Implement lazy loading of directories

When the number of files in a project directory is above the max
limit switch back to a mechanism to read directory content only
when the corresponding folder is expanded in the treeview.

When the command core:find-file is invoked the command core:open-file
is executed instead because the complete list of the project's
files is not available.

When a project search is done we search through all the files within
the project dir without indexing them.

Address issues #217 #203 #183.
This commit is contained in:
Francesco Abbate 2021-05-25 23:25:56 +02:00
parent 8acb3fae8c
commit 10fde6e264
4 changed files with 146 additions and 71 deletions

View File

@ -66,6 +66,9 @@ command.add(nil, {
end, end,
["core:find-file"] = function() ["core:find-file"] = function()
if core.project_files_limit then
return command.perform "core:open-file"
end
local files = {} local files = {}
for dir, item in core.get_project_files() do for dir, item in core.get_project_files() do
if item.type == "file" then if item.type == "file" then

View File

@ -72,6 +72,7 @@ function core.set_project_dir(new_dir, change_project_fn)
core.project_directories = {} core.project_directories = {}
core.add_project_directory(new_dir) core.add_project_directory(new_dir)
core.project_files = {} core.project_files = {}
core.project_files_limit = false
core.reschedule_project_scan() core.reschedule_project_scan()
return true return true
end end
@ -99,17 +100,6 @@ local function strip_trailing_slash(filename)
return filename return filename
end end
local function project_scan_thread()
local function diff_files(a, b)
if #a ~= #b then return true end
for i, v in ipairs(a) do
if b[i].filename ~= v.filename
or b[i].modified ~= v.modified then
return true
end
end
end
local function compare_file(a, b) local function compare_file(a, b)
return a.filename < b.filename return a.filename < b.filename
end end
@ -122,9 +112,8 @@ local function project_scan_thread()
-- When recursing "root" will always be the same, only "path" will change. -- When recursing "root" will always be the same, only "path" will change.
-- Returns a list of file "items". In eash item the "filename" will be the -- Returns a list of file "items". In eash item the "filename" will be the
-- complete file path relative to "root" *without* the trailing '/'. -- complete file path relative to "root" *without* the trailing '/'.
local function get_files(root, path, t) local function get_directory_files(root, path, t, recursive, begin_hook)
coroutine.yield() if begin_hook then begin_hook() end
t = t or {}
local size_limit = config.file_size_limit * 10e5 local size_limit = config.file_size_limit * 10e5
local all = system.list_dir(root .. path) or {} local all = system.list_dir(root .. path) or {}
local dirs, files = {}, {} local dirs, files = {}, {}
@ -139,7 +128,7 @@ local function project_scan_thread()
info.filename = strip_leading_path(file) info.filename = strip_leading_path(file)
table.insert(info.type == "dir" and dirs or files, info) table.insert(info.type == "dir" and dirs or files, info)
entries_count = entries_count + 1 entries_count = entries_count + 1
if entries_count > max_entries then break end if recursive and entries_count > max_entries then return nil, entries_count end
end end
end end
end end
@ -147,9 +136,10 @@ local function project_scan_thread()
table.sort(dirs, compare_file) table.sort(dirs, compare_file)
for _, f in ipairs(dirs) do for _, f in ipairs(dirs) do
table.insert(t, f) table.insert(t, f)
if entries_count <= max_entries then if recursive and entries_count <= max_entries then
local subdir_t, subdir_count = get_files(root, PATHSEP .. f.filename, t) local subdir_t, subdir_count = get_directory_files(root, PATHSEP .. f.filename, t, recursive)
entries_count = entries_count + subdir_count entries_count = entries_count + subdir_count
f.scanned = true
end end
end end
@ -161,14 +151,27 @@ local function project_scan_thread()
return t, entries_count return t, entries_count
end end
local function project_scan_thread()
local function diff_files(a, b)
if #a ~= #b then return true end
for i, v in ipairs(a) do
if b[i].filename ~= v.filename
or b[i].modified ~= v.modified then
return true
end
end
end
while true do while true do
-- get project files and replace previous table if the new table is -- get project files and replace previous table if the new table is
-- different -- different
for i = 1, #core.project_directories do local i = 1
while not core.project_files_limit and i <= #core.project_directories do
local dir = core.project_directories[i] local dir = core.project_directories[i]
local t, entries_count = get_files(dir.name, "") local t, entries_count = get_directory_files(dir.name, "", {}, true)
if diff_files(dir.files, t) then if diff_files(dir.files, t) then
if entries_count > config.max_project_files then if entries_count > config.max_project_files then
core.project_files_limit = true
core.status_view:show_message("!", style.accent, core.status_view:show_message("!", style.accent,
"Too many files in project directory: stopping reading at ".. "Too many files in project directory: stopping reading at "..
config.max_project_files.." files according to config.max_project_files. ".. config.max_project_files.." files according to config.max_project_files. "..
@ -182,6 +185,7 @@ local function project_scan_thread()
if dir.name == core.project_dir then if dir.name == core.project_dir then
core.project_files = dir.files core.project_files = dir.files
end end
i = i + 1
end end
-- wait for next scan -- wait for next scan
@ -190,6 +194,46 @@ local function project_scan_thread()
end end
function core.scan_project_folder(dirname, filename)
for _, dir in ipairs(core.project_directories) do
if dir.name == dirname then
for i, file in ipairs(dir.files) do
local file = dir.files[i]
if file.filename == filename then
if file.scanned then return end
local new_files = get_directory_files(dirname, PATHSEP .. filename, {})
for j, new_file in ipairs(new_files) do
table.insert(dir.files, i + j, new_file)
end
file.scanned = true
return
end
end
end
end
end
local function find_project_files_co(root, path)
local size_limit = config.file_size_limit * 10e5
local all = system.list_dir(root .. path) or {}
for _, file in ipairs(all) do
if not common.match_pattern(file, config.ignore_files) then
local file = path .. PATHSEP .. file
local info = system.get_file_info(root .. file)
if info and info.size < size_limit then
info.filename = strip_leading_path(file)
if info.type == "file" then
coroutine.yield(root, info)
else
find_project_files_co(root, PATHSEP .. info.filename)
end
end
end
end
end
local function project_files_iter(state) local function project_files_iter(state)
local dir = core.project_directories[state.dir_index] local dir = core.project_directories[state.dir_index]
state.file_index = state.file_index + 1 state.file_index = state.file_index + 1
@ -204,18 +248,28 @@ end
function core.get_project_files() function core.get_project_files()
if core.project_files_limit then
return coroutine.wrap(function()
for _, dir in ipairs(core.project_directories) do
find_project_files_co(dir.name, "")
end
end)
else
local state = { dir_index = 1, file_index = 0 } local state = { dir_index = 1, file_index = 0 }
return project_files_iter, state return project_files_iter, state
end end
end
function core.project_files_number() function core.project_files_number()
if not core.project_files_limit then
local n = 0 local n = 0
for i = 1, #core.project_directories do for i = 1, #core.project_directories do
n = n + #core.project_directories[i].files n = n + #core.project_directories[i].files
end end
return n return n
end end
end
-- create a directory using mkdir but may need to create the parent -- create a directory using mkdir but may need to create the parent

