Implement subpixel font positioning
Subpixel positioning is only by 1/3 of pixel
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@ -61,6 +61,10 @@ void FR_Renderer_Free(FR_Renderer *font_renderer) {
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delete font_renderer;
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}
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int FR_Subpixel_Scale(FR_Renderer *font_renderer) {
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return font_renderer->subpixel_scale();
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}
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int FR_Load_Font(FR_Renderer *font_renderer, const char *filename) {
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bool success = font_renderer->renderer_alpha().load_font(filename);
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return (success ? 0 : 1);
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@ -283,7 +287,9 @@ FR_Bitmap *FR_Bake_Font_Bitmap(FR_Renderer *font_renderer, int font_height,
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glyph_info.xoff = 0;
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glyph_info.yoff = -pad_y - gbounds.y2 + ascender_px;
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glyph_info.xadvance = (x_next - x) / subpixel_scale;
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// Note that below the xadvance is in pixels times the subpixel_scale.
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// This is meant for subpixel positioning.
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glyph_info.xadvance = roundf(x_next - x);
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if (subpixel_scale != 1 && glyph_info.x1 > glyph_info.x0) {
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glyph_lut_convolution(ren_buf, lcd_lut, cover_swap_buffer, glyph_info);
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@ -346,15 +352,18 @@ void blend_solid_hspan_subpixel(agg::rendering_buffer& rbuf, agg::lcd_distributi
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// destination implicitly BGRA32. Source implictly single-byte renderer_alpha coverage with subpixel scale = 3.
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// FIXME: consider using something like RenColor* instead of uint8_t * for dst.
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void FR_Blend_Glyph(FR_Renderer *font_renderer, FR_Clip_Area *clip, int x, int y, uint8_t *dst, int dst_width, const FR_Bitmap *glyphs_bitmap, const FR_Bitmap_Glyph_Metrics *glyph, FR_Color color) {
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void FR_Blend_Glyph(FR_Renderer *font_renderer, FR_Clip_Area *clip, int x_mult, int y, uint8_t *dst, int dst_width, const FR_Bitmap *glyphs_bitmap, const FR_Bitmap_Glyph_Metrics *glyph, FR_Color color) {
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agg::lcd_distribution_lut& lcd_lut = font_renderer->lcd_distribution_lut();
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const int subpixel_scale = font_renderer->subpixel_scale();
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const int pixel_size = 4; // Pixel size for BGRA32 format.
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int x = x_mult / subpixel_scale;
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x += glyph->xoff;
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y += glyph->yoff;
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int glyph_x = glyph->x0, glyph_y = glyph->y0;
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int glyph_x_subpixel = -(x_mult % subpixel_scale);
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int glyph_width = glyph->x1 - glyph->x0;
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int glyph_height = glyph->y1 - glyph->y0;
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@ -371,7 +380,7 @@ void FR_Blend_Glyph(FR_Renderer *font_renderer, FR_Clip_Area *clip, int x, int y
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dst += (x + y * dst_width) * pixel_size;
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agg::rendering_buffer dst_ren_buf(dst, glyph_width, glyph_height, dst_width * pixel_size);
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uint8_t *src = glyphs_bitmap->pixels + (glyph_x + glyph_y * glyphs_bitmap->width) * subpixel_scale;
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uint8_t *src = glyphs_bitmap->pixels + (glyph_x + glyph_y * glyphs_bitmap->width) * subpixel_scale + glyph_x_subpixel;
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int src_stride = glyphs_bitmap->width * subpixel_scale;
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const agg::rgba8 color_a(color.r, color.g, color.b);
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@ -49,6 +49,9 @@ void FR_Blend_Glyph(FR_Renderer *font_renderer,
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uint8_t *dst, int dst_width,
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const FR_Bitmap *glyphs_bitmap,
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const FR_Bitmap_Glyph_Metrics *glyph, FR_Color color);
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int FR_Subpixel_Scale(FR_Renderer *);
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#define FR_XADVANCE_TO_PIXELS(x, scale) (((x) + (scale) / 2) / (scale))
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#ifdef __cplusplus
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}
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@ -109,11 +109,6 @@ static GlyphSet* load_glyphset(RenFont *font, int idx) {
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set->image = FR_Bake_Font_Bitmap(font->renderer, font->height, idx << 8, 256, set->glyphs);
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check_alloc(set->image);
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/* adjust glyph's xadvance */
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for (int i = 0; i < 256; i++) {
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set->glyphs[i].xadvance = floor(set->glyphs[i].xadvance + 0.5);
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}
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return set;
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}
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@ -188,13 +183,14 @@ int ren_get_font_width(RenFont *font, const char *text) {
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int x = 0;
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const char *p = text;
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unsigned codepoint;
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const int subpixel_scale = FR_Subpixel_Scale(font->renderer);
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while (*p) {
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p = utf8_to_codepoint(p, &codepoint);
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GlyphSet *set = get_glyphset(font, codepoint);
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FR_Bitmap_Glyph_Metrics *g = &set->glyphs[codepoint & 0xff];
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x += g->xadvance;
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}
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return x;
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return FR_XADVANCE_TO_PIXELS(x, subpixel_scale);
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}
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@ -291,15 +287,17 @@ int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color)
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unsigned codepoint;
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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FR_Color color_fr = { .r = color.r, .g = color.g, .b = color.b };
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const int subpixel_scale = FR_Subpixel_Scale(font->renderer);
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int x_mult = subpixel_scale * x;
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while (*p) {
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p = utf8_to_codepoint(p, &codepoint);
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GlyphSet *set = get_glyphset(font, codepoint);
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FR_Bitmap_Glyph_Metrics *g = &set->glyphs[codepoint & 0xff];
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if (color.a != 0) {
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FR_Blend_Glyph(font->renderer, &clip,
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x, y, (uint8_t *) surf->pixels, surf->w, set->image, g, color_fr);
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x_mult, y, (uint8_t *) surf->pixels, surf->w, set->image, g, color_fr);
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}
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x += g->xadvance;
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x_mult += g->xadvance;
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}
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return x;
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return FR_XADVANCE_TO_PIXELS(x_mult, subpixel_scale);
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}
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