitmap
float xoff, yoff, xadvance;
} stbtt_bakedchar;
struct RenImage {
RenColor *pixels;
int width, height;
};
typedef struct {
RenImage *image;
stbtt_bakedchar glyphs[256];
} GlyphSet;
struct RenFont {
void *data;
stbtt_fontinfo stbfont;
GlyphSet *sets[MAX_GLYPHSET];
float size;
int height;
};
```
The function stbtt_BakeFontBitmap is used to write bitmap data into set->image->pixels (where set is a GlyphSet).
Note that set->image->pixels need data in RGB format. After stbtt_BakeFontBitmap call the bitmap data are converted into RGB.
With a single call many glyphs corresponding to a range of codepoints, all in a
single image.
## STB truetype font metrics
stbtt_ScaleForPixelHeight takes a float 'height' and returns height / (ascent - descent).
stbtt_ScaleForMappingEmToPixels take a float 'pixels' and returns pixels / unitsPerEm.
### Computing RenFont
When loading a font, in renderer.c, the font->height is determined as:
```c
int ascent, descent, linegap;
stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap);
float scale = stbtt_ScaleForMappingEmToPixels(&font->stbfont, font->size);
font->height = (ascent - descent + linegap) * scale + 0.5;
```
so, mathematically
```c
font->height = (ascent - descent + linegap) * font->size / unitsPerEm + 0.5;
```
**TO DO**: find out for what font->height is actually used.
### Call to BakeFontBitmap
In the same file, renderer.c, to create the glyphset image it computes:
```c
// Using stbtt functions
float s = ScaleForMappingEmToPixels(1) / ScaleForPixelHeight(1);
```
so 's' is actually equal to (ascent - descent) / unitsPerEm.
Then BakeFontBitmap is called and `font->size * s` is used for the pixel_height argument.
So BakeFontBitmap gets, for pixel_height, (ascent - descent) * font->size / unitsPerEm.
This is equal almost equal to font->height except the 0.5, the missing linegap calculation
and the fact that this latter is an integer instead of a float.

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@ -1,34 +0,0 @@
stbtt_InitFont
stbtt_ScaleForMappingEmToPixels x 3
stbtt_ScaleForPixelHeight
stbtt_BakeFontBitmap
stbtt_GetFontVMetrics x 2
struct RenImage {
RenColor *pixels;
int width, height;
};
typedef struct {
RenImage *image;
stbtt_bakedchar glyphs[256];
} GlyphSet;
struct RenFont {
void *data;
stbtt_fontinfo stbfont;
GlyphSet *sets[MAX_GLYPHSET];
float size;
int height;
};
typedef struct {
unsigned short x0, y0, x1, y1; // coordinates of bbox in bitmap
float xoff, yoff, xadvance;
} stbtt_bakedchar;
The function stbtt_BakeFontBitmap is used to write bitmap data into set->image->pixels (where set is a GlyphSet).
Note that set->image->pixels need data in RGB format. After stbtt_BakeFontBitmap call the bitmap data are converted into RGB.
With a single call many glyphs corresponding to a range of codepoints, all in a
single image.

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@ -21,6 +21,7 @@ int FontRendererDrawText(FontRenderer *fr_, RenColor *pixels, int width, int hei
font_renderer_lcd *font_renderer = (font_renderer_lcd *) fr_;
agg::rendering_buffer ren_buf((agg::int8u *) pixels, width, height, -pitch);
const agg::rgba8 agg_color(color.r, color.g, color.b);
double new_x = font_renderer->render_text(ren_buf, (double) text_size, agg_color, (double) x, (double) (height - y), text);
return int(new_x);
double xd = x, yd = (height - y - text_size);
font_renderer->render_text(ren_buf, (double) text_size, agg_color, xd, yd, text);
return int(xd);
}

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@ -63,11 +63,11 @@ public:
}
template<class Rasterizer, class Scanline, class RenSolid>
double draw_text(Rasterizer& ras, Scanline& sl,
RenSolid& ren_solid, const agg::rgba8 color,
const char* text,
double x, double y, double height,
unsigned subpixel_scale)
void draw_text(Rasterizer& ras, Scanline& sl,
RenSolid& ren_solid, const agg::rgba8 color,
const char* text,
double& x, double& y, double height,
unsigned subpixel_scale)
{
const double scale_x = 100;
@ -77,14 +77,14 @@ public:
const char* p = text;
x *= subpixel_scale;
double start_x = x;
double x_lcd = x * subpixel_scale;
double start_x_lcd = x_lcd;
while(*p)
{
if(*p == '\n')
{
x = start_x;
x_lcd = start_x_lcd;
y -= height * 1.25;
++p;
continue;
@ -95,7 +95,7 @@ public:
{
if(m_kerning)
{
m_fman.add_kerning(&x, &y);
m_fman.add_kerning(&x_lcd, &y);
}
m_fman.init_embedded_adaptors(glyph, 0, 0);
@ -105,19 +105,20 @@ public:
ras.reset();
m_mtx.reset();
m_mtx *= agg::trans_affine_scaling(1.0 / scale_x, 1);
m_mtx *= agg::trans_affine_translation(start_x + x/scale_x, ty);
m_mtx *= agg::trans_affine_translation(start_x_lcd + x_lcd / scale_x, ty);
ras.add_path(m_trans);
ren_solid.color(color);
agg::render_scanlines(ras, sl, ren_solid);
}
// increment pen position
x += glyph->advance_x;
x_lcd += glyph->advance_x;
y += glyph->advance_y;
}
++p;
}
return x / (subpixel_scale * scale_x);
// Update x value befor returning.
