Fix whitespace errors
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704a8dea09
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@ -538,11 +538,11 @@ static int f_fuzzy_match(lua_State *L) {
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bool files = false;
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bool files = false;
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if (lua_gettop(L) > 2 && lua_isboolean(L,3))
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if (lua_gettop(L) > 2 && lua_isboolean(L,3))
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files = lua_toboolean(L, 3);
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files = lua_toboolean(L, 3);
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int score = 0;
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int score = 0;
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int run = 0;
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int run = 0;
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// Match things *backwards*. This allows for better matching on filenames than the above
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// Match things *backwards*. This allows for better matching on filenames than the above
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// function. For example, in the lite project, opening "renderer" has lib/font_render/build.sh
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// function. For example, in the lite project, opening "renderer" has lib/font_render/build.sh
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// as the first result, rather than src/renderer.c. Clearly that's wrong.
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// as the first result, rather than src/renderer.c. Clearly that's wrong.
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if (files) {
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if (files) {
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