Replace stb's BakeBitmapFont with AGG based font's renderer
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ca6b7bc902
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3a8cb05ea6
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@ -1,27 +0,0 @@
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#include "font_render_capi.h"
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#include "font_render_lcd.h"
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FontRenderer *FontRendererNew(unsigned int flags, float gamma) {
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bool hinting = ((flags&FONT_RENDERER_HINTING) != 0);
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bool kerning = ((flags&FONT_RENDERER_KERNING) != 0);
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bool subpixel = ((flags&FONT_RENDERER_SUBPIXEL) != 0);
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font_renderer_lcd *font_renderer = new font_renderer_lcd(hinting, kerning, subpixel, (double) gamma);
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return (FontRenderer *) font_renderer;
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}
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int FontRendererLoadFont(FontRenderer *fr_, const char *filename) {
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font_renderer_lcd *font_renderer = (font_renderer_lcd *) fr_;
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bool success = font_renderer->load_font(filename);
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return (success ? 0 : 1);
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}
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int FontRendererDrawText(FontRenderer *fr_, RenColor *pixels, int width, int height, int pitch, const char *text, float text_size, int x, int y, RenColor color) {
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// FIXME: it works below as long as font_renderer_lcd use a BGRA32 pixel format
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font_renderer_lcd *font_renderer = (font_renderer_lcd *) fr_;
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agg::rendering_buffer ren_buf((agg::int8u *) pixels, width, height, -pitch);
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const agg::rgba8 agg_color(color.r, color.g, color.b);
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double xd = x, yd = (height - y - text_size);
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font_renderer->render_text(ren_buf, (double) text_size, agg_color, xd, yd, text);
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return int(xd);
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}
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@ -1,26 +0,0 @@
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "renderer.h"
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struct FontRenderer_;
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typedef struct FontRenderer_ FontRenderer;
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enum {
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FONT_RENDERER_HINTING = 1 << 0,
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FONT_RENDERER_KERNING = 1 << 1,
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FONT_RENDERER_SUBPIXEL = 1 << 2,
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FONT_RENDERER_DEFAULT = FONT_RENDERER_HINTING | FONT_RENDERER_KERNING | FONT_RENDERER_SUBPIXEL,
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};
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FontRenderer *FontRendererNew(unsigned int flags, float gamma);
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int FontRendererLoadFont(FontRenderer *, const char *filename);
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int FontRendererDrawText(FontRenderer *fr_, RenColor *pixels, int width, int height, int pitch, const char *text, float text_size, int x, int y, RenColor color);
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#ifdef __cplusplus
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}
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#endif
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@ -0,0 +1,84 @@
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#include "font_renderer.h"
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#include "font_renderer_alpha.h"
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FontRenderer *FontRendererNew(unsigned int flags) {
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bool hinting = ((flags & FONT_RENDERER_HINTING) != 0);
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bool kerning = ((flags & FONT_RENDERER_KERNING) != 0);
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font_renderer_alpha *font_renderer = new font_renderer_alpha(hinting, kerning);
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return (FontRenderer *) font_renderer;
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}
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int FontRendererLoadFont(FontRenderer *fr_, const char *filename) {
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font_renderer_alpha *font_renderer = (font_renderer_alpha *) fr_;
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bool success = font_renderer->load_font(filename);
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return (success ? 0 : 1);
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}
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int FontRendererGetFontHeight(FontRenderer *fr_, float size) {
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font_renderer_alpha *font_renderer = (font_renderer_alpha *) fr_;
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double ascender, descender;
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font_renderer->get_font_vmetrics(ascender, descender);
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int face_height = font_renderer->get_face_height();
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float scale = font_renderer->scale_for_em_to_pixels(size);
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return int((ascender - descender) * face_height * scale + 0.5);
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}
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int FontRendererBakeFontBitmap(FontRenderer *fr_, int font_height,
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void *pixels, int pixels_width, int pixels_height,
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int first_char, int num_chars, GlyphBitmapInfo *glyphs)
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{
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font_renderer_alpha *font_renderer = (font_renderer_alpha *) fr_;
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const int pixel_size = 1;
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memset(pixels, 0x00, pixels_width * pixels_height * pixel_size);
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double ascender, descender;
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font_renderer->get_font_vmetrics(ascender, descender);
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const int ascender_px = int(ascender * font_height + 0.5);
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const int descender_px = int(descender * font_height + 0.5);
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const int pad_y = font_height * 2 / 10;
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const int y_step = font_height + 2 * pad_y;
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agg::rendering_buffer ren_buf((agg::int8u *) pixels, pixels_width, pixels_height, -pixels_width * pixel_size);
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int x = 0, y = pixels_height;
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int res = 0;
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const agg::alpha8 text_color(0xff);
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for (int i = 0; i < num_chars; i++) {
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int codepoint = first_char + i;
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if (x + font_height > pixels_width) {
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x = 0;
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y -= y_step;
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}
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if (y - font_height - 2 * pad_y < 0) {
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res = -1;