x = x_lcd / subpixel_scale;
}
void clear(agg::rendering_buffer& ren_buf, const agg::rgba8 color) {
@ -126,14 +127,14 @@ public:
ren_base.clear(color);
}
double render_text(agg::rendering_buffer& ren_buf,
void render_text(agg::rendering_buffer& ren_buf,
const double text_size,
const agg::rgba8 text_color,
double x, double y,
const char *text)
{
if (!m_font_loaded) {
return y;
return;
}
agg::scanline_u8 sl;
@ -146,7 +147,7 @@ public:
agg::pixfmt_bgra32 pf(ren_buf);
base_ren_type ren_base(pf);
renderer_solid ren_solid(ren_base);
y = draw_text(ras, sl, ren_solid, text_color, text, x, y, text_size, 1);
draw_text(ras, sl, ren_solid, text_color, text, x, y, text_size, 1);
}
else
{
@ -158,8 +159,7 @@ public:
pixfmt_lcd_type pf_lcd(ren_buf, lut, m_gamma_lut);
agg::renderer_base<pixfmt_lcd_type> ren_base_lcd(pf_lcd);
agg::renderer_scanline_aa_solid<agg::renderer_base<pixfmt_lcd_type> > ren_solid_lcd(ren_base_lcd);
y = draw_text(ras, sl, ren_solid_lcd, text_color, text, x, y, text_size, 3);
draw_text(ras, sl, ren_solid_lcd, text_color, text, x, y, text_size, 3);
}
return y;
}
};

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@ -0,0 +1,127 @@
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "SDL_surface.h"
#include "font_render_lcd.h"
#define MAX_GLYPHSET 256
typedef struct { uint8_t b, g, r, a; } RenColor;
typedef struct { int x, y, width, height; } RenRect;
struct RenImage {
RenColor *pixels;
int width, height;
};
struct GlyphSetA {
RenImage *image;
// FIXME: add glyphs information for AGG implementation
// stbtt_bakedchar glyphs[256];
};
struct RenFontA {
font_renderer_lcd *renderer;
float size;
int height;
};
static void* check_alloc(void *ptr) {
if (!ptr) {
fprintf(stderr, "Fatal error: memory allocation failed\n");
exit(EXIT_FAILURE);
}
return ptr;
}
RenImage* ren_new_image(int width, int height) {
assert(width > 0 && height > 0);
RenImage *image = malloc(sizeof(RenImage) + width * height * sizeof(RenColor));
check_alloc(image);
image->pixels = (void*) (image + 1);
image->width = width;
image->height = height;
return image;
}
void ren_free_image(RenImage *image) {
free(image);
}
RenFontA* ren_load_font_agg(const char *filename, float size) {
RenFont *font = NULL;
/* init font */
font = check_alloc(calloc(1, sizeof(RenFontA)));
font->size = size;
font->renderer = new font_renderer_lcd(true, false, true, 1.8);
font->renderer->load_font(filename);
// FIXME: figure out correct calculation for font->height with
// ascent, descent and linegap.
fit->height = size;
return font;
}
static GlyphSet* load_glyphset_agg(RenFont *font, int idx) {
GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet)));
/* init image */
int width = 128;
int height = 128;
retry:
set->image = ren_new_image(width, height);
/* load glyphs */
float s =
stbtt_ScaleForMappingEmToPixels(&font->stbfont, 1) /
stbtt_ScaleForPixelHeight(&font->stbfont, 1);
int res = stbtt_BakeFontBitmap(
font->data, 0, font->size * s, (void*) set->image->pixels,
width, height, idx * 256, 256, set->glyphs);
/* retry with a larger image buffer if the buffer wasn't large enough */
if (res < 0) {
width *= 2;
height *= 2;
ren_free_image(set->image);
goto retry;
}
/* adjust glyph yoffsets and xadvance */
int ascent, descent, linegap;
stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap);
float scale = stbtt_ScaleForMappingEmToPixels(&font->stbfont, font->size);
int scaled_ascent = ascent * scale + 0.5;
for (int i = 0; i < 256; i++) {
set->glyphs[i].yoff += scaled_ascent;
set->glyphs[i].xadvance = floor(set->glyphs[i].xadvance);
}
/* convert 8bit data to 32bit */
for (int i = width * height - 1; i >= 0; i--) {
uint8_t n = *((uint8_t*) set->image->pixels + i);
set->image->pixels[i] = (RenColor) { .r = 255, .g = 255, .b = 255, .a = n };
}
return set;
}
int main(int argc, char *argv[]) {
if (argc < 3) {
fprintf(stderr, "usage: %s <font-filename> <size>\n", argv[0]);
return 1;
}
const char *filename = argv[1];
const int size = atoi(argv[2]);
RenFont *font = ren_load_font(filename, size);
GlyphSet *set = load_glyphset(font, 0);
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
set->image->pixels,
set->image->width, set->image->height, 32, set->image->width * 4,
SDL_PIXELFORMAT_RGBA32);
SDL_SaveBMP(surface, "stb-glyphset.bmp");
return 0;
}