Added in explicit touchscreen keyboard support. (#1389)
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@ -84,6 +84,11 @@ function CommandView:get_line_screen_position(line, col)
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end
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function CommandView:supports_text_input()
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return true
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end
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function CommandView:get_scrollable_size()
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return 0
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end
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@ -252,6 +252,11 @@ function DocView:scroll_to_line(line, ignore_if_visible, instant)
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end
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function DocView:supports_text_input()
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return true
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end
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function DocView:scroll_to_make_visible(line, col)
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local ox, oy = self:get_content_offset()
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local _, ly = self:get_line_screen_position(line, col)
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@ -1105,6 +1105,7 @@ function core.set_active_view(view)
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-- Reset the IME even if the focus didn't change
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ime.stop()
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if view ~= core.active_view then
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system.text_input(view:supports_text_input())
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if core.active_view and core.active_view.force_focus then
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core.next_active_view = view
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return
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@ -108,6 +108,10 @@ function View:get_h_scrollable_size()
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end
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function View:supports_text_input()
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return false
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end
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---@param x number
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---@param y number
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---@return boolean
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@ -966,7 +966,7 @@ static int f_library_gc(lua_State *L) {
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lua_getfield(L, 1, "handle");
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void* handle = lua_touserdata(L, -1);
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SDL_UnloadObject(handle);
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return 0;
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}
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@ -1069,6 +1069,15 @@ static int f_path_compare(lua_State *L) {
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}
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static int f_text_input(lua_State* L) {
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if (lua_toboolean(L, 1))
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SDL_StartTextInput();
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else
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SDL_StopTextInput();
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return 0;
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}
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static const luaL_Reg lib[] = {
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{ "poll_event", f_poll_event },
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{ "wait_event", f_wait_event },
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@ -1102,12 +1111,13 @@ static const luaL_Reg lib[] = {
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{ "load_native_plugin", f_load_native_plugin },
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{ "path_compare", f_path_compare },
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{ "get_fs_type", f_get_fs_type },
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{ "text_input", f_text_input },
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{ NULL, NULL }
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};
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int luaopen_system(lua_State *L) {
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luaL_newmetatable(L, API_TYPE_NATIVE_PLUGIN);
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luaL_newmetatable(L, API_TYPE_NATIVE_PLUGIN);
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lua_pushcfunction(L, f_library_gc);
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lua_setfield(L, -2, "__gc");
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luaL_newlib(L, lib);
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@ -212,6 +212,8 @@ init_lua:
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set_macos_bundle_resources(L);
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#endif
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#endif
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SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE);
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SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE);
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const char *init_lite_code = \
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"local core\n"
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