move constants to the process table
reduce code clutter because they're already namespaced
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ccbf676f50
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116109f069
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@ -335,8 +335,7 @@ static const struct luaL_Reg process_methods[] = {
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static const struct luaL_Reg lib[] = {
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{"strerror", process_strerror},
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{"Process", NULL},
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{"CONSTANTS", NULL}
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{NULL, NULL}
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};
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int luaopen_process(lua_State *L)
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@ -349,7 +348,7 @@ int luaopen_process(lua_State *L)
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lua_setfield(L, -2, "__index");
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lua_setfield(L, -2, "Process"); // process.Process
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lua_newtable(L);
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// constants
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L_SETNUM(L, -1, "ERROR_INVAL", REPROC_EINVAL);
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L_SETNUM(L, -1, "ERROR_TIMEDOUT", REPROC_ETIMEDOUT);
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L_SETNUM(L, -1, "ERROR_PIPE", REPROC_EPIPE);
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@ -368,7 +367,6 @@ int luaopen_process(lua_State *L)
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L_SETNUM(L, -1, "REDIRECT_PARENT", REPROC_REDIRECT_PARENT);
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L_SETNUM(L, -1, "REDIRECT_DISCARD", REPROC_REDIRECT_DISCARD);
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L_SETNUM(L, -1, "REDIRECT_STDOUT", REPROC_REDIRECT_STDOUT);
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lua_setfield(L, -2, "CONSTANTS"); // process.CONSTANTS
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return 1;
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}
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