Implement lazy loading of directories
When the number of files in a project directory is above the max limit switch back to a mechanism to read directory content only when the corresponding folder is expanded in the treeview. When the command core:find-file is invoked the command core:open-file is executed instead because the complete list of the project's files is not available. When a project search is done we search through all the files within the project dir without indexing them. Address issues #217 #203 #183.
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@ -66,6 +66,9 @@ command.add(nil, {
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end,
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["core:find-file"] = function()
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if core.project_files_limit then
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return command.perform "core:open-file"
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end
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local files = {}
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for dir, item in core.get_project_files() do
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if item.type == "file" then
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@ -72,6 +72,7 @@ function core.set_project_dir(new_dir, change_project_fn)
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core.project_directories = {}
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core.add_project_directory(new_dir)
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core.project_files = {}
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core.project_files_limit = false
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core.reschedule_project_scan()
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return true
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end
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@ -99,6 +100,57 @@ local function strip_trailing_slash(filename)
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return filename
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end
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local function compare_file(a, b)
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return a.filename < b.filename
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end
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-- "root" will by an absolute path without trailing '/'
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-- "path" will be a path starting with '/' and without trailing '/'
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-- or the empty string.
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-- It will identifies a sub-path within "root.
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-- The current path location will therefore always be: root .. path.
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-- When recursing "root" will always be the same, only "path" will change.
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-- Returns a list of file "items". In eash item the "filename" will be the
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-- complete file path relative to "root" *without* the trailing '/'.
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local function get_directory_files(root, path, t, recursive, begin_hook)
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if begin_hook then begin_hook() end
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local size_limit = config.file_size_limit * 10e5
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local all = system.list_dir(root .. path) or {}
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local dirs, files = {}, {}
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local entries_count = 0
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local max_entries = config.max_project_files
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for _, file in ipairs(all) do
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if not common.match_pattern(file, config.ignore_files) then
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local file = path .. PATHSEP .. file
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local info = system.get_file_info(root .. file)
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if info and info.size < size_limit then
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info.filename = strip_leading_path(file)
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table.insert(info.type == "dir" and dirs or files, info)
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entries_count = entries_count + 1
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if recursive and entries_count > max_entries then return nil, entries_count end
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end
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end
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end
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table.sort(dirs, compare_file)
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for _, f in ipairs(dirs) do
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table.insert(t, f)
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if recursive and entries_count <= max_entries then
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local subdir_t, subdir_count = get_directory_files(root, PATHSEP .. f.filename, t, recursive)
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entries_count = entries_count + subdir_count
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f.scanned = true
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end
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end
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table.sort(files, compare_file)
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for _, f in ipairs(files) do
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table.insert(t, f)
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end
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return t, entries_count
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end
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local function project_scan_thread()
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local function diff_files(a, b)
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if #a ~= #b then return true end
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@ -110,65 +162,16 @@ local function project_scan_thread()
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end
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end
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local function compare_file(a, b)
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return a.filename < b.filename
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end
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-- "root" will by an absolute path without trailing '/'
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-- "path" will be a path starting with '/' and without trailing '/'
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-- or the empty string.
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-- It will identifies a sub-path within "root.
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-- The current path location will therefore always be: root .. path.
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-- When recursing "root" will always be the same, only "path" will change.
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-- Returns a list of file "items". In eash item the "filename" will be the
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-- complete file path relative to "root" *without* the trailing '/'.
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local function get_files(root, path, t)
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coroutine.yield()
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t = t or {}
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local size_limit = config.file_size_limit * 10e5
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local all = system.list_dir(root .. path) or {}
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local dirs, files = {}, {}
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local entries_count = 0
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local max_entries = config.max_project_files
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for _, file in ipairs(all) do
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if not common.match_pattern(file, config.ignore_files) then
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local file = path .. PATHSEP .. file
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local info = system.get_file_info(root .. file)
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if info and info.size < size_limit then
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info.filename = strip_leading_path(file)
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table.insert(info.type == "dir" and dirs or files, info)
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entries_count = entries_count + 1
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if entries_count > max_entries then break end
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end
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end
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end
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table.sort(dirs, compare_file)
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for _, f in ipairs(dirs) do
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table.insert(t, f)
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if entries_count <= max_entries then
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local subdir_t, subdir_count = get_files(root, PATHSEP .. f.filename, t)
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entries_count = entries_count + subdir_count
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end
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end
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table.sort(files, compare_file)
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for _, f in ipairs(files) do
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table.insert(t, f)
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end
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return t, entries_count
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end
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while true do
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-- get project files and replace previous table if the new table is
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-- different
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for i = 1, #core.project_directories do
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local i = 1
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while not core.project_files_limit and i <= #core.project_directories do
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local dir = core.project_directories[i]
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local t, entries_count = get_files(dir.name, "")
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local t, entries_count = get_directory_files(dir.name, "", {}, true)
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if diff_files(dir.files, t) then
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if entries_count > config.max_project_files then
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core.project_files_limit = true
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core.status_view:show_message("!", style.accent,
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"Too many files in project directory: stopping reading at "..