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break;
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}
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const int y_baseline = y - pad_y - font_height;
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double x_next = x, y_next = y_baseline;
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font_renderer->render_codepoint(ren_buf, font_height, text_color, x_next, y_next, codepoint);
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int x_next_i = int(x_next + 0.5);
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GlyphBitmapInfo& glyph_info = glyphs[i];
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glyph_info.x0 = x;
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glyph_info.y0 = pixels_height - (y_baseline + ascender_px + pad_y);
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glyph_info.x1 = x_next_i;
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glyph_info.y1 = pixels_height - (y_baseline + descender_px - pad_y);
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glyph_info.xoff = 0;
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glyph_info.yoff = -ascender * font_height;
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glyph_info.xadvance = x_next - x;
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#if 0
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fprintf(stderr,
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"glyph codepoint %3d (ascii: %1c), BOX (%3d, %3d) (%3d, %3d), "
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"OFFSET (%.5g, %.5g), X ADVANCE %.5g\n",
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codepoint, i,
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glyph_info.x0, glyph_info.y0, glyph_info.x1, glyph_info.y1,
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glyph_info.xoff, glyph_info.yoff, glyph_info.xadvance);
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#endif
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x = x_next_i;
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}
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return res;
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}
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@ -0,0 +1,34 @@
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#ifndef FONT_RENDERER_H
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#define FONT_RENDERER_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Mirrors stbtt_bakedchar.
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struct GlyphBitmapInfo_ {
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unsigned short x0, y0, x1, y1;
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float xoff, yoff, xadvance;
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};
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typedef struct GlyphBitmapInfo_ GlyphBitmapInfo;
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struct FontRenderer_;
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typedef struct FontRenderer_ FontRenderer;
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enum {
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FONT_RENDERER_HINTING = 1 << 0,
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FONT_RENDERER_KERNING = 1 << 1,
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};
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FontRenderer *FontRendererNew(unsigned int flags);
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int FontRendererLoadFont(FontRenderer *, const char *filename);
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int FontRendererGetFontHeight(FontRenderer *, float size);
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int FontRendererBakeFontBitmap(FontRenderer *, int font_height,
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void *pixels, int pixels_width, int pixels_height,
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int first_char, int num_chars, GlyphBitmapInfo *glyph_info);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -5,7 +5,7 @@ lite_sources = [
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'api/system.c',
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'renderer.c',
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'agg_font_freetype.cpp',
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'font_render_capi.cpp',
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'font_renderer.cpp',
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'rencache.c',
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'main.c',
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]
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@ -4,7 +4,7 @@
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#include <math.h>
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#include "stb_truetype.h"
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#include "renderer.h"
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#include "font_render_capi.h"
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#include "font_renderer.h"
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#define MAX_GLYPHSET 256
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int width, height;
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};
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typedef struct {
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struct GlyphSetA {
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RenImage *image;
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stbtt_bakedchar glyphs[256];
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} GlyphSet;
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GlyphBitmapInfo glyphs[256];
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};
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typedef struct GlyphSetA GlyphSetA;
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struct RenFont {
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void *data;
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stbtt_fontinfo stbfont;
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GlyphSet *sets[MAX_GLYPHSET];
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GlyphSetA *sets[MAX_GLYPHSET];
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float size;
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int height;
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FontRenderer *renderer;
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}
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static GlyphSet* load_glyphset(RenFont *font, int idx) {
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GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet)));
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static GlyphSetA* load_glyphset(RenFont *font, int idx) {
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GlyphSetA *set = check_alloc(calloc(1, sizeof(GlyphSetA)));
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/* init image */
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int width = 128;
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retry:
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set->image = ren_new_image(width, height);
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/* load glyphs */
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float s =
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stbtt_ScaleForMappingEmToPixels(&font->stbfont, 1) /
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stbtt_ScaleForPixelHeight(&font->stbfont, 1);
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int res = stbtt_BakeFontBitmap(
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font->data, 0, font->size * s, (void*) set->image->pixels,
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width, height, idx * 256, 256, set->glyphs);
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int res = FontRendererBakeFontBitmap(font->renderer, font->height,
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(void *) set->image->pixels, width, height,
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idx << 8, 256, set->glyphs);
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/* retry with a larger image buffer if the buffer wasn't large enough */
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if (res < 0) {
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goto retry;
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}
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// TODO: consider if this is still needed.
