Fix LCD font rendering for BGRA32 pixel format

Now the sizing of fonts is determined by stb_truetype while the
rendering is done via AGG so they are not aligned.

There seems to be an error also about Y text positioning.
This commit is contained in:
Francesco Abbate 2020-05-28 16:08:48 +02:00
parent 23a080ca45
commit 31d7cb5ce0
2 changed files with 41 additions and 60 deletions

View File

@ -30,6 +30,14 @@
#include "agg_color_rgba.h" #include "agg_color_rgba.h"
#include "agg_rendering_buffer.h" #include "agg_rendering_buffer.h"
static int floor_div(int a, int b) {
int rem = a % b;
if (rem < 0) {
rem += b;
}
return (a - rem) / b;
}
namespace agg namespace agg
{ {
@ -77,7 +85,6 @@ namespace agg
unsigned short m_data[256*3]; unsigned short m_data[256*3];
}; };
//========================================================pixfmt_bgra32_lcd //========================================================pixfmt_bgra32_lcd
class pixfmt_bgra32_lcd class pixfmt_bgra32_lcd
{ {
@ -123,45 +130,33 @@ namespace agg
} }
//-------------------------------------------------------------------- //--------------------------------------------------------------------
void blend_solid_hspan(int x, int y, void blend_solid_hspan(int x_lcd, int y,
unsigned len, unsigned len,
const color_type& c, const color_type& c,
const int8u* covers) const int8u* covers)
{ {
const int pixel_size = 4;
unsigned rowlen = width(); unsigned rowlen = width();
int cx = (x - 2 >= 0 ? -2 : -x); int cx = (x_lcd - 2 >= 0 ? -2 : -x_lcd);
int cx_max = (len + 2 <= rowlen ? len + 1 : rowlen - 1); int cx_max = (len + 2 <= rowlen ? len + 1 : rowlen - 1);
int i = (x + cx) % 3; const int x_min = floor_div(x_lcd + cx, 3);
const int x_max = floor_div(x_lcd + cx_max, 3);
const int8u rgb[3] = { c.r, c.g, c.b }; const int8u rgb[3] = { c.r, c.g, c.b };
int8u* p = m_rbuf->row_ptr(y) + (x + cx); int8u* p = m_rbuf->row_ptr(y) + x_min * pixel_size;
const int pixel_index[3] = {2, 1, 0}; const int pixel_index[3] = {2, 1, 0};
for (/* */; cx <= cx_max; cx += 3) for (int x = x_min; x <= x_max; x++)
{ {
unsigned c_conv, alpha, dst_col, src_col; for (int i = 0; i < 3; i++) {
c_conv = m_lut->convolution(covers, cx, 0, len - 1); int new_cx = x * 3 - x_lcd + i;
alpha = (c_conv + 1) * (c.a + 1); unsigned c_conv = m_lut->convolution(covers, new_cx, 0, len - 1);
dst_col = rgb[i]; unsigned alpha = (c_conv + 1) * (c.a + 1);
src_col = *(p + pixel_index[i]); unsigned dst_col = rgb[i];
unsigned src_col = *(p + pixel_index[i]);
*(p + pixel_index[i]) = (int8u)((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16); *(p + pixel_index[i]) = (int8u)((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16);
i = (i + 1) % 3; }
c_conv = m_lut->convolution(covers, cx + 1, 0, len - 1);
alpha = (c_conv + 1) * (c.a + 1);
dst_col = rgb[i];
src_col = *(p + pixel_index[i]);
*(p + pixel_index[i]) = (int8u)((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16);
i = (i + 1) % 3;
c_conv = m_lut->convolution(covers, cx + 2, 0, len - 1);
alpha = (c_conv + 1) * (c.a + 1);
dst_col = rgb[i];
src_col = *(p + pixel_index[i]);
*(p + pixel_index[i]) = (int8u)((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16);
i = (i + 1) % 3;