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config.max_project_files.." files according to config.max_project_files. "..
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@ -182,6 +185,7 @@ local function project_scan_thread()
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if dir.name == core.project_dir then
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core.project_files = dir.files
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end
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i = i + 1
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end
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-- wait for next scan
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@ -190,6 +194,46 @@ local function project_scan_thread()
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end
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function core.scan_project_folder(dirname, filename)
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for _, dir in ipairs(core.project_directories) do
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if dir.name == dirname then
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for i, file in ipairs(dir.files) do
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local file = dir.files[i]
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if file.filename == filename then
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if file.scanned then return end
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local new_files = get_directory_files(dirname, PATHSEP .. filename, {})
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for j, new_file in ipairs(new_files) do
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table.insert(dir.files, i + j, new_file)
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end
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file.scanned = true
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return
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end
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end
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end
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end
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end
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local function find_project_files_co(root, path)
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local size_limit = config.file_size_limit * 10e5
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local all = system.list_dir(root .. path) or {}
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for _, file in ipairs(all) do
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if not common.match_pattern(file, config.ignore_files) then
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local file = path .. PATHSEP .. file
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local info = system.get_file_info(root .. file)
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if info and info.size < size_limit then
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info.filename = strip_leading_path(file)
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if info.type == "file" then
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coroutine.yield(root, info)
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else
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find_project_files_co(root, PATHSEP .. info.filename)
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end
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end
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end
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end
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end
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local function project_files_iter(state)
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local dir = core.project_directories[state.dir_index]
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state.file_index = state.file_index + 1
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@ -204,17 +248,27 @@ end
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function core.get_project_files()
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local state = { dir_index = 1, file_index = 0 }
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return project_files_iter, state
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if core.project_files_limit then
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return coroutine.wrap(function()
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for _, dir in ipairs(core.project_directories) do
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find_project_files_co(dir.name, "")
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end
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end)
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else
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local state = { dir_index = 1, file_index = 0 }
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return project_files_iter, state
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end
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end
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function core.project_files_number()
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local n = 0
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for i = 1, #core.project_directories do
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n = n + #core.project_directories[i].files
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if not core.project_files_limit then
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local n = 0
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for i = 1, #core.project_directories do
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n = n + #core.project_directories[i].files
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end
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return n
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end
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return n
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end
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@ -170,12 +170,17 @@ function ResultsView:draw()
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local ox, oy = self:get_content_offset()
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local x, y = ox + style.padding.x, oy + style.padding.y
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local files_number = core.project_files_number()
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local per = self.last_file_idx / files_number
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local per = files_number and self.last_file_idx / files_number or 1
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local text
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if self.searching then
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text = string.format("Searching %d%% (%d of %d files, %d matches) for %q...",
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per * 100, self.last_file_idx, files_number,
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#self.results, self.query)
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if files_number then
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text = string.format("Searching %d%% (%d of %d files, %d matches) for %q...",
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per * 100, self.last_file_idx, files_number,
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#self.results, self.query)
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else
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text = string.format("Searching (%d files, %d matches) for %q...",
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self.last_file_idx, #self.results, self.query)
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end
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else
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text = string.format("Found %d matches for %q",
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#self.results, self.query)
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@ -93,6 +93,13 @@ function TreeView:get_item_height()
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end
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function TreeView:invalidate_cache(dirname)
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for _, v in pairs(self.cache[dirname]) do
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v.skip = nil
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end
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end
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function TreeView:check_cache()
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-- invalidate cache's skip values if project_files has changed
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for i = 1, #core.project_directories do
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@ -102,9 +109,7 @@ function TreeView:check_cache()
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self.last[dir.name] = dir.files
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else
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if dir.files ~= last_files then
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for _, v in pairs(self.cache[dir.name]) do
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v.skip = nil
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end
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self:invalidate_cache(dir.name)
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self.last[dir.name] = dir.files
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end
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end
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@ -208,17 +213,25 @@ function TreeView:on_mouse_pressed(button, x, y, clicks)
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if caught then
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return
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end
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if not self.hovered_item then
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local hovered_item = self.hovered_item
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if not hovered_item then
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return
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elseif self.hovered_item.type == "dir" then
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elseif hovered_item.type == "dir" then
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if keymap.modkeys["ctrl"] and button == "left" then
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create_directory_in(self.hovered_item)
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create_directory_in(hovered_item)
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else
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self.hovered_item.expanded = not self.hovered_item.expanded
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if core.project_files_limit and not hovered_item.expanded then
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local filename, abs_filename = hovered_item.filename, hovered_item.abs_filename
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local index = string.find(abs_filename, filename, 1, true)
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local dirname = string.sub(abs_filename, 1, index - 2)
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core.scan_project_folder(dirname, filename)
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self:invalidate_cache(dirname)
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end
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hovered_item.expanded = not hovered_item.expanded
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end
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else
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core.try(function()
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local doc_filename = common.relative_path(core.project_dir, self.hovered_item.abs_filename)
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local doc_filename = common.relative_path(core.project_dir, hovered_item.abs_filename)
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core.root_view:open_doc(core.open_doc(doc_filename))
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end)
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end
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