View File

@ -170,12 +170,17 @@ function ResultsView:draw()
local ox, oy = self:get_content_offset() local ox, oy = self:get_content_offset()
local x, y = ox + style.padding.x, oy + style.padding.y local x, y = ox + style.padding.x, oy + style.padding.y
local files_number = core.project_files_number() local files_number = core.project_files_number()
local per = self.last_file_idx / files_number local per = files_number and self.last_file_idx / files_number or 1
local text local text
if self.searching then if self.searching then
if files_number then
text = string.format("Searching %d%% (%d of %d files, %d matches) for %q...", text = string.format("Searching %d%% (%d of %d files, %d matches) for %q...",
per * 100, self.last_file_idx, files_number, per * 100, self.last_file_idx, files_number,
#self.results, self.query) #self.results, self.query)
else
text = string.format("Searching (%d files, %d matches) for %q...",
self.last_file_idx, #self.results, self.query)
end
else else
text = string.format("Found %d matches for %q", text = string.format("Found %d matches for %q",
#self.results, self.query) #self.results, self.query)

View File

@ -93,6 +93,13 @@ function TreeView:get_item_height()
end end
function TreeView:invalidate_cache(dirname)
for _, v in pairs(self.cache[dirname]) do
v.skip = nil
end
end
function TreeView:check_cache() function TreeView:check_cache()
-- invalidate cache's skip values if project_files has changed -- invalidate cache's skip values if project_files has changed
for i = 1, #core.project_directories do for i = 1, #core.project_directories do
@ -102,9 +109,7 @@ function TreeView:check_cache()
self.last[dir.name] = dir.files self.last[dir.name] = dir.files
else else
if dir.files ~= last_files then if dir.files ~= last_files then
for _, v in pairs(self.cache[dir.name]) do self:invalidate_cache(dir.name)
v.skip = nil
end
self.last[dir.name] = dir.files self.last[dir.name] = dir.files
end end
end end
@ -208,17 +213,25 @@ function TreeView:on_mouse_pressed(button, x, y, clicks)
if caught then if caught then
return return
end end
if not self.hovered_item then local hovered_item = self.hovered_item
if not hovered_item then
return return
elseif self.hovered_item.type == "dir" then elseif hovered_item.type == "dir" then
if keymap.modkeys["ctrl"] and button == "left" then if keymap.modkeys["ctrl"] and button == "left" then
create_directory_in(self.hovered_item) create_directory_in(hovered_item)
else else
self.hovered_item.expanded = not self.hovered_item.expanded if core.project_files_limit and not hovered_item.expanded then
local filename, abs_filename = hovered_item.filename, hovered_item.abs_filename
local index = string.find(abs_filename, filename, 1, true)
local dirname = string.sub(abs_filename, 1, index - 2)
core.scan_project_folder(dirname, filename)
self:invalidate_cache(dirname)
end
hovered_item.expanded = not hovered_item.expanded
end end
else else
core.try(function() core.try(function()
local doc_filename = common.relative_path(core.project_dir, self.hovered_item.abs_filename) local doc_filename = common.relative_path(core.project_dir, hovered_item.abs_filename)
core.root_view:open_doc(core.open_doc(doc_filename)) core.root_view:open_doc(core.open_doc(doc_filename))
end) end)
end end