p[3] = 0xff; p[3] = 0xff;
p += 4; p += 4;
} }
@ -172,7 +167,6 @@ namespace agg
const lcd_distribution_lut* m_lut; const lcd_distribution_lut* m_lut;
}; };
template <class Gamma> template <class Gamma>
class pixfmt_bgra32_lcd_gamma class pixfmt_bgra32_lcd_gamma
{ {
@ -210,53 +204,41 @@ namespace agg
int8u* p = m_rbuf->row_ptr(y) + (x / 3) * 4; int8u* p = m_rbuf->row_ptr(y) + (x / 3) * 4;
for (int ilen = len; ilen > 0; p += 4, ilen -= 3) for (int ilen = len; ilen > 0; p += 4, ilen -= 3)
{ {
p[0] = c.r; p[0] = c.b;
p[1] = c.g; p[1] = c.g;
p[2] = c.b; p[2] = c.r;
p[3] = 0xff; p[3] = 0xff;
} }
} }
//-------------------------------------------------------------------- //--------------------------------------------------------------------
void blend_solid_hspan(int x, int y, void blend_solid_hspan(int x_lcd, int y,
unsigned len, unsigned len,
const color_type& c, const color_type& c,
const int8u* covers) const int8u* covers)
{ {
const int pixel_size = 4;
unsigned rowlen = width(); unsigned rowlen = width();
int cx = (x - 2 >= 0 ? -2 : -x); int cx = (x_lcd - 2 >= 0 ? -2 : -x_lcd);
int cx_max = (len + 2 <= rowlen ? len + 1 : rowlen - 1); int cx_max = (len + 2 <= rowlen ? len + 1 : rowlen - 1);
int i = (x + cx) % 3; const int x_min = floor_div(x_lcd + cx, 3);
const int x_max = floor_div(x_lcd + cx_max, 3);
const int8u rgb[3] = { c.r, c.g, c.b }; const int8u rgb[3] = { c.r, c.g, c.b };
int8u* p = m_rbuf->row_ptr(y) + (x + cx); int8u* p = m_rbuf->row_ptr(y) + x_min * pixel_size;
const int pixel_index[3] = {2, 1, 0}; const int pixel_index[3] = {2, 1, 0};
for (/* */; cx <= cx_max; cx += 3) for (int x = x_min; x <= x_max; x++)
{ {
unsigned c_conv, alpha, dst_col, src_col; for (int i = 0; i < 3; i++) {
c_conv = m_lut->convolution(covers, cx, 0, len - 1); int new_cx = x * 3 - x_lcd + i;
alpha = (c_conv + 1) * (c.a + 1); unsigned c_conv = m_lut->convolution(covers, new_cx, 0, len - 1);
dst_col = m_gamma.dir(rgb[i]); unsigned alpha = (c_conv + 1) * (c.a + 1);
src_col = m_gamma.dir(*(p + pixel_index[i])); unsigned dst_col = m_gamma.dir(rgb[i]);
unsigned src_col = m_gamma.dir(*(p + pixel_index[i]));
*(p + pixel_index[i]) = m_gamma.inv((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16); *(p + pixel_index[i]) = m_gamma.inv((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16);
i = (i + 1) % 3; }
c_conv = m_lut->convolution(covers, cx + 1, 0, len - 1);
alpha = (c_conv + 1) * (c.a + 1);
dst_col = m_gamma.dir(rgb[i]);
src_col = m_gamma.dir(*(p + pixel_index[i]));
*(p + pixel_index[i]) = m_gamma.inv((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16);
i = (i + 1) % 3;
c_conv = m_lut->convolution(covers, cx + 2, 0, len - 1);
alpha = (c_conv + 1) * (c.a + 1);
dst_col = m_gamma.dir(rgb[i]);
src_col = m_gamma.dir(*(p + pixel_index[i]));
*(p + pixel_index[i]) = m_gamma.inv((((dst_col - src_col) * alpha) + (src_col << 16)) >> 16);
i = (i + 1) % 3;
p[3] = 0xff; p[3] = 0xff;
p += 4; p += 4;
} }

View File

@ -77,8 +77,7 @@ public:
const char* p = text; const char* p = text;
// FIXME: check we need to multiply x by scale_x. x *= subpixel_scale;
x *= scale_x * subpixel_scale;
double start_x = x; double start_x = x;
while(*p) while(*p)