Replaced fill loop with SDL_FillRect.

This commit is contained in:
Adam Harrison 2021-06-08 21:31:09 -04:00
parent 7de1fde9cf
commit 29837d0c41
1 changed files with 2 additions and 1 deletions

View File

@ -309,7 +309,8 @@ void ren_draw_rect(RenRect rect, RenColor color) {
int dr = surface->w - (x2 - x1);
if (color.a == 0xff) {
rect_draw_loop(color);
SDL_Rect rect = { x1, y1, x2 - x1, y2 - y1 };
SDL_FillRect(surface, &rect, 255 << 24 | color.r << 16 | color.g << 8 | color.r);
} else {
rect_draw_loop(blend_pixel(*d, color));
}