Implement maximize/restore controls
Remove also resize from top and right of the window
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parent
96a0ae802a
commit
46791aefe5
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@ -3,10 +3,18 @@ local common = require "core.common"
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local style = require "core.style"
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local View = require "core.view"
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local restore_command = {
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symbol = "w", action = function() system.set_window_mode("normal") end
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}
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local maximize_command = {
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symbol = "W", action = function() system.set_window_mode("maximized") end
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}
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local title_commands = {
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{symbol = "_", action = function() system.set_window_mode("minimized") end},
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{symbol = "w", action = function() system.set_window_mode("maximized") end},
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{symbol = "W", action = function() core.quit() end},
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maximize_command,
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{symbol = "X", action = function() core.quit() end},
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}
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local TitleView = View:extend()
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@ -28,6 +36,8 @@ function TitleView:update()
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self.size.y = 0
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end
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TitleView.super.update(self)
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local window_mode = system.get_window_mode()
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title_commands[2] = window_mode == "maximized" and restore_command or maximize_command
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local title_height = self.size.y
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if core.window_borderless and title_height ~= core.hit_test_title_height then
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local icon_w = style.icon_font:get_width("_")
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Binary file not shown.
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@ -1,5 +1,5 @@
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{
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"name": "",
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"name": "icons",
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"css_prefix_text": "icon-",
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"css_use_suffix": false,
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"hinting": true,
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@ -99,7 +99,7 @@
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{
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"uid": "7394501fc0b17cb7bda99538f92e26d6",
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"css": "window-close",
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"code": 87,
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"code": 88,
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"src": "fontawesome"
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},
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{
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@ -107,6 +107,12 @@
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"css": "menu-1",
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"code": 77,
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"src": "fontawesome"
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},
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{
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"uid": "07f0832c07f3d9713fffb06c8bffa027",
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"css": "window-maximize",
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"code": 87,
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"src": "fontawesome"
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}
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]
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}
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}
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@ -44,6 +44,9 @@ typedef struct HitTestInfo HitTestInfo;
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static HitTestInfo window_hit_info[1] = {{0, 0}};
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#define RESIZE_FROM_TOP 0
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#define RESIZE_FROM_RIGHT 0
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static SDL_HitTestResult SDLCALL hit_test(SDL_Window *window, const SDL_Point *pt, void *data) {
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const HitTestInfo *hit_info = (HitTestInfo *) data;
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const int resize_border = hit_info->resize_border;
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@ -52,7 +55,10 @@ static SDL_HitTestResult SDLCALL hit_test(SDL_Window *window, const SDL_Point *p
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SDL_GetWindowSize(window, &w, &h);
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if (pt->y < hit_info->title_height && pt->y > hit_info->resize_border &&
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if (pt->y < hit_info->title_height &&
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#if RESIZE_FROM_TOP
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pt->y > hit_info->resize_border &&
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#endif
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pt->x > resize_border && pt->x < w - controls_width) {
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return SDL_HITTEST_DRAGGABLE;
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}
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@ -63,12 +69,16 @@ static SDL_HitTestResult SDLCALL hit_test(SDL_Window *window, const SDL_Point *p
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if (pt->x < resize_border && pt->y < resize_border) {
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REPORT_RESIZE_HIT(TOPLEFT);
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#if RESIZE_FROM_TOP
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} else if (pt->x > resize_border && pt->x < w - controls_width && pt->y < resize_border) {
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REPORT_RESIZE_HIT(TOP);
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#endif
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} else if (pt->x > w - resize_border && pt->y < resize_border) {
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REPORT_RESIZE_HIT(TOPRIGHT);
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#if RESIZE_FROM_RIGHT
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} else if (pt->x > w - resize_border && pt->y > resize_border && pt->y < h - resize_border) {
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REPORT_RESIZE_HIT(RIGHT);
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#endif
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} else if (pt->x > w - resize_border && pt->y > h - resize_border) {
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REPORT_RESIZE_HIT(BOTTOMRIGHT);
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} else if (pt->x < w - resize_border && pt->x > resize_border && pt->y > h - resize_border) {
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@ -298,6 +308,21 @@ static int f_window_has_focus(lua_State *L) {
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}
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static int f_get_window_mode(lua_State *L) {
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unsigned flags = SDL_GetWindowFlags(window);
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if (flags & SDL_WINDOW_FULLSCREEN_DESKTOP) {
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lua_pushstring(L, "fullscreen");
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} else if (flags & SDL_WINDOW_MINIMIZED) {
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lua_pushstring(L, "minimized");
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} else if (flags & SDL_WINDOW_MAXIMIZED) {
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lua_pushstring(L, "maximized");
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} else {
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lua_pushstring(L, "normal");
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}
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return 1;
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}
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static int f_show_fatal_error(lua_State *L) {
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const char *title = luaL_checkstring(L, 1);
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const char *msg = luaL_checkstring(L, 2);
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@ -508,6 +533,7 @@ static const luaL_Reg lib[] = {
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{ "set_cursor", f_set_cursor },
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{ "set_window_title", f_set_window_title },
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{ "set_window_mode", f_set_window_mode },
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{ "get_window_mode", f_get_window_mode },
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{ "set_window_bordered", f_set_window_bordered },
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{ "set_window_hit_test", f_set_window_hit_test },
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{ "get_window_size", f_get_window_size },
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