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/* adjust glyph yoffsets and xadvance */
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int ascent, descent, linegap;
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stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap);
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}
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static GlyphSet* get_glyphset(RenFont *font, int codepoint) {
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static GlyphSetA* get_glyphset(RenFont *font, int codepoint) {
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int idx = (codepoint >> 8) % MAX_GLYPHSET;
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if (!font->sets[idx]) {
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font->sets[idx] = load_glyphset(font, idx);
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int ok = stbtt_InitFont(&font->stbfont, font->data, 0);
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if (!ok) { goto fail; }
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// FIXME: remove, font's height is recalculated using new FontRenderer.
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/* get height and scale */
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int ascent, descent, linegap;
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stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap);
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float scale = stbtt_ScaleForMappingEmToPixels(&font->stbfont, size);
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font->height = (ascent - descent + linegap) * scale + 0.5;
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/* make tab and newline glyphs invisible */
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stbtt_bakedchar *g = get_glyphset(font, '\n')->glyphs;
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g['\t'].x1 = g['\t'].x0;
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g['\n'].x1 = g['\n'].x0;
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font->renderer = FontRendererNew(FONT_RENDERER_HINTING|FONT_RENDERER_SUBPIXEL, 1.8);
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font->renderer = FontRendererNew(FONT_RENDERER_HINTING);
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// FIXME check for errors
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FontRendererLoadFont(font->renderer, filename);
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font->height = FontRendererGetFontHeight(font->renderer, size);
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/* make tab and newline glyphs invisible */
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GlyphBitmapInfo *g = get_glyphset(font, '\n')->glyphs;
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g['\t'].x1 = g['\t'].x0;
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g['\n'].x1 = g['\n'].x0;
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return font;
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void ren_free_font(RenFont *font) {
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for (int i = 0; i < MAX_GLYPHSET; i++) {
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GlyphSet *set = font->sets[i];
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GlyphSetA *set = font->sets[i];
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if (set) {
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ren_free_image(set->image);
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free(set);
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void ren_set_font_tab_width(RenFont *font, int n) {
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GlyphSet *set = get_glyphset(font, '\t');
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GlyphSetA *set = get_glyphset(font, '\t');
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set->glyphs['\t'].xadvance = n;
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}
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unsigned codepoint;
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while (*p) {
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p = utf8_to_codepoint(p, &codepoint);
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GlyphSet *set = get_glyphset(font, codepoint);
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stbtt_bakedchar *g = &set->glyphs[codepoint & 0xff];
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GlyphSetA *set = get_glyphset(font, codepoint);
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GlyphBitmapInfo *g = &set->glyphs[codepoint & 0xff];
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x += g->xadvance;
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}
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return x;
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int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color) {
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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RenColor *pixels = (RenColor*) surf->pixels;
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return FontRendererDrawText(font->renderer, pixels, surf->w, surf->h, surf->pitch, text, font->height * 0.8, x, y, color);
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#if 0
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RenRect rect;
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const char *p = text;
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unsigned codepoint;
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while (*p) {
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p = utf8_to_codepoint(p, &codepoint);
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GlyphSet *set = get_glyphset(font, codepoint);
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stbtt_bakedchar *g = &set->glyphs[codepoint & 0xff];
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GlyphSetA *set = get_glyphset(font, codepoint);
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GlyphBitmapInfo *g = &set->glyphs[codepoint & 0xff];
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rect.x = g->x0;
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rect.y = g->y0;
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rect.width = g->x1 - g->x0;
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x += g->xadvance;
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}
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return x;
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#endif
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